Player Matchup

Sun Wukong
Sun Wukong
Brutalfleet
Sun Wukong
Level 122
God Stats
2W - 2L
1,841 SR
Queue Stats
40W - 32L
1,624 Elo+
Party 1
Ne Zha
Ne Zha
Tekhnical
Ne Zha
Level 100
God Stats
2W - 1L
1,485 SR
Queue Stats
418W - 321L
1,656 Elo+
Party 2
Amaterasu
Amaterasu
UhhGman
Amaterasu
Level 88
God Stats
6W - 1L
1,450 SR
Queue Stats
196W - 122L
1,706 Elo+
Party 2
Persephone
Persephone
UhhOkie
Persephone
Level 85
God Stats
5W - 5L
1,606 SR
Queue Stats
89W - 79L
1,507 Elo+
Party 2
Odin
Odin
billbybob
Odin
Level 113
God Stats
3W - 0L
1,741 SR
Queue Stats
90W - 83L
1,568 Elo+
Party 1
Team Averages
Level 102
1,625 SR
1,612 Elo+

VS

Team Averages
Level 134
1,537 SR
1,582 Elo+
Ganesha
Ganesha
 
Ganesha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
DTFisME
Zhong Kui
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 66L
1,486 Elo+
Solo
Serqet
Serqet
HerbMelnick
Serqet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 47L
1,541 Elo+
Party 3
Freya
Freya
Lokijiro
Freya
Level 148
God Stats
2W - 1L
1,730 SR
Queue Stats
151W - 73L
1,686 Elo+
Party 3
Merlin
Merlin
Montime
Merlin
Level 92
God Stats
2W - 1L
1,456 SR
Queue Stats
22W - 11L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brutalfleet
Sun Wukong
18
5 / 3 / 14
11,231
749
15,625
17,866
18,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Tekhnical
Ne Zha
17
2 / 4 / 13
10,086
672
16,096
13,696
10,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
UhhGman
Amaterasu
19
7 / 3 / 17
12,435
829
12,837
21,100
28,119
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
UhhOkie
Persephone
18
4 / 2 / 17
11,328
755
14,042
8,631
4,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Odin
19
9 / 4 / 13
12,328
822
9,493
18,952
26,356
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 6 / 9
9,368
625
7,220
16,910
18,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
DTFisME
Zhong Kui
17
2 / 7 / 9
9,750
650
13,120
17,444
17,078
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
17
3 / 4 / 8
10,031
669
6,552
11,505
11,412
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Freya
Lokijiro
Freya
18
6 / 4 / 5
10,443
696
18,291
15,622
8,538
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Montime
Merlin
16
4 / 6 / 7
9,880
659
17,786
11,184
5,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
53
27
Kills
15
16
Deaths
27
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
6
9
0.75
W
Sun Wukong
Brutalfleet
Sun Wukong
5
3
14
4
L
Zhong Kui
DTFisME
Zhong Kui
2
7
9
0.93
L
Serqet
3
4
8
1.75
L
Freya
Lokijiro
Freya
6
4
5
2.13
L
Merlin
Montime
Merlin
4
6
7
1.25
W
Ne Zha
Tekhnical
Ne Zha
2
4
13
2.13
W
Amaterasu
UhhGman
Amaterasu
7
3
17
5.17
W
Persephone
UhhOkie
Persephone
4
2
17
6.25
W
Odin
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,093
Damage
62,969
80,245
Taken
72,665
87,541
Mitigated
61,187
33,678
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
7,220
574
156
1,370
16,910
18,939
0
3,707
13,203
12,255
0
W
Sun Wukong
Brutalfleet
Sun Wukong
15,625
2,519
650
5,811
17,866
18,421
1,003
14,028
3,838
0
34,489
L
Zhong Kui
DTFisME
Zhong Kui
13,120
1,230
1,387
3,206
17,444
17,078
0
3,491
13,953
32,132
0
L
Serqet
6,552
964
1,417
1,807
11,505
11,412
0
3,498
8,007
0
10,745
L
Freya
Lokijiro
Freya
18,291
6,541
1,150
6,101
15,622
8,538
0
2,662
12,960
40,925
0
L
Merlin
Montime
Merlin
17,786
175
590
1,024
11,184
5,220
0
1,527
9,657
34,006
0
W
Ne Zha
Tekhnical
Ne Zha
16,096
2,736
1,616
3,321
13,696
10,051
3,019
9,410
3,787
0
34,045
W
Amaterasu
UhhGman
Amaterasu
12,837
4,166
4,288
8,618
21,100
28,119
873
13,071
5,703
2,920
20,009
W
Persephone
UhhOkie
Persephone
14,042
1,924
166
2,183
8,631
4,594
2,197
8,077
552
37,152
0
W
Odin
9,493
2,802
2,477
4,548
18,952
26,356
1,317
11,829
7,123
0
16,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,408
Gold Earned
49,472
149
Minions Killed
144
0
Camps Cleared
0
1,354,139
Distance Traveled
1,214,737
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,368
625
1
0
0
237,163
3
W
Sun Wukong
11,231
749
38
3
0
269,602
1
L
Zhong Kui
9,750
650
61
4
0
223,799
0
L
Serqet
10,031
669
18
1
0
262,703
0
L
Freya
10,443
696
42
3
0
256,358
0
L
Merlin
9,880
659
22
1
0
234,714
1
W
Ne Zha
10,086
672
20
1
0
269,667
0
W
Amaterasu
12,435
829
15
1
0
294,993
0
W
Persephone
11,328
755
63
4
0
254,824
0
W
Odin
12,328
822
13
1
0
265,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role