Player Matchup

Lancelot
Lancelot
Flowredhux
Lancelot
Level 109
God Stats
3W - 3L
1,729 SR
Queue Stats
123W - 146L
1,580 Elo+
Solo
Anubis
Anubis
MyHugeSword
Anubis
Level 155
God Stats
17W - 11L
1,709 SR
Queue Stats
574W - 548L
1,567 Elo+
Party 1
Ares
Ares
Suculentic
Ares
Level 138
God Stats
2W - 1L
1,715 SR
Queue Stats
233W - 183L
1,569 Elo+
Party 1
Team Averages
Level 134
1,718 SR
1,572 Elo+

VS

Team Averages
Level 98
1,528 SR
1,535 Elo+
Medusa
Medusa
I12LionI12
Medusa
Level 66
God Stats
1W - 1L
1,576 SR
Queue Stats
10W - 19L
1,424 Elo+
Solo
Guan Yu
Guan Yu
Stolphas
Guan Yu
Level 104
God Stats
19W - 14L
1,587 SR
Queue Stats
152W - 142L
1,574 Elo+
Solo
Merlin
Merlin
ZephroC
Merlin
Level 124
God Stats
14W - 22L
1,421 SR
Queue Stats
254W - 275L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Flowredhux
Lancelot
17
7 / 4 / 5
12,148
715
15,369
20,198
8,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
15
2 / 9 / 9
11,749
691
16,771
22,244
12,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 3 / 8
10,972
645
15,957
26,158
32,181
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
I12LionI12
Medusa
16
2 / 6 / 8
11,425
672
16,172
16,997
5,912
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Stolphas
Guan Yu
18
5 / 3 / 8
12,133
714
16,613
25,736
25,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Merlin
ZephroC
Merlin
18
9 / 3 / 7
13,931
819
27,724
16,274
5,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
12
Kills
16
16
Deaths
12
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Flowredhux
Lancelot
7
4
5
2.38
W
Medusa
I12LionI12
Medusa
2
6
8
1
L
Anubis
2
9
9
0.72
W
Guan Yu
Stolphas
Guan Yu
5
3
8
3
L
3
3
8
2.33
W
Merlin
ZephroC
Merlin
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,097
Damage
60,509
68,600
Taken
59,007
53,422
Mitigated
37,145
12,729
Healing
18,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Flowredhux
Lancelot
15,369
1,974
0
4,314
20,198
8,894
644
5,568
14,382
0
48,482
W
Medusa
I12LionI12
Medusa
16,172
7,104
0
1,972
16,997
5,912
0
11,121
5,876
0
45,357
L
Anubis
16,771
951
989
5,652
22,244
12,347
284
11,403
10,121
54,357
0
W
Guan Yu
Stolphas
Guan Yu
16,613
3,256
3,199
8,894
25,736
25,328
490
11,365
14,371
885
39,070
L
15,957
519
0
1,774
26,158
32,181
328
9,894
15,524
30,046
0
W
Merlin
ZephroC
Merlin
27,724
1,752
568
4,067
16,274
5,905
1,423
10,778
5,496
67,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
37,489
170
Minions Killed
204
4
Camps Cleared
10
931,778
Distance Traveled
940,746
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,148
715
81
5
1
361,132
2
W
Medusa
11,425
672
67
4
3
291,700
4
L
Anubis
11,749
691
73
4
2
249,071
4
W
Guan Yu
12,133
714
46
3
2
338,888
3
L
Ares
10,972
645
16
1
1
321,575
0
W
Merlin
13,931
819
91
5
5
310,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role