Player Matchup

Gilgamesh
Gilgamesh
ClodMone
Gilgamesh
Level 101
God Stats
9W - 6L
1,313 SR
Queue Stats
24W - 24L
1,426 Elo+
Solo
Thanatos
Thanatos
EinzigartigerJan
Thanatos
Level 18
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Ra
Ra
IIIllIlIIllIIl
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
LeoL0L
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,157 Elo+
Party 1
Loki
Loki
Sl1verLP
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 37
1,411 SR
1,367 Elo+

VS

Team Averages
Level 126
1,551 SR
1,547 Elo+
Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Eizennnn
Kumbhakarna
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 36L
1,530 Elo+
Party 2
Nu Wa
Nu Wa
MrBeasley
Nu Wa
Level 159
God Stats
2W - 1L
1,388 SR
Queue Stats
267W - 222L
1,645 Elo+
Party 2
Izanami
Izanami
TheRealCodin
Izanami
Level 89
God Stats
17W - 4L
1,868 SR
Queue Stats
137W - 114L
1,597 Elo+
Party 2
Lancelot
Lancelot
The_Devilis-Stan
Lancelot
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 182L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClodMone
Gilgamesh
13
0 / 3 / 1
7,258
726
6,009
12,662
7,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 10 / 1
6,400
640
5,391
12,815
4,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 8 / 2
6,583
658
5,853
10,237
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
LeoL0L
Erlang Shen
13
2 / 4 / 0
6,845
685
11,880
15,025
10,393
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
12
0 / 6 / 1
6,378
638
2,719
8,216
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
14 / 0 / 9
9,976
998
13,166
7,987
3,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Eizennnn
Kumbhakarna
15
4 / 0 / 21
9,289
929
5,791
10,139
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
MrBeasley
Nu Wa
16
3 / 0 / 18
9,014
901
17,578
9,322
5,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
TheRealCodin
Izanami
17
9 / 0 / 8
9,946
995
10,560
9,807
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 2 / 11
7,997
800
3,551
8,331
5,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
98
2
Kills
31
31
Deaths
2
5
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
14
0
9
18.5
L
Gilgamesh
ClodMone
Gilgamesh
0
3
1
0.17
L
0
10
1
0.05
W
Kumbhakarna
Eizennnn
Kumbhakarna
4
0
21
14.5
L
0
8
2
0.13
L
Erlang Shen
LeoL0L
Erlang Shen
2
4
0
0.5
W
Nu Wa
MrBeasley
Nu Wa
3
0
18
12
L
Loki
0
6
1
0.08
W
Izanami
TheRealCodin
Izanami
9
0
8
13
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,852
Damage
50,646
58,955
Taken
45,586
29,354
Mitigated
31,278
8,348
Healing
9,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,166
1,638
0
1,130
7,987
3,961
619
856
7,131
38,087
0
L
Gilgamesh
ClodMone
Gilgamesh
6,009
1,643
679
1,144
12,662
7,135
0
7,566
4,813
0
22,176
L
5,391
1,143
0
2,169
12,815
4,798
0
8,435
4,070
0
12,069
W
Kumbhakarna
Eizennnn
Kumbhakarna
5,791
459
0
2,095
10,139
11,869
48
1,804
8,335
9,568
0
L
5,853
425
1,181
1,019
10,237
4,084
0
6,275
3,782
24,411
0
L
Erlang Shen
LeoL0L
Erlang Shen
11,880
5,645
0
2,156
15,025
10,393
0
8,572
6,172
0
22,407
W
Nu Wa
MrBeasley
Nu Wa
17,578
7,099
222
2,862
9,322
5,502
1,086
279
9,043
40,448
0
L
Loki
2,719
472
0
0
8,216
2,944
0
4,442
3,583
0
5,855
W
Izanami
TheRealCodin
Izanami
10,560
8,214
0
3,098
9,807
4,699
8,962
1,322
8,485
0
41,546
W
3,551
547
0
0
8,331
5,247
340
1,592
6,739
0
10,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,464
Gold Earned
46,222
118
Minions Killed
218
0
Camps Cleared
0
806,192
Distance Traveled
1,132,666
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,976
998
73
7
0
234,861
2
L
Gilgamesh
7,258
726
34
3
0
194,784
0
L
Thanatos
6,400
640
19
2
0
156,623
0
W
Kumbhakarna
9,289
929
4
0
0
240,919
2
L
Ra
6,583
658
37
4
0
153,651
2
L
Erlang Shen
6,845
685
22
2
0
188,667
4
W
Nu Wa
9,014
901
48
5
0
229,381
3
L
Loki
6,378
638
6
1
0
112,467
0
W
Izanami
9,946
995
76
8
0
190,801
2
W
Lancelot
7,997
800
17
2
0
236,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role