Player Matchup

Ymir
Ymir
BLOODSHARON
Ymir
Level 159
God Stats
8W - 4L
1,654 SR
Queue Stats
378W - 356L
1,497 Elo+
Solo
Yu Huang
Yu Huang
DTFisME
Yu Huang
Level 131
God Stats
0W - 2L
1,289 SR
Queue Stats
53W - 66L
1,478 Elo+
Solo
Charybdis
Charybdis
PREDAT0RBRUH
Charybdis
Level 124
God Stats
0W - 1L
1,547 SR
Queue Stats
31W - 20L
1,694 Elo+
Solo
Guan Yu
Guan Yu
Revenant Se
Guan Yu
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
119W - 127L
1,646 Elo+
Solo
Nox
Nox
ehutch24
Nox
Level 131
God Stats
3W - 3L
1,500 SR
Queue Stats
173W - 173L
1,686 Elo+
Solo
Team Averages
Level 134
1,498 SR
1,600 Elo+

VS

Team Averages
Level 133
1,598 SR
1,543 Elo+
Ares
Ares
LookItsJimm
Ares
Level 107
God Stats
4W - 0L
1,701 SR
Queue Stats
291W - 299L
1,526 Elo+
Solo
Artemis
Artemis
MrDefense1
Artemis
Level 147
God Stats
18W - 13L
1,519 SR
Queue Stats
936W - 938L
1,531 Elo+
Solo
Zeus
Zeus
bananapatch
Zeus
Level 129
God Stats
6W - 4L
1,687 SR
Queue Stats
252W - 268L
1,588 Elo+
Solo
Cerberus
Cerberus
miguelglz99
Cerberus
Level 122
God Stats
2W - 0L
1,748 SR
Queue Stats
137W - 121L
1,524 Elo+
Solo
Ra
Ra
nate7hepanda
Ra
Level 160
God Stats
1W - 2L
1,333 SR
Queue Stats
316W - 302L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 17
10,746
597
8,423
27,392
36,428
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
DTFisME
Yu Huang
20
4 / 7 / 18
12,814
712
16,265
18,687
9,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
PREDAT0RBRUH
Charybdis
20
7 / 6 / 13
12,580
699
29,232
21,274
10,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Revenant Se
Guan Yu
20
8 / 8 / 14
14,097
783
17,449
28,851
40,585
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 2 / 17
13,412
745
20,179
12,496
6,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 8 / 12
11,832
657
5,946
29,804
45,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Artemis
MrDefense1
Artemis
20
6 / 5 / 17
13,530
752
26,742
18,561
10,571
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
14 / 4 / 13
14,454
803
37,085
16,105
8,582
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
miguelglz99
Cerberus
20
3 / 7 / 24
12,436
691
8,307
30,883
41,782
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 22
13,494
750
20,373
14,533
8,276
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
119
27
Kills
31
31
Deaths
27
79
Assists
88
Player
Kills
Deaths
Assists
KDA
L
1
8
17
1.19
L
Yu Huang
DTFisME
Yu Huang
4
7
18
1.86
W
1
8
12
0.88
W
Artemis
MrDefense1
Artemis
6
5
17
2.9
L
Charybdis
PREDAT0RBRUH
Charybdis
7
6
13
2.25
L
Guan Yu
Revenant Se
Guan Yu
8
8
14
1.88
W
14
4
13
5.13
L
7
2
17
7.75
W
Cerberus
miguelglz99
Cerberus
3
7
24
2.14
W
7
3
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,548
Damage
98,453
108,700
Taken
109,886
103,693
Mitigated
114,369
33,032
Healing
38,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,423
261
2,306
2,825
27,392
36,428
0
16,961
10,431
15,744
0
L
Yu Huang
DTFisME
Yu Huang
16,265
1,409
881
1,470
18,687
9,669
1,423
15,276
3,411
43,543
0
W
5,946
141
1,934
2,357
29,804
45,158
366
13,008
16,513
14,090
0
W
Artemis
MrDefense1
Artemis
26,742
8,278
1,222
2,468
18,561
10,571
4,848
9,325
9,127
0
55,415
L
Charybdis
PREDAT0RBRUH
Charybdis
29,232
10,944
2,916
5,449
21,274
10,431
922
13,665
7,609
0
56,752
L
Guan Yu
Revenant Se
Guan Yu
17,449
1,342
7,561
7,281
28,851
40,585
740
16,689
12,162
0
30,810
W
37,085
4,111
382
196
16,105
8,582
1,047
4,907
11,024
58,943
0
L
20,179
499
1,046
1,297
12,496
6,580
1,356
9,120
3,376
34,553
0
W
Cerberus
miguelglz99
Cerberus
8,307
100
1,142
4,665
30,883
41,782
138
12,143
18,449
15,409
0
W
20,373
1,836
19,259
5,368
14,533
8,276
2,081
5,484
8,974
60,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,649
Gold Earned
65,746
192
Minions Killed
221
0
Camps Cleared
0
1,512,761
Distance Traveled
1,493,335
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,746
597
14
1
0
268,879
3
L
Yu Huang
12,814
712
72
4
0
305,933
1
W
Ares
11,832
657
7
0
0
295,473
1
W
Artemis
13,530
752
67
4
0
277,136
0
L
Charybdis
12,580
699
53
3
0
270,132
1
L
Guan Yu
14,097
783
8
0
0
298,400
2
W
Zeus
14,454
803
42
2
0
256,470
3
L
Nox
13,412
745
45
3
0
369,417
5
W
Cerberus
12,436
691
35
2
0
315,652
0
W
Ra
13,494
750
70
4
0
348,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role