Player Matchup

Ymir
Ymir
KingNergigante
Ymir
Level 62
God Stats
5W - 5L
1,416 SR
Queue Stats
242W - 254L
1,416 Elo+
Solo
Da Ji
Da Ji
Relvecchio
Da Ji
Level 65
God Stats
9W - 10L
1,346 SR
Queue Stats
172W - 135L
1,536 Elo+
Party 1
Freya
Freya
Saladdine
Freya
Level 24
God Stats
4W - 2L
1,608 SR
Queue Stats
13W - 6L
1,560 Elo+
Party 1
Lancelot
Lancelot
Sux2BU_U
Lancelot
Level 108
God Stats
12W - 9L
1,558 SR
Queue Stats
122W - 147L
1,392 Elo+
Solo
Heimdallr
Heimdallr
Zenze Zeyrox
Heimdallr
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,413 Elo+
Solo
Team Averages
Level 58
1,486 SR
1,464 Elo+

VS

Team Averages
Level 95
1,492 SR
1,501 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Iganosh
Baba Yaga
Level 89
God Stats
11W - 13L
1,355 SR
Queue Stats
325W - 222L
1,556 Elo+
Party 2
Ravana
Ravana
TAkkTikkA
Ravana
Level 154
God Stats
10W - 6L
1,471 SR
Queue Stats
247W - 184L
1,469 Elo+
Party 2
Athena
Athena
iannariadne
Athena
Level 23
God Stats
27W - 16L
1,540 SR
Queue Stats
54W - 31L
1,537 Elo+
Party 2
Sun Wukong
Sun Wukong
n0thic
Sun Wukong
Level 106
God Stats
19W - 9L
1,594 SR
Queue Stats
381W - 374L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 2
11,629
465
15,833
28,971
19,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
17
3 / 10 / 2
11,756
470
7,783
28,352
11,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
Saladdine
Freya
16
1 / 8 / 2
10,528
421
3,890
21,323
8,034
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
Sux2BU_U
Lancelot
17
1 / 4 / 0
10,826
433
13,351
17,785
11,975
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heimdallr
Zenze Zeyrox
Heimdallr
16
1 / 5 / 0
10,637
425
11,454
16,897
7,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
10 / 1 / 6
14,490
580
12,864
16,795
8,228
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Iganosh
Baba Yaga
20
6 / 1 / 13
14,123
565
24,822
15,232
7,812
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
TAkkTikkA
Ravana
20
15 / 4 / 9
14,832
593
23,498
16,425
10,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
15
0 / 0 / 10
11,061
442
3,186
16,702
20,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
n0thic
Sun Wukong
20
4 / 1 / 9
13,934
557
18,903
32,795
32,754
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
7
Kills
35
35
Deaths
7
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
10
1
6
13
W
Baba Yaga
Iganosh
Baba Yaga
6
1
13
12.5
L
1
8
2
0.25
L
Da Ji
3
10
2
0.4
L
Freya
Saladdine
Freya
1
8
2
0.25
L
Lancelot
Sux2BU_U
Lancelot
1
4
0
0.25
W
Ravana
TAkkTikkA
Ravana
15
4
9
4.88
L
Heimdallr
Zenze Zeyrox
Heimdallr
1
5
0
0.2
W
Athena
0
0
10
5
W
Sun Wukong
n0thic
Sun Wukong
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,311
Damage
83,273
113,328
Taken
97,949
58,686
Mitigated
80,036
21,150
Healing
36,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,864
8,462
0
9,482
16,795
8,228
7,337
2,743
14,052
0
143,039
W
Baba Yaga
Iganosh
Baba Yaga
24,822
420
313
5,486
15,232
7,812
542
1,666
13,566
131,505
0
L
15,833
7,285
0
6,882
28,971
19,800
1,817
2,439
26,532
82,727
0
L
Da Ji
7,783
1,287
0
6,472
28,352
11,455
0
6,046
22,306
0
78,140
L
Freya
Saladdine
Freya
3,890
1,492
0
3,950
21,323
8,034
141
9,160
12,163
57,983
0
L
Lancelot
Sux2BU_U
Lancelot
13,351
770
0
2,103
17,785
11,975
1,321
7,241
10,544
0
74,761
W
Ravana
TAkkTikkA
Ravana
23,498
5,535
0
3,959
16,425
10,333
840
2,284
13,781
0
123,432
L
Heimdallr
Zenze Zeyrox
Heimdallr
11,454
6,355
0
1,743
16,897
7,422
0
4,502
12,395
0
84,112
W
Athena
3,186
790
0
2,394
16,702
20,909
195
3,816
12,886
25,719
0
W
Sun Wukong
n0thic
Sun Wukong
18,903
2,518
0
14,418
32,795
32,754
1,100
13,446
19,349
0
105,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,376
Gold Earned
68,440
590
Minions Killed
749
0
Camps Cleared
0
2,151,880
Distance Traveled
2,591,619
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,490
580
184
7
0
444,788
4
W
Baba Yaga
14,123
565
191
8
0
532,609
10
L
Ymir
11,629
465
144
6
0
350,213
0
L
Da Ji
11,756
470
111
4
0
432,337
2
L
Freya
10,528
421
75
3
0
434,971
3
L
Lancelot
10,826
433
119
5
0
526,322
0
W
Ravana
14,832
593
147
6
0
557,748
5
L
Heimdallr
10,637
425
141
6
0
408,037
3
W
Athena
11,061
442
45
2
0
512,310
3
W
Sun Wukong
13,934
557
182
7
0
544,164
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role