Player Matchup

Merlin
Merlin
BlorgBob
Merlin
Level 90
God Stats
1W - 6L
1,521 SR
Queue Stats
118W - 95L
1,583 Elo+
Solo
Artio
Artio
Deminovich
Artio
Level 156
God Stats
2W - 4L
1,614 SR
Queue Stats
638W - 631L
1,575 Elo+
Solo
Lancelot
Lancelot
InsaneXCutie
Lancelot
Level 151
God Stats
0W - 2L
1,756 SR
Queue Stats
11W - 18L
1,476 Elo+
Solo
Bakasura
Bakasura
KidbuuKawaii
Bakasura
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 81L
1,527 Elo+
Solo
Gilgamesh
Gilgamesh
legacydiagram1
Gilgamesh
Level 128
God Stats
3W - 11L
1,604 SR
Queue Stats
668W - 699L
1,554 Elo+
Solo
Team Averages
Level 137
1,599 SR
1,543 Elo+

VS

Team Averages
Level 126
1,565 SR
1,518 Elo+
Tyr
Tyr
 
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Hozokauh
Neith
Level 100
God Stats
16W - 6L
1,500 SR
Queue Stats
272W - 245L
1,578 Elo+
Solo
Lancelot
Lancelot
Renegade124
Lancelot
Level 122
God Stats
7W - 4L
1,799 SR
Queue Stats
208W - 209L
1,547 Elo+
Solo
Poseidon
Poseidon
SantyGamerMx
Poseidon
Level 100
God Stats
14W - 9L
1,640 SR
Queue Stats
201W - 182L
1,607 Elo+
Solo
Sylvanus
Sylvanus
Sav452
Sylvanus
Level 156
God Stats
1W - 0L
1,385 SR
Queue Stats
23W - 32L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BlorgBob
Merlin
14
0 / 3 / 2
8,060
448
7,470
7,575
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artio
12
1 / 4 / 2
6,745
375
3,517
14,152
13,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
InsaneXCutie
Lancelot
14
3 / 4 / 2
8,568
476
13,561
19,340
8,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
KidbuuKawaii
Bakasura
13
1 / 4 / 2
7,799
433
4,768
15,148
6,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
legacydiagram1
Gilgamesh
14
0 / 5 / 1
8,009
445
4,818
16,977
15,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
1 / 0 / 8
9,265
515
6,346
13,088
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Hozokauh
Neith
17
5 / 2 / 1
10,583
588
10,950
9,470
4,874
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Renegade124
Lancelot
19
10 / 1 / 2
12,298
683
19,028
17,781
10,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
SantyGamerMx
Poseidon
16
4 / 2 / 5
10,149
564
8,561
7,381
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Sav452
Sylvanus
14
0 / 1 / 15
9,227
513
5,663
16,888
18,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
5
Kills
20
20
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
8
5
L
Merlin
BlorgBob
Merlin
0
3
2
0.33
L
Artio
1
4
2
0.5
W
Neith
Hozokauh
Neith
5
2
1
2.75
L
Lancelot
InsaneXCutie
Lancelot
3
4
2
1
L
Bakasura
KidbuuKawaii
Bakasura
1
4
2
0.5
W
Lancelot
Renegade124
Lancelot
10
1
2
11
W
Poseidon
SantyGamerMx
Poseidon
4
2
5
3.25
W
Sylvanus
Sav452
Sylvanus
0
1
15
7.5
L
Gilgamesh
legacydiagram1
Gilgamesh
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,134
Damage
50,548
73,192
Taken
64,608
47,560
Mitigated
45,006
18,660
Healing
26,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,346
855
0
7,793
13,088
7,732
1,572
2,651
9,965
0
67,024
L
Merlin
BlorgBob
Merlin
7,470
370
0
1,080
7,575
3,537
0
3,342
4,233
64,558
0
L
Artio
3,517
611
615
1,875
14,152
13,117
0
5,313
8,839
22,391
0
W
Neith
Hozokauh
Neith
10,950
5,832
0
3,726
9,470
4,874
2,384
185
9,260
0
104,158
L
Lancelot
InsaneXCutie
Lancelot
13,561
2,474
0
8,371
19,340
8,817
0
1,959
17,381
0
61,828
L
Bakasura
KidbuuKawaii
Bakasura
4,768
3,603
0
2,494
15,148
6,691
0
3,610
11,538
0
52,297
W
Lancelot
Renegade124
Lancelot
19,028
3,639
0
8,498
17,781
10,239
390
1,448
16,305
0
102,465
W
Poseidon
SantyGamerMx
Poseidon
8,561
1,631
0
714
7,381
3,481
1,376
1,417
5,690
85,041
0
W
Sylvanus
Sav452
Sylvanus
5,663
1,176
1,637
4,392
16,888
18,680
174
4,979
11,407
23,936
0
L
Gilgamesh
legacydiagram1
Gilgamesh
4,818
1,467
0
4,225
16,977
15,398
810
0
16,977
0
58,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,181
Gold Earned
51,522
438
Minions Killed
597
0
Camps Cleared
0
1,698,454
Distance Traveled
1,775,022
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,265
515
107
6
0
406,130
6
L
Merlin
8,060
448
120
7
0
301,951
4
L
Artio
6,745
375
33
2
0
333,610
5
W
Neith
10,583
588
154
9
0
310,011
8
L
Lancelot
8,568
476
86
5
0
354,528
3
L
Bakasura
7,799
433
105
6
0
384,461
4
W
Lancelot
12,298
683
155
9
0
420,883
1
W
Poseidon
10,149
564
152
8
0
308,178
3
W
Sylvanus
9,227
513
29
2
0
329,820
7
L
Gilgamesh
8,009
445
94
5
0
323,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role