Player Matchup

Chaac
Chaac
 
Chaac
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Haѕu
Nu Wa
Level 158
God Stats
1W - 0L
1,284 SR
Queue Stats
85W - 30L
1,930 Elo+
Party 1
Charybdis
Charybdis
Yuukı
Charybdis
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 21L
1,749 Elo+
Party 1
Team Averages
Level 102
1,428 SR
1,726 Elo+

VS

Team Averages
Level 104
1,565 SR
1,507 Elo+
Sol
Sol
Arudogrilonoks
Sol
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
319W - 354L
1,542 Elo+
Party 2
Medusa
Medusa
I12LionI12
Medusa
Level 66
God Stats
1W - 1L
1,828 SR
Queue Stats
10W - 19L
1,432 Elo+
Solo
Cabrakan
Cabrakan
Klarington
Cabrakan
Level 120
God Stats
3W - 10L
1,368 SR
Queue Stats
302W - 329L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 3 / 11
8,626
719
9,429
15,613
11,077
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Haѕu
Nu Wa
15
7 / 2 / 10
10,305
859
11,779
8,039
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Yuukı
Charybdis
15
9 / 1 / 6
10,559
880
16,303
10,852
4,345
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 2
8,810
734
10,171
11,543
4,313
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
I12LionI12
Medusa
12
1 / 5 / 4
7,959
663
11,609
13,590
5,213
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Klarington
Cabrakan
11
2 / 7 / 1
7,940
662
6,769
16,805
18,171
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
6
6
Deaths
17
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
11
2.17
L
3
5
2
0.8
W
Nu Wa
Haѕu
Nu Wa
7
2
10
6
L
Medusa
I12LionI12
Medusa
1
5
4
0.6
L
Cabrakan
Klarington
Cabrakan
2
7
1
0.36
W
Charybdis
Yuukı
Charybdis
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,511
Damage
28,549
34,504
Taken
41,938
18,392
Mitigated
27,697
4,032
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,429
2,173
0
2,740
15,613
11,077
0
7,429
8,184
0
21,210
L
10,171
4,402
0
2,822
11,543
4,313
1,051
3,226
8,317
33,833
0
W
Nu Wa
Haѕu
Nu Wa
11,779
4,255
0
480
8,039
2,970
1,623
4,014
4,025
35,295
0
L
Medusa
I12LionI12
Medusa
11,609
5,865
0
705
13,590
5,213
795
4,359
9,231
0
34,636
L
Cabrakan
Klarington
Cabrakan
6,769
974
0
135
16,805
18,171
0
4,589
12,216
13,449
0
W
Charybdis
Yuukı
Charybdis
16,303
9,515
0
812
10,852
4,345
581
5,564
5,288
0
48,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
24,709
148
Minions Killed
119
6
Camps Cleared
3
670,225
Distance Traveled
597,875
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,626
719
14
1
0
249,454
2
L
Sol
8,810
734
50
4
1
207,401
3
W
Nu Wa
10,305
859
47
4
4
218,191
0
L
Medusa
7,959
663
53
4
1
189,630
2
L
Cabrakan
7,940
662
16
1
1
200,844
5
W
Charybdis
10,559
880
87
7
2
202,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role