Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
AkumaRyuZaraki
Chaac
Level 89
God Stats
12W - 14L
1,449 SR
Queue Stats
81W - 113L
1,378 Elo+
Solo
Lancelot
Lancelot
Nico222
Lancelot
Level 89
God Stats
1W - 1L
1,722 SR
Queue Stats
34W - 35L
1,522 Elo+
Solo
Team Averages
Level 113
1,557 SR
1,467 Elo+

VS

Team Averages
Level 106
1,442 SR
1,387 Elo+
Set
Set
Extrim220
Set
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Lemonchii_
Charybdis
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 12L
1,282 Elo+
Solo
Shiva
Shiva
Mr GoodKUSH 500
Shiva
Level 159
God Stats
23W - 21L
1,325 SR
Queue Stats
161W - 187L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
3 / 2 / 9
8,600
717
8,679
7,890
6,693
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
5 / 0 / 5
8,741
728
9,349
5,509
5,972
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Lancelot
Nico222
Lancelot
14
4 / 2 / 8
8,789
732
6,114
10,648
5,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
6,759
563
1,662
8,444
3,393
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Lemonchii_
Charybdis
12
1 / 3 / 3
7,282
607
4,870
8,029
3,163
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 3 / 1
7,473
623
6,535
12,721
9,339
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
12
Kills
3
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
2
9
3.75
W
5
0
5
7.5
L
0
6
2
0.17
L
Charybdis
Lemonchii_
Charybdis
1
3
3
0.83
L
2
3
1
0.83
W
Lancelot
Nico222
Lancelot
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,142
Damage
13,067
24,047
Taken
29,194
18,014
Mitigated
15,895
6,478
Healing
4,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
8,679
355
411
1,082
7,890
6,693
25
74
7,816
28,737
0
W
9,349
1,886
0
2,635
5,509
5,972
0
352
5,157
845
34,368
L
1,662
629
0
182
8,444
3,393
0
2,106
6,338
0
6,084
L
Charybdis
Lemonchii_
Charybdis
4,870
2,713
0
1,170
8,029
3,163
0
3,651
4,378
0
22,187
L
6,535
670
1,126
1,827
12,721
9,339
0
3,954
8,767
0
22,939
W
Lancelot
Nico222
Lancelot
6,114
440
0
2,350
10,648
5,349
95
79
10,569
0
23,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,130
Gold Earned
21,514
153
Minions Killed
93
10
Camps Cleared
2
675,660
Distance Traveled
551,870
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,600
717
59
5
7
229,742
2
W
Chaac
8,741
728
61
5
2
203,905
3
L
Set
6,759
563
16
1
0
147,296
2
L
Charybdis
7,282
607
37
3
2
198,219
3
L
Shiva
7,473
623
40
3
0
206,355
2
W
Lancelot
8,789
732
33
3
1
242,013
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role