Player Matchup

Lancelot
Lancelot
ImHonorable
Lancelot
Level 24
God Stats
1W - 4L
1,338 SR
Queue Stats
12W - 18L
1,360 Elo+
Party 2
Geb
Geb
Laltir3349
Geb
Level 40
God Stats
8W - 4L
1,618 SR
Queue Stats
127W - 130L
1,457 Elo+
Party 3
Nike
Nike
Lionhartt
Nike
Level 158
God Stats
1W - 1L
1,736 SR
Queue Stats
125W - 137L
1,478 Elo+
Party 3
Charybdis
Charybdis
Mogggggggggg
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,300 Elo+
Party 3
Nu Wa
Nu Wa
duj7hand6tGAD
Nu Wa
Level 47
God Stats
3W - 8L
1,460 SR
Queue Stats
112W - 111L
1,472 Elo+
Party 2
Team Averages
Level 67
1,530 SR
1,413 Elo+

VS

Team Averages
Level 43
1,607 SR
1,513 Elo+
Tsukuyomi
Tsukuyomi
Dlgn
Tsukuyomi
Level 29
God Stats
3W - 1L
1,801 SR
Queue Stats
52W - 47L
1,519 Elo+
Party 1
Ymir
Ymir
Háuhet
Ymir
Level 46
God Stats
3W - 2L
1,513 SR
Queue Stats
78W - 70L
1,518 Elo+
Solo
Lancelot
Lancelot
Koda2020xxxx
Lancelot
Level 48
God Stats
5W - 1L
1,614 SR
Queue Stats
130W - 99L
1,507 Elo+
Solo
Neith
Neith
Olvaname
Neith
Level 46
God Stats
3W - 2L
1,639 SR
Queue Stats
58W - 53L
1,523 Elo+
Party 1
Janus
Janus
chrisp1an
Janus
Level 44
God Stats
12W - 13L
1,465 SR
Queue Stats
93W - 98L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ImHonorable
Lancelot
11
1 / 5 / 1
7,230
516
5,305
11,090
5,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 0 / 2
6,470
462
2,971
7,586
5,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nike
10
0 / 3 / 1
6,201
443
4,055
11,413
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Mogggggggggg
Charybdis
11
1 / 3 / 1
6,523
466
8,053
8,533
3,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 1 / 0
7,890
564
7,015
5,469
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dlgn
Tsukuyomi
13
5 / 1 / 0
8,095
578
6,194
9,293
3,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Háuhet
Ymir
11
1 / 0 / 3
6,990
499
2,546
10,012
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Koda2020xxxx
Lancelot
13
3 / 2 / 4
7,933
567
7,724
12,139
5,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Olvaname
Neith
12
2 / 1 / 2
6,874
491
3,719
6,725
2,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
chrisp1an
Janus
15
1 / 0 / 3
8,618
616
4,657
5,877
2,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
12
12
Deaths
4
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Dlgn
Tsukuyomi
5
1
0
5
W
Ymir
Háuhet
Ymir
1
0
3
2.5
L
Lancelot
ImHonorable
Lancelot
1
5
1
0.3
W
Lancelot
Koda2020xxxx
Lancelot
3
2
4
2.5
L
0
0
2
1
L
Nike
0
3
1
0.17
L
Charybdis
Mogggggggggg
Charybdis
1
3
1
0.5
W
Neith
Olvaname
Neith
2
1
2
3
W
Janus
chrisp1an
Janus
1
0
3
2.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
24,840
44,091
Taken
44,046
21,725
Mitigated
22,274
8,952
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Dlgn
Tsukuyomi
6,194
2,148
0
1,995
9,293
3,702
0
772
8,410
0
41,975
W
Ymir
Háuhet
Ymir
2,546
349
227
3,030
10,012
8,449
232
2,022
7,875
20,436
0
L
Lancelot
ImHonorable
Lancelot
5,305
1,258
0
2,200
11,090
5,614
0
1,084
10,006
0
42,859
W
Lancelot
Koda2020xxxx
Lancelot
7,724
1,593
0
500
12,139
5,045
0
2,299
9,694
0
61,849
L
2,971
376
0
1,617
7,586
5,711
0
1,915
5,671
22,791
0
L
Nike
4,055
753
0
620
11,413
5,181
0
804
10,609
0
49,843
L
Charybdis
Mogggggggggg
Charybdis
8,053
6,198
0
3,148
8,533
3,051
0
1,620
6,913
0
55,297
W
Neith
Olvaname
Neith
3,719
1,379
0
2,200
6,725
2,843
1,034
1,683
4,931
0
43,031
W
Janus
chrisp1an
Janus
4,657
344
0
505
5,877
2,235
0
2,518
3,150
81,763
0
L
7,015
1,131
0
1,367
5,469
2,168
256
1,780
3,689
63,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,314
Gold Earned
38,510
414
Minions Killed
454
0
Camps Cleared
0
1,351,858
Distance Traveled
1,442,901
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,095
578
88
6
0
267,237
2
W
Ymir
6,990
499
27
2
0
278,740
4
L
Lancelot
7,230
516
74
5
0
277,133
1
W
Lancelot
7,933
567
95
7
0
346,840
0
L
Geb
6,470
462
32
2
0
296,282
2
L
Nike
6,201
443
91
7
0
300,096
2
L
Charybdis
6,523
466
99
7
0
227,734
2
W
Neith
6,874
491
89
6
0
258,292
4
W
Janus
8,618
616
155
11
0
291,792
1
L
Nu Wa
7,890
564
118
8
0
250,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role