Player Matchup

Achilles
Achilles
 
Achilles
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
RedAce_Bankai
Fafnir
Level 137
God Stats
1W - 0L
1,173 SR
Queue Stats
111W - 101L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
Todesser_X
Sun Wukong
Level 65
God Stats
6W - 5L
1,612 SR
Queue Stats
79W - 73L
1,456 Elo+
Party 2
Neith
Neith
Uchiha68-b
Neith
Level 62
God Stats
4W - 1L
1,623 SR
Queue Stats
25W - 16L
1,515 Elo+
Party 2
He Bo
He Bo
zKing-43
He Bo
Level 39
God Stats
1W - 0L
1,782 SR
Queue Stats
4W - 1L
1,584 Elo+
Party 2
Team Averages
Level 73
1,538 SR
1,517 Elo+

VS

Team Averages
Level 51
1,464 SR
1,400 Elo+
Hades
Hades
 
Hades
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
GinHara
Artemis
Level 68
God Stats
0W - 1L
1,650 SR
Queue Stats
3W - 8L
1,280 Elo+
Party 1
Kukulkan
Kukulkan
Giojin
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Lancelot
Lancelot
Zouhair117
Lancelot
Level 129
God Stats
0W - 2L
1,315 SR
Queue Stats
80W - 108L
1,509 Elo+
Solo
Bacchus
Bacchus
berkmax3
Bacchus
Level 17
God Stats
0W - 1L
1,353 SR
Queue Stats
1W - 8L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
6 / 1 / 6
8,855
805
11,289
12,071
13,044
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 0 / 14
8,816
801
5,925
17,438
23,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
Todesser_X
Sun Wukong
14
2 / 0 / 12
8,022
729
11,821
13,504
9,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Neith
16
7 / 0 / 7
8,949
814
13,353
10,261
5,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
zKing-43
He Bo
14
3 / 2 / 4
7,952
723
6,058
8,438
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 7 / 1
6,922
629
4,272
12,914
7,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
GinHara
Artemis
13
1 / 1 / 1
7,181
653
11,196
9,848
4,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Giojin
Kukulkan
14
1 / 2 / 0
7,057
642
12,837
7,155
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Zouhair117
Lancelot
12
0 / 5 / 2
6,868
624
6,942
13,972
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bacchus
berkmax3
Bacchus
12
0 / 4 / 1
6,850
623
6,025
13,981
16,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
19
Kills
3
3
Deaths
19
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
1
6
9
L
Hades
 
Hades
1
7
1
0.21
L
Artemis
GinHara
Artemis
1
1
1
1.5
L
Kukulkan
Giojin
Kukulkan
1
2
0
0.5
W
1
0
14
8
W
Sun Wukong
Todesser_X
Sun Wukong
2
0
12
8
W
Neith
7
0
7
10.5
L
Lancelot
Zouhair117
Lancelot
0
5
2
0.2
L
Bacchus
berkmax3
Bacchus
0
4
1
0.13
W
He Bo
zKing-43
He Bo
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,446
Damage
41,272
61,712
Taken
57,870
55,528
Mitigated
40,221
13,935
Healing
5,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
11,289
2,192
0
1,276
12,071
13,044
776
4,387
7,684
0
27,704
L
Hades
 
Hades
4,272
1,391
306
608
12,914
7,468
0
2,289
10,625
10,156
0
L
Artemis
GinHara
Artemis
11,196
5,996
0
1,137
9,848
4,703
0
3,887
5,961
0
23,148
L
Kukulkan
Giojin
Kukulkan
12,837
739
0
230
7,155
3,552
0
933
6,222
33,020
0
W
5,925
1,695
0
4,696
17,438
23,668
92
5,016
12,422
17,925
0
W
Sun Wukong
Todesser_X
Sun Wukong
11,821
1,253
0
4,891
13,504
9,897
191
5,830
7,674
0
30,303
W
Neith
13,353
8,516
0
2,817
10,261
5,305
520
4,238
6,023
0
37,261
L
Lancelot
Zouhair117
Lancelot
6,942
551
0
2,488
13,972
8,297
0
2,657
11,315
0
17,036
L
Bacchus
berkmax3
Bacchus
6,025
1,404
0
577
13,981
16,201
0
2,217
11,764
12,345
0
W
He Bo
zKing-43
He Bo
6,058
285
0
255
8,438
3,614
554
3,663
4,775
18,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,594
Gold Earned
34,878
177
Minions Killed
120
0
Camps Cleared
0
1,190,505
Distance Traveled
1,046,957
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,855
805
31
3
0
238,720
0
L
Hades
6,922
629
14
1
0
177,311
0
L
Artemis
7,181
653
28
3
0
207,134
1
L
Kukulkan
7,057
642
38
3
0
222,789
2
W
Fafnir
8,816
801
23
2
0
245,895
2
W
Sun Wukong
8,022
729
35
3
0
268,708
1
W
Neith
8,949
814
56
5
0
205,922
1
L
Lancelot
6,868
624
27
2
0
223,221
0
L
Bacchus
6,850
623
13
1
0
216,502
1
W
He Bo
7,952
723
32
3
0
231,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role