Player Matchup

Kukulkan
Kukulkan
ABAD LTD
Kukulkan
Level 160
God Stats
104W - 93L
1,507 SR
Queue Stats
229W - 239L
1,465 Elo+
Solo
Fenrir
Fenrir
KAKASHIJR00
Fenrir
Level 65
God Stats
2W - 2L
1,633 SR
Queue Stats
4W - 2L
1,858 Elo+
Party 2
King Arthur
King Arthur
NAHUELS25
King Arthur
Level 149
God Stats
0W - 4L
1,176 SR
Queue Stats
64W - 75L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RNJRgreen
Morgan Le Fay
Level 155
God Stats
9W - 11L
1,293 SR
Queue Stats
189W - 209L
1,438 Elo+
Solo
Shiva
Shiva
supertux1503
Shiva
Level 87
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 2L
1,858 Elo+
Party 2
Team Averages
Level 123
1,379 SR
1,629 Elo+

VS

Team Averages
Level 117
1,426 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
BoxOfDeath
Morgan Le Fay
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,519 Elo+
Party 1
King Arthur
King Arthur
HungTravis
King Arthur
Level 28
God Stats
6W - 1L
1,899 SR
Queue Stats
30W - 21L
1,513 Elo+
Solo
Artio
Artio
Jayy_Sei180
Artio
Level 160
God Stats
2W - 7L
1,131 SR
Queue Stats
674W - 697L
1,482 Elo+
Solo
Sol
Sol
vinosophus420
Sol
Level 155
God Stats
9W - 18L
1,325 SR
Queue Stats
88W - 116L
1,372 Elo+
Solo
Lancelot
Lancelot
xRubinsx
Lancelot
Level 147
God Stats
1W - 0L
1,274 SR
Queue Stats
18W - 17L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ABAD LTD
Kukulkan
20
7 / 5 / 4
12,886
758
19,806
17,203
8,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
17
3 / 8 / 7
10,712
630
7,397
19,494
10,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
NAHUELS25
King Arthur
19
5 / 2 / 5
11,560
680
10,368
20,440
27,819
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
RNJRgreen
Morgan Le Fay
20
4 / 5 / 7
12,957
762
18,370
18,955
12,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 10
10,705
630
13,192
19,617
20,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BoxOfDeath
Morgan Le Fay
19
4 / 7 / 12
12,332
725
20,949
19,316
10,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
HungTravis
King Arthur
20
7 / 3 / 10
12,658
745
16,611
22,314
28,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
3 / 3 / 16
12,026
707
11,592
23,280
27,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
2 / 2 / 5
12,118
713
9,968
14,593
6,821
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
xRubinsx
Lancelot
20
10 / 5 / 11
13,739
808
21,826
22,981
14,339
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
80
20
Kills
26
26
Deaths
20
33
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ABAD LTD
Kukulkan
7
5
4
1.8
W
Morgan Le Fay
BoxOfDeath
Morgan Le Fay
4
7
12
1.43
W
King Arthur
HungTravis
King Arthur
7
3
10
4
W
3
3
16
3.67
L
Fenrir
3
8
7
0.81
L
King Arthur
NAHUELS25
King Arthur
5
2
5
3.75
L
Morgan Le Fay
RNJRgreen
Morgan Le Fay
4
5
7
1.5
L
1
6
10
1
W
2
2
5
2.25
W
Lancelot
xRubinsx
Lancelot
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,133
Damage
80,946
95,709
Taken
102,484
80,369
Mitigated
88,332
18,190
Healing
21,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ABAD LTD
Kukulkan
19,806
2,514
0
3,020
17,203
8,390
0
5,480
11,520
55,390
0
W
Morgan Le Fay
BoxOfDeath
Morgan Le Fay
20,949
1,442
306
3,091
19,316
10,473
929
6,271
12,921
58,264
0
W
King Arthur
HungTravis
King Arthur
16,611
597
0
250
22,314
28,829
0
8,547
13,490
176
32,248
W
11,592
937
3,173
5,784
23,280
27,870
0
8,781
14,327
30,766
0
L
Fenrir
7,397
1,828
0
1,707
19,494
10,488
0
8,330
11,016
0
20,379
L
King Arthur
NAHUELS25
King Arthur
10,368
1,163
0
3,661
20,440
27,819
63
8,350
11,842
55
26,772
L
Morgan Le Fay
RNJRgreen
Morgan Le Fay
18,370
2,506
351
6,038
18,955
12,750
31
8,951
9,784
70,004
0
L
13,192
1,578
1,204
2,209
19,617
20,922
0
10,446
8,902
281
26,397
W
9,968
2,344
0
7,073
14,593
6,821
6,084
5,742
8,699
54,181
0
W
Lancelot
xRubinsx
Lancelot
21,826
3,083
0
1,743
22,981
14,339
418
8,134
14,535
0
53,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,820
Gold Earned
62,873
286
Minions Killed
335
0
Camps Cleared
0
1,571,654
Distance Traveled
1,588,367
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,886
758
90
5
0
296,044
0
W
Morgan Le Fay
12,332
725
103
6
0
295,664
1
W
King Arthur
12,658
745
30
2
0
335,969
0
W
Artio
12,026
707
45
3
0
324,038
0
L
Fenrir
10,712
630
18
1
0
320,789
0
L
King Arthur
11,560
680
30
2
0
330,372
1
L
Morgan Le Fay
12,957
762
113
7
0
317,055
3
L
Shiva
10,705
630
35
2
0
307,394
0
W
Sol
12,118
713
92
5
0
284,205
2
W
Lancelot
13,739
808
65
4
0
348,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role