Player Matchup

Lancelot
Lancelot
Ares_deity
Lancelot
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 46L
1,462 Elo+
Party 1
Kuzenbo
Kuzenbo
DeadReaper_Death
Kuzenbo
Level 67
God Stats
6W - 1L
1,675 SR
Queue Stats
85W - 69L
1,378 Elo+
Party 1
Ravana
Ravana
HakariGambler
Ravana
Level 118
God Stats
6W - 18L
1,302 SR
Queue Stats
170W - 181L
1,342 Elo+
Solo
Vulcan
Vulcan
IV DPG777
Vulcan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 240L
1,421 Elo+
Solo
Izanami
Izanami
mothyway
Izanami
Level 88
God Stats
36W - 26L
1,519 SR
Queue Stats
68W - 69L
1,387 Elo+
Solo
Team Averages
Level 95
1,499 SR
1,398 Elo+

VS

Team Averages
Level 102
1,429 SR
1,367 Elo+
Gilgamesh
Gilgamesh
Darkwarrior742
Gilgamesh
Level 84
God Stats
3W - 2L
1,463 SR
Queue Stats
51W - 60L
1,405 Elo+
Solo
Heimdallr
Heimdallr
Gestrada11
Heimdallr
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 23L
1,275 Elo+
Solo
Izanami
Izanami
LNeto15
Izanami
Level 122
God Stats
6W - 6L
1,525 SR
Queue Stats
270W - 303L
1,435 Elo+
Solo
Yu Huang
Yu Huang
Telor28
Yu Huang
Level 137
God Stats
18W - 15L
1,462 SR
Queue Stats
223W - 247L
1,336 Elo+
Solo
Lancelot
Lancelot
oxXTabbycatXxo
Lancelot
Level 129
God Stats
3W - 4L
1,193 SR
Queue Stats
95W - 119L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ares_deity
Lancelot
11
4 / 1 / 1
6,626
602
7,352
6,362
4,160
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 4
5,686
517
2,808
5,135
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 0 / 3
6,481
589
4,928
5,825
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Vulcan
IV DPG777
Vulcan
12
3 / 0 / 6
7,029
639
6,876
4,964
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
mothyway
Izanami
10
2 / 0 / 2
5,806
528
3,799
7,018
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkwarrior742
Gilgamesh
9
1 / 1 / 0
5,641
513
3,722
7,913
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
Gestrada11
Heimdallr
8
0 / 4 / 0
4,473
407
3,337
8,779
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
LNeto15
Izanami
9
0 / 1 / 0
5,293
481
3,979
5,769
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
Telor28
Yu Huang
8
0 / 4 / 0
4,803
437
1,921
6,881
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
8
0 / 4 / 0
5,042
458
2,520
9,318
3,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
14
Kills
1
1
Deaths
14
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Ares_deity
Lancelot
4
1
1
4.5
L
Gilgamesh
Darkwarrior742
Gilgamesh
1
1
0
1
W
0
0
4
2
L
Heimdallr
Gestrada11
Heimdallr
0
4
0
0
W
5
0
3
6.5
W
Vulcan
IV DPG777
Vulcan
3
0
6
6
L
Izanami
LNeto15
Izanami
0
1
0
0
L
Yu Huang
Telor28
Yu Huang
0
4
0
0
W
Izanami
mothyway
Izanami
2
0
2
3
L
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,763
Damage
15,479
29,304
Taken
38,660
16,540
Mitigated
16,518
9,254
Healing
7,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Ares_deity
Lancelot
7,352
2,241
0
0
6,362
4,160
288
336
6,026
0
40,138
L
Gilgamesh
Darkwarrior742
Gilgamesh
3,722
1,338
0
2,816
7,913
5,237
0
565
7,348
0
29,808
W
2,808
1,389
414
1,185
5,135
6,293
0
0
5,135
15,420
0
L
Heimdallr
Gestrada11
Heimdallr
3,337
1,499
0
1,628
8,779
2,845
0
2,756
6,023
0
21,320
W
4,928
1,696
0
1,136
5,825
2,252
0
185
5,640
0
37,381
W
Vulcan
IV DPG777
Vulcan
6,876
2,897
40
2,491
4,964
1,871
954
1,400
3,564
49,240
0
L
Izanami
LNeto15
Izanami
3,979
2,635
74
1,659
5,769
2,226
34
1,374
4,395
0
43,189
L
Yu Huang
Telor28
Yu Huang
1,921
338
0
6
6,881
2,686
81
3,870
3,011
29,392
0
W
Izanami
mothyway
Izanami
3,799
2,525
118
3,870
7,018
1,964
0
0
7,018
0
49,420
L
Lancelot
2,520
632
0
1,553
9,318
3,524
0
1,119
8,199
0
28,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
25,252
325
Minions Killed
286
0
Camps Cleared
0
1,211,199
Distance Traveled
955,504
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,626
602
79
7
0
227,405
3
L
Gilgamesh
5,641
513
67
6
0
223,940
0
W
Kuzenbo
5,686
517
27
2
0
264,620
0
L
Heimdallr
4,473
407
26
2
0
173,967
0
W
Ravana
6,481
589
65
6
0
248,121
4
W
Vulcan
7,029
639
74
7
0
244,960
4
L
Izanami
5,293
481
84
8
0
172,900
1
L
Yu Huang
4,803
437
52
5
0
163,164
2
W
Izanami
5,806
528
80
7
0
226,093
0
L
Lancelot
5,042
458
57
5
0
221,533
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role