Player Matchup

Mulan
Mulan
Heridor
Mulan
Level 105
God Stats
38W - 20L
1,744 SR
Queue Stats
212W - 166L
1,643 Elo+
Party 1
Janus
Janus
Kréoush
Janus
Level 62
God Stats
1W - 2L
1,384 SR
Queue Stats
11W - 6L
1,816 Elo+
Party 1
Atlas
Atlas
bouldozer
Atlas
Level 107
God Stats
119W - 68L
1,654 SR
Queue Stats
247W - 189L
1,641 Elo+
Party 1
Team Averages
Level 91
1,594 SR
1,700 Elo+

VS

Team Averages
Level 105
1,627 SR
1,498 Elo+
Artemis
Artemis
 
Artemis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Danko98
Bellona
Level 100
God Stats
9W - 4L
1,748 SR
Queue Stats
183W - 222L
1,519 Elo+
Solo
Eset
Eset
Wampiurek
Eset
Level 84
God Stats
11W - 9L
1,633 SR
Queue Stats
127W - 131L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Heridor
Mulan
15
6 / 0 / 7
9,622
740
10,812
13,634
11,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Kréoush
Janus
15
4 / 1 / 10
9,632
741
10,763
7,397
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
bouldozer
Atlas
14
4 / 0 / 10
10,048
773
9,661
12,907
14,913
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 3 / 0
8,244
634
10,385
10,604
4,816
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Danko98
Bellona
11
0 / 3 / 0
7,330
564
5,279
11,565
10,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
11
0 / 8 / 1
7,556
581
6,362
12,534
5,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
2
14
Kills
1
1
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
L
Bellona
Danko98
Bellona
0
3
0
0
W
Mulan
Heridor
Mulan
6
0
7
9.5
W
Janus
Kréoush
Janus
4
1
10
9
L
Eset
0
8
1
0.06
W
Atlas
bouldozer
Atlas
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,236
Damage
22,026
33,938
Taken
34,703
29,688
Mitigated
20,605
6,796
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
10,385
3,704
0
2,136
10,604
4,816
0
5,999
4,477
0
35,739
L
Bellona
Danko98
Bellona
5,279
1,181
0
796
11,565
10,483
0
7,094
4,183
0
20,737
W
Mulan
Heridor
Mulan
10,812
1,660
0
2,269
13,634
11,822
423
3,664
9,970
0
28,373
W
Janus
Kréoush
Janus
10,763
737
167
1,855
7,397
2,953
1,164
1,294
6,103
52,642
0
L
Eset
6,362
278
386
1,801
12,534
5,306
0
7,658
4,637
21,181
0
W
Atlas
bouldozer
Atlas
9,661
3,240
621
1,884
12,907
14,913
221
2,106
10,801
25,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,302
Gold Earned
23,130
159
Minions Killed
137
9
Camps Cleared
3
781,720
Distance Traveled
621,965
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,244
634
56
4
0
210,980
3
L
Bellona
7,330
564
36
3
3
214,869
5
W
Mulan
9,622
740
33
3
4
266,687
3
W
Janus
9,632
741
99
8
5
242,206
3
L
Eset
7,556
581
45
3
0
196,116
5
W
Atlas
10,048
773
27
2
0
272,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role