Player Matchup

Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
ExcT_BraT_LyCiKa
Mulan
Level 65
God Stats
33W - 17L
1,475 SR
Queue Stats
216W - 280L
1,333 Elo+
Party 1
Merlin
Merlin
FallenDemon1
Merlin
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 68L
1,423 Elo+
Party 2
Freya
Freya
Zanoza553
Freya
Level 87
God Stats
29W - 27L
1,433 SR
Queue Stats
355W - 421L
1,378 Elo+
Party 1
Loki
Loki
simmix
Loki
Level 122
God Stats
3W - 12L
1,191 SR
Queue Stats
287W - 313L
1,319 Elo+
Solo
Team Averages
Level 69
1,420 SR
1,390 Elo+

VS

Team Averages
Level 52
1,451 SR
1,358 Elo+
Chaac
Chaac
 
Chaac
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Donju
Hera
Level 38
God Stats
3W - 9L
1,296 SR
Queue Stats
44W - 70L
1,285 Elo+
Solo
Zeus
Zeus
Gazda1610
Zeus
Level 67
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 170L
1,364 Elo+
Solo
Apollo
Apollo
pipeson
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 69L
1,360 Elo+
Solo
Cernunnos
Cernunnos
冰阳流逸飞
Cernunnos
Level 47
God Stats
7W - 8L
1,461 SR
Queue Stats
14W - 19L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
2 / 0 / 5
7,120
509
3,084
11,758
10,350
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 4
7,147
511
7,749
13,357
7,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
12
4 / 1 / 5
7,631
545
10,873
9,254
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Zanoza553
Freya
12
6 / 1 / 4
7,261
519
8,136
9,287
3,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
simmix
Loki
12
4 / 1 / 7
7,470
534
4,799
8,071
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 3 / 0
6,712
479
9,606
15,451
8,103
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
Donju
Hera
9
0 / 4 / 0
6,145
439
5,617
8,081
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
10
2 / 6 / 0
6,467
462
5,640
8,850
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
pipeson
Apollo
9
1 / 3 / 0
5,580
399
4,185
9,426
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
冰阳流逸飞
Cernunnos
10
0 / 1 / 1
6,041
432
5,253
8,357
3,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
17
Kills
5
5
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
0
5
4.5
L
Chaac
 
Chaac
2
3
0
0.67
L
Hera
Donju
Hera
0
4
0
0
W
1
2
4
1.5
W
Merlin
4
1
5
6.5
L
Zeus
2
6
0
0.33
W
Freya
Zanoza553
Freya
6
1
4
8
L
Apollo
pipeson
Apollo
1
3
0
0.33
W
Loki
simmix
Loki
4
1
7
7.5
L
Cernunnos
冰阳流逸飞
Cernunnos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,641
Damage
30,301
51,727
Taken
50,165
28,960
Mitigated
21,787
23,826
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,084
320
2,029
4,763
11,758
10,350
132
3,824
7,934
16,573
0
L
Chaac
 
Chaac
9,606
2,502
0
5,582
15,451
8,103
0
2,940
12,449
0
37,387
L
Hera
Donju
Hera
5,617
1,907
0
2,472
8,081
3,773
134
5,665
2,360
35,265
0
W
7,749
1,924
0
6,076
13,357
7,506
1,484
359
12,998
0
45,640
W
Merlin
10,873
336
0
3,746
9,254
4,324
1,762
3,339
5,915
44,152
0
L
Zeus
5,640
338
0
1,060
8,850
3,265
0
4,434
4,082
33,166
0
W
Freya
Zanoza553
Freya
8,136
3,526
0
4,179
9,287
3,905
770
2,413
6,874
47,653
0
L
Apollo
pipeson
Apollo
4,185
2,037
0
1,208
9,426
3,559
35
4,655
4,753
0
34,066
W
Loki
simmix
Loki
4,799
804
0
3,033
8,071
2,875
0
1,322
6,749
0
41,180
L
Cernunnos
冰阳流逸飞
Cernunnos
5,253
2,152
0
153
8,357
3,087
180
3,621
4,428
0
38,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
30,945
322
Minions Killed
298
0
Camps Cleared
0
1,377,076
Distance Traveled
1,187,283
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,120
509
22
2
0
268,146
1
L
Chaac
6,712
479
66
5
0
232,322
0
L
Hera
6,145
439
54
4
0
229,392
1
W
Mulan
7,147
511
89
6
0
267,866
2
W
Merlin
7,631
545
72
5
0
254,776
2
L
Zeus
6,467
462
54
4
0
228,762
5
W
Freya
7,261
519
63
5
0
259,398
2
L
Apollo
5,580
399
53
4
0
254,240
3
W
Loki
7,470
534
76
5
0
326,890
4
L
Cernunnos
6,041
432
71
5
0
242,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role