Player Matchup

Loki
Loki
 
Loki
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AmNexio
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 162L
1,545 Elo+
Party 2
Rama
Rama
Fixxwiss
Rama
Level 53
God Stats
3W - 5L
1,623 SR
Queue Stats
160W - 176L
1,495 Elo+
Party 2
Lancelot
Lancelot
ImHonorable
Lancelot
Level 24
God Stats
1W - 4L
1,730 SR
Queue Stats
12W - 18L
1,391 Elo+
Party 1
Nu Wa
Nu Wa
duj7hand6tGAD
Nu Wa
Level 47
God Stats
3W - 8L
1,831 SR
Queue Stats
112W - 111L
1,494 Elo+
Party 1
Team Averages
Level 43
1,637 SR
1,485 Elo+

VS

Team Averages
Level 66
1,480 SR
1,454 Elo+
Ah Muzen Cab
Ah Muzen Cab
HieronymusCaesar
Ah Muzen Cab
Level 88
God Stats
11W - 10L
1,511 SR
Queue Stats
500W - 536L
1,483 Elo+
Solo
Lancelot
Lancelot
Lidor1221
Lancelot
Level 106
God Stats
5W - 2L
1,487 SR
Queue Stats
96W - 99L
1,443 Elo+
Solo
Amaterasu
Amaterasu
QueenCourtney
Amaterasu
Level 29
God Stats
1W - 2L
1,279 SR
Queue Stats
37W - 37L
1,463 Elo+
Party 3
Arachne
Arachne
Xondius
Arachne
Level 79
God Stats
3W - 2L
1,625 SR
Queue Stats
138W - 104L
1,454 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
olMrOwenlo
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
3 / 8 / 7
11,438
520
9,351
20,692
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
AmNexio
Kuzenbo
13
0 / 5 / 4
8,915
405
8,877
24,036
34,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
15
0 / 4 / 3
9,059
412
10,828
14,379
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
ImHonorable
Lancelot
17
5 / 6 / 4
10,950
498
15,505
21,184
17,367
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
6 / 6 / 3
12,246
557
22,024
16,033
7,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HieronymusCaesar
Ah Muzen Cab
18
1 / 1 / 8
10,949
498
15,114
13,739
6,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Lidor1221
Lancelot
17
6 / 2 / 5
11,217
510
15,846
25,928
32,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
QueenCourtney
Amaterasu
20
4 / 2 / 7
12,356
562
11,424
22,959
19,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
Xondius
Arachne
20
17 / 4 / 2
13,802
627
26,129
28,611
14,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
olMrOwenlo
Morgan Le Fay
17
1 / 5 / 6
10,870
494
6,949
13,808
6,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
14
Kills
29
29
Deaths
14
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
8
7
0.81
L
Kuzenbo
AmNexio
Kuzenbo
0
5
4
0.4
L
Rama
0
4
3
0.38
W
Ah Muzen Cab
HieronymusCaesar
Ah Muzen Cab
1
1
8
5
L
Lancelot
ImHonorable
Lancelot
5
6
4
1.17
W
Lancelot
Lidor1221
Lancelot
6
2
5
4.25
W
Amaterasu
QueenCourtney
Amaterasu
4
2
7
3.75
W
Arachne
Xondius
Arachne
17
4
2
4.5
L
6
6
3
1.25
W
Morgan Le Fay
olMrOwenlo
Morgan Le Fay
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,585
Damage
75,462
96,324
Taken
105,045
73,542
Mitigated
79,813
21,934
Healing
34,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,351
2,130
0
5,975
20,692
8,108
0
2,199
18,493
0
55,579
L
Kuzenbo
AmNexio
Kuzenbo
8,877
3,767
0
4,390
24,036
34,357
0
401
23,635
34,754
0
L
Rama
10,828
9,120
0
4,777
14,379
6,375
0
0
14,379
0
74,257
W
Ah Muzen Cab
HieronymusCaesar
Ah Muzen Cab
15,114
7,231
0
5,408
13,739
6,717
1,744
4,911
8,666
0
98,609
L
Lancelot
ImHonorable
Lancelot
15,505
3,961
0
5,057
21,184
17,367
589
833
20,351
0
70,125
W
Lancelot
Lidor1221
Lancelot
15,846
2,949
0
3,106
25,928
32,164
69
9,145
16,549
0
51,848
W
Amaterasu
QueenCourtney
Amaterasu
11,424
4,935
0
10,790
22,959
19,877
943
2,803
19,979
0
100,571
W
Arachne
Xondius
Arachne
26,129
20,539
0
12,580
28,611
14,210
2,720
7,425
20,862
0
133,486
L
22,024
3,590
0
1,735
16,033
7,335
0
3,516
12,517
96,022
0
W
Morgan Le Fay
olMrOwenlo
Morgan Le Fay
6,949
67
0
2,474
13,808
6,845
382
6,021
7,401
79,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,608
Gold Earned
59,194
550
Minions Killed
671
0
Camps Cleared
0
2,022,325
Distance Traveled
2,213,668
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,438
520
81
4
0
427,072
1
L
Kuzenbo
8,915
405
45
2
0
410,045
1
L
Rama
9,059
412
142
6
0
373,260
0
W
Ah Muzen Cab
10,949
498
147
7
0
411,550
3
L
Lancelot
10,950
498
113
5
0
435,819
4
W
Lancelot
11,217
510
70
3
0
450,846
8
W
Amaterasu
12,356
562
166
8
0
457,674
7
W
Arachne
13,802
627
163
7
0
485,382
3
L
Nu Wa
12,246
557
169
8
0
376,129
4
W
Morgan Le Fay
10,870
494
125
6
0
408,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role