Player Matchup

Ravana
Ravana
Gold V
Alaskantar67
Ravana
Gold V
Level 129
God Stats
0W - 1L
1,844 SR
Queue Stats
50W - 54L
1,218 MMR
Party 1
Medusa
Medusa
Gold V
IL_Punitore07
Medusa
Gold V
Level 99
God Stats
5W - 9L
1,402 SR
Queue Stats
201W - 224L
1,265 MMR
Party 2
Scylla
Scylla
Silver I
clem23ducho
Scylla
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,276 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
duffmanrules88
Cu Chulainn
Gold V
Level 66
God Stats
4W - 6L
1,450 SR
Queue Stats
184W - 173L
1,216 MMR
Solo
Ymir
Ymir
Silver I
kdd83
Ymir
Silver I
Level 159
God Stats
16W - 13L
1,588 SR
Queue Stats
70W - 78L
1,052 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,557 SR
1,205 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,529 SR
1,278 MMR
King Arthur
King Arthur
Silver I
 
King Arthur
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Silver I
BODE_L123
Jormungandr
Silver I
Level 89
God Stats
15W - 6L
1,640 SR
Queue Stats
84W - 93L
1,177 MMR
Party 3
Thanatos
Thanatos
Gold V
Leo_7756
Thanatos
Gold V
Level 88
God Stats
10W - 6L
1,503 SR
Queue Stats
133W - 139L
1,328 MMR
Party 3
Cernunnos
Cernunnos
Silver II
PvNdV420
Cernunnos
Silver II
Level 119
God Stats
1W - 1L
1,449 SR
Queue Stats
32W - 37L
1,148 MMR
Solo
Janus
Janus
Silver I
Smite-Rush25
Janus
Silver I
Level 87
God Stats
1W - 0L
1,554 SR
Queue Stats
51W - 53L
1,238 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
6 / 6 / 2
12,297
455
10,682
18,694
10,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 6 / 2
12,464
462
10,869
28,038
12,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
18
1 / 6 / 2
10,779
399
16,854
16,199
6,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
duffmanrules88
Cu Chulainn
19
0 / 5 / 0
12,295
455
16,777
30,824
38,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
kdd83
Ymir
17
1 / 4 / 4
10,928
405
7,438
24,524
25,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThothHeraArachneKali

VS

Bans
BastetBakasuraAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
5 / 0 / 4
15,597
578
21,630
32,006
50,918
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
BODE_L123
Jormungandr
20
2 / 3 / 18
14,237
527
13,387
25,069
24,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Leo_7756
Thanatos
20
14 / 1 / 10
16,052
595
21,541
22,965
11,309
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PvNdV420
Cernunnos
20
2 / 5 / 9
15,968
591
20,363
25,082
12,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 1 / 11
14,492
537
13,576
13,042
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
10
Kills
27
27
Deaths
10
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
0
4
7
L
Ravana
6
6
2
1.17
W
Jormungandr
BODE_L123
Jormungandr
2
3
18
3.67
L
2
6
2
0.5
W
Thanatos
Leo_7756
Thanatos
14
1
10
19
W
Cernunnos
PvNdV420
Cernunnos
2
5
9
1.3
W
4
1
11
9.5
L
Scylla
1
6
2
0.33
L
Cu Chulainn
duffmanrules88
Cu Chulainn
0
5
0
0
L
Ymir
kdd83
Ymir
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,620
Damage
90,497
118,279
Taken
118,164
92,864
Mitigated
104,822
23,118
Healing
50,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
21,630
2,491
0
3,605
32,006
50,918
92
6,867
25,139
0
133,518
L
Ravana
10,682
3,852
0
1,324
18,694
10,455
0
4,246
14,259
0
106,569
W
Jormungandr
BODE_L123
Jormungandr
13,387
3,070
510
6,478
25,069
24,732
1,059
10,093
14,976
75,174
0
L
10,869
6,443
0
12,337
28,038
12,029
994
4,854
23,018
0
125,865
W
Thanatos
Leo_7756
Thanatos
21,541
5,943
0
28,246
22,965
11,309
3,101
6,567
16,398
0
123,422
W
Cernunnos
PvNdV420
Cernunnos
20,363
11,373
0
9,238
25,082
12,456
8,472
3,934
21,148
0
169,656
W
13,576
715
0
2,881
13,042
5,407
5,415
4,427
8,615
127,327
0
L
Scylla
16,854
1,309
0
710
16,199
6,057
0
6,477
9,332
101,593
0
L
Cu Chulainn
duffmanrules88
Cu Chulainn
16,777
1,449
0
6,669
30,824
38,911
0
3,636
26,755
16,140
99,802
L
Ymir
kdd83
Ymir
7,438
1,703
0
2,078
24,524
25,412
0
6,863
17,319
46,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,763
Gold Earned
76,346
716
Minions Killed
863
0
Camps Cleared
0
2,335,096
Distance Traveled
2,613,901
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,597
578
200
7
0
494,542
3
L
Ravana
12,297
455
150
6
0
494,376
4
W
Jormungandr
14,237
527
90
3
0
476,187
4
L
Medusa
12,464
462
176
7
0
422,225
0
W
Thanatos
16,052
595
145
5
0
611,591
4
W
Cernunnos
15,968
591
229
8
0
465,962
1
W
Janus
14,492
537
199
7
0
565,619
4
L
Scylla
10,779
399
150
6
0
458,593
8
L
Cu Chulainn
12,295
455
195
7
0
491,660
6
L
Ymir
10,928
405
45
2
0
468,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role