Player Matchup

Lancelot
Lancelot
OrionMontes
Lancelot
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 46L
1,643 Elo+
Party 2
King Arthur
King Arthur
RecklessScythe
King Arthur
Level 116
God Stats
3W - 3L
1,536 SR
Queue Stats
164W - 115L
1,657 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Ruckenwind
Morgan Le Fay
Level 113
God Stats
21W - 19L
1,557 SR
Queue Stats
51W - 47L
1,538 Elo+
Party 2
Team Averages
Level 104
1,531 SR
1,613 Elo+

VS

Team Averages
Level 102
1,486 SR
1,493 Elo+
Artio
Artio
Euresvespa
Artio
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 47L
1,304 Elo+
Solo
Chang'e
Chang'e
JakeFromStateFM
Chang'e
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 185L
1,616 Elo+
Party 1
Nemesis
Nemesis
Rajuhh
Nemesis
Level 102
God Stats
10W - 6L
1,459 SR
Queue Stats
195W - 174L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
OrionMontes
Lancelot
12
5 / 2 / 7
7,924
792
8,972
7,186
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
RecklessScythe
King Arthur
12
6 / 1 / 7
8,026
803
10,278
11,529
8,674
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Morgan Le Fay
Ruckenwind
Morgan Le Fay
12
3 / 1 / 10
8,081
808
11,799
6,305
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
0 / 3 / 3
6,430
643
3,166
14,670
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 7 / 2
6,926
693
6,567
10,849
3,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Rajuhh
Nemesis
10
1 / 4 / 2
6,590
659
4,099
9,423
4,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
3
4
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
0
3
3
0.5
L
2
7
2
0.43
W
Lancelot
OrionMontes
Lancelot
5
2
7
4.25
L
Nemesis
Rajuhh
Nemesis
1
4
2
0.5
W
King Arthur
RecklessScythe
King Arthur
6
1
7
9.5
W
Morgan Le Fay
Ruckenwind
Morgan Le Fay
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,049
Damage
13,832
25,020
Taken
34,942
14,770
Mitigated
19,889
3,281
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
3,166
577
172
2,286
14,670
11,877
0
4,812
9,858
10,996
0
L
6,567
881
684
1,730
10,849
3,469
0
4,137
6,712
16,166
0
W
Lancelot
OrionMontes
Lancelot
8,972
1,859
0
658
7,186
3,459
0
3,407
3,779
0
17,523
L
Nemesis
Rajuhh
Nemesis
4,099
1,759
0
1,095
9,423
4,543
0
3,393
6,030
0
13,728
W
King Arthur
RecklessScythe
King Arthur
10,278
2,593
198
1,518
11,529
8,674
124
4,377
7,152
0
26,381
W
Morgan Le Fay
Ruckenwind
Morgan Le Fay
11,799
1,186
0
907
6,305
2,637
589
2,583
3,722
35,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,031
Gold Earned
19,946
100
Minions Killed
56
6
Camps Cleared
2
603,710
Distance Traveled
548,793
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,430
643
7
1
0
195,069
2
L
Chang'e
6,926
693
26
3
2
154,750
2
W
Lancelot
7,924
792
18
2
3
214,414
0
L
Nemesis
6,590
659
23
2
0
198,974
1
W
King Arthur
8,026
803
25
3
1
197,190
0
W
Morgan Le Fay
8,081
808
57
6
2
192,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role