Player Matchup

Ares
Ares
FROMMOST
Ares
Level 23
God Stats
0W - 1L
1,724 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Jav-Senberg
Ne Zha
Level 29
God Stats
1W - 1L
1,748 SR
Queue Stats
100W - 134L
1,449 Elo+
Party 1
King Arthur
King Arthur
KZY00
King Arthur
Level 129
God Stats
7W - 10L
1,668 SR
Queue Stats
343W - 322L
1,519 Elo+
Solo
Sol
Sol
RinoJZ4
Sol
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 142L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
TERMEHATOR
Heimdallr
Level 49
God Stats
0W - 1L
1,862 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 58
1,700 SR
1,475 Elo+

VS

Team Averages
Level 89
1,571 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Adam-sensei
Ah Muzen Cab
Level 129
God Stats
1W - 1L
1,508 SR
Queue Stats
55W - 36L
1,672 Elo+
Party 3
Amaterasu
Amaterasu
Unusual_Viking
Amaterasu
Level 123
God Stats
2W - 2L
1,951 SR
Queue Stats
28W - 43L
1,458 Elo+
Solo
Cthulhu
Cthulhu
qKisary
Cthulhu
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
91W - 90L
1,474 Elo+
Solo
Kukulkan
Kukulkan
taut_pall
Kukulkan
Level 109
God Stats
202W - 258L
1,394 SR
Queue Stats
591W - 651L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 4 / 2
4,099
512
981
7,111
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
6
1 / 1 / 0
4,152
519
1,802
4,972
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
KZY00
King Arthur
8
2 / 3 / 0
4,919
615
4,920
9,104
5,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
7
0 / 3 / 0
3,923
490
1,316
5,190
1,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
TERMEHATOR
Heimdallr
7
2 / 1 / 0
4,384
548
4,733
4,754
1,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
6 / 1 / 2
5,782
723
5,272
5,318
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
Adam-sensei
Ah Muzen Cab
11
4 / 0 / 2
6,285
786
5,970
4,522
1,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Unusual_Viking
Amaterasu
9
0 / 1 / 3
5,354
669
4,219
8,345
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
qKisary
Cthulhu
7
2 / 1 / 2
4,947
618
3,176
6,807
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
taut_pall
Kukulkan
7
0 / 2 / 3
4,263
533
3,218
3,384
1,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
5
Kills
12
12
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
2
7
W
Ah Muzen Cab
Adam-sensei
Ah Muzen Cab
4
0
2
5
L
Ares
0
4
2
0.25
L
Ne Zha
1
1
0
1
L
King Arthur
KZY00
King Arthur
2
3
0
0.67
L
Sol
0
3
0
0
L
Heimdallr
TERMEHATOR
Heimdallr
2
1
0
2
W
Amaterasu
Unusual_Viking
Amaterasu
0
1
3
1.5
W
Cthulhu
qKisary
Cthulhu
2
1
2
3
W
Kukulkan
taut_pall
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,752
Damage
21,855
31,131
Taken
28,376
16,543
Mitigated
13,680
4,970
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,272
1,743
0
954
5,318
2,071
0
137
5,181
0
29,054
W
Ah Muzen Cab
Adam-sensei
Ah Muzen Cab
5,970
1,985
0
1,508
4,522
1,822
0
1,206
3,316
0
48,652
L
Ares
981
159
0
457
7,111
6,124
0
3,962
3,149
9,411
0
L
Ne Zha
1,802
468
0
1,119
4,972
1,615
0
298
4,674
0
19,675
L
King Arthur
KZY00
King Arthur
4,920
810
0
1,220
9,104
5,780
0
0
9,104
0
28,848
L
Sol
1,316
1,030
0
1,066
5,190
1,112
0
0
5,190
18,982
0
L
Heimdallr
TERMEHATOR
Heimdallr
4,733
2,124
0
1,108
4,754
1,912
0
2,134
2,620
0
24,112
W
Amaterasu
Unusual_Viking
Amaterasu
4,219
1,625
0
4,563
8,345
5,354
0
0
8,345
0
38,540
W
Cthulhu
qKisary
Cthulhu
3,176
339
91
1,686
6,807
3,282
0
861
5,946
18,129
0
W
Kukulkan
taut_pall
Kukulkan
3,218
207
0
808
3,384
1,151
140
93
3,291
22,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,477
Gold Earned
26,631
169
Minions Killed
284
0
Camps Cleared
0
735,277
Distance Traveled
852,915
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,782
723
59
7
0
183,360
1
W
Ah Muzen Cab
6,285
786
91
11
0
185,807
1
L
Ares
4,099
512
11
1
0
155,698
0
L
Ne Zha
4,152
519
39
5
0
125,325
2
L
King Arthur
4,919
615
49
6
0
156,243
1
L
Sol
3,923
490
31
4
0
129,733
0
L
Heimdallr
4,384
548
39
5
0
168,278
0
W
Amaterasu
5,354
669
64
8
0
156,966
4
W
Cthulhu
4,947
618
26
3
0
164,825
2
W
Kukulkan
4,263
533
44
6
0
161,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role