Player Matchup

Mulan
Mulan
AaronRay459
Mulan
Level 50
God Stats
0W - 4L
1,264 SR
Queue Stats
41W - 54L
1,262 Elo+
Solo
Baron Samedi
Baron Samedi
DemonTime500
Baron Samedi
Level 89
God Stats
24W - 29L
1,575 SR
Queue Stats
246W - 369L
1,346 Elo+
Solo
Bacchus
Bacchus
Tr1gga Ts
Bacchus
Level 81
God Stats
5W - 6L
1,464 SR
Queue Stats
196W - 316L
1,370 Elo+
Solo
Team Averages
Level 73
1,434 SR
1,326 Elo+

VS

Team Averages
Level 84
1,425 SR
1,405 Elo+
Scylla
Scylla
TheNagatox18
Scylla
Level 128
God Stats
18W - 16L
1,543 SR
Queue Stats
655W - 425L
1,524 Elo+
Party 1
Tyr
Tyr
focheur58
Tyr
Level 98
God Stats
6W - 6L
1,500 SR
Queue Stats
33W - 33L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jagaimo2501
Ah Muzen Cab
Level 25
God Stats
4W - 4L
1,230 SR
Queue Stats
26W - 39L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,587
537
7,690
16,546
11,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
DemonTime500
Baron Samedi
14
1 / 7 / 0
9,141
571
7,828
14,904
7,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Tr1gga Ts
Bacchus
14
1 / 1 / 0
9,378
586
7,460
21,920
16,561
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
7 / 1 / 5
11,587
724
23,438
7,577
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 1 / 9
10,027
627
12,431
16,911
12,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
jagaimo2501
Ah Muzen Cab
18
5 / 0 / 7
11,800
738
11,131
7,157
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
33
2
Kills
12
12
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Baron Samedi
DemonTime500
Baron Samedi
1
7
0
0.14
W
Scylla
7
1
5
9.5
L
Bacchus
Tr1gga Ts
Bacchus
1
1
0
1
W
0
1
9
4.5
W
Ah Muzen Cab
jagaimo2501
Ah Muzen Cab
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,978
Damage
47,000
53,370
Taken
31,645
35,652
Mitigated
19,449
16,108
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,690
1,504
500
4,040
16,546
11,368
0
4,787
11,139
0
22,723
L
Baron Samedi
DemonTime500
Baron Samedi
7,828
432
1,474
1,645
14,904
7,723
0
7,153
7,124
32,687
0
W
Scylla
23,438
1,282
0
483
7,577
3,499
365
3,866
3,678
61,926
0
L
Bacchus
Tr1gga Ts
Bacchus
7,460
823
545
7,904
21,920
16,561
0
10,453
10,564
20,699
0
W
12,431
1,344
0
2,716
16,911
12,487
0
7,368
9,005
0
32,183
W
Ah Muzen Cab
jagaimo2501
Ah Muzen Cab
11,131
4,223
141
5,177
7,157
3,463
1,439
4,613
2,414
0
45,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
33,414
148
Minions Killed
218
2
Camps Cleared
13
850,000
Distance Traveled
976,428
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,587
537
67
4
2
277,229
4
L
Baron Samedi
9,141
571
49
3
0
247,682
1
W
Scylla
11,587
724
91
6
3
304,377
2
L
Bacchus
9,378
586
32
2
0
325,089
1
W
Tyr
10,027
627
44
3
7
325,026
1
W
Ah Muzen Cab
11,800
738
83
5
3
347,025
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role