Player Matchup

Hou Yi
Hou Yi
DaftV3nom
Hou Yi
Level 125
God Stats
1W - 1L
1,700 SR
Queue Stats
67W - 69L
1,405 Elo+
Solo
Chaac
Chaac
SirScubsAlot
Chaac
Level 82
God Stats
2W - 3L
1,562 SR
Queue Stats
152W - 163L
1,537 Elo+
Solo
Chronos
Chronos
Thralldin
Chronos
Level 106
God Stats
3W - 13L
1,227 SR
Queue Stats
262W - 276L
1,437 Elo+
Solo
Chang'e
Chang'e
UnitWarrioR
Chang'e
Level 34
God Stats
0W - 2L
1,058 SR
Queue Stats
63W - 76L
1,419 Elo+
Party 1
Eset
Eset
Xx_KHALID-XD_xX
Eset
Level 45
God Stats
2W - 1L
1,944 SR
Queue Stats
67W - 80L
1,416 Elo+
Party 1
Team Averages
Level 78
1,498 SR
1,443 Elo+

VS

Team Averages
Level 120
1,519 SR
1,451 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
McDeeBruhh92
Lancelot
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
394W - 471L
1,416 Elo+
Party 2
Ra
Ra
RJTHEGREATYT
Ra
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,466 Elo+
Solo
Bacchus
Bacchus
Reddemonboy
Bacchus
Level 100
God Stats
3W - 0L
1,593 SR
Queue Stats
152W - 186L
1,439 Elo+
Party 2
Ah Puch
Ah Puch
StrafeSoSick
Ah Puch
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 119L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DaftV3nom
Hou Yi
20
10 / 4 / 6
12,233
720
13,140
17,296
9,884
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 2 / 12
12,513
736
21,683
19,085
24,451
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
Thralldin
Chronos
17
3 / 6 / 11
10,463
615
11,413
21,585
10,063
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
UnitWarrioR
Chang'e
16
1 / 7 / 12
9,976
587
9,794
17,922
12,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
1 / 7 / 10
10,949
644
12,800
18,373
9,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
3 / 3 / 13
12,206
718
18,783
11,251
6,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lancelot
McDeeBruhh92
Lancelot
18
5 / 5 / 14
11,817
695
13,440
19,367
14,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 7 / 12
10,772
634
10,621
16,410
11,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
Reddemonboy
Bacchus
20
3 / 5 / 21
12,610
742
9,189
29,195
35,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ah Puch
StrafeSoSick
Ah Puch
20
14 / 2 / 8
14,083
828
34,451
14,537
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
94
22
Kills
26
26
Deaths
22
51
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
13
3.17
L
Hou Yi
DaftV3nom
Hou Yi
10
4
6
3.25
W
Lancelot
McDeeBruhh92
Lancelot
5
5
14
2.4
W
1
7
12
1
W
Bacchus
Reddemonboy
Bacchus
3
5
21
2.7
L
7
2
12
6.5
W
Ah Puch
StrafeSoSick
Ah Puch
14
2
8
9
L
Chronos
Thralldin
Chronos
3
6
11
1.42
L
Chang'e
UnitWarrioR
Chang'e
1
7
12
1
L
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,830
Damage
86,484
94,261
Taken
90,760
65,835
Mitigated
76,704
32,967
Healing
27,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,783
677
761
1,077
11,251
6,690
1,662
5,218
6,033
38,705
0
L
Hou Yi
DaftV3nom
Hou Yi
13,140
4,226
1,159
2,224
17,296
9,884
986
14,016
3,280
0
30,085
W
Lancelot
McDeeBruhh92
Lancelot
13,440
2,459
726
4,761
19,367
14,667
888
5,619
13,748
0
24,699
W
10,621
914
3,086
3,091
16,410
11,832
984
6,679
9,731
24,213
0
W
Bacchus
Reddemonboy
Bacchus
9,189
1,217
206
6,732
29,195
35,068
1,532
12,449
16,746
17,159
0
L
21,683
2,439
3,972
7,359
19,085
24,451
205
14,432
4,653
586
34,990
W
Ah Puch
StrafeSoSick
Ah Puch
34,451
1,038
2,764
4,555
14,537
8,447
1,769
4,580
9,957
63,333
0
L
Chronos
Thralldin
Chronos
11,413
2,103
522
2,343
21,585
10,063
0
16,968
4,617
18,739
0
L
Chang'e
UnitWarrioR
Chang'e
9,794
659
7,148
3,510
17,922
12,236
19
13,818
4,104
22,009
0
L
12,800
1,109
1,541
3,189
18,373
9,201
557
13,810
4,563
37,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,134
Gold Earned
61,488
201
Minions Killed
180
0
Camps Cleared
0
1,457,775
Distance Traveled
1,524,191
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,206
718
61
4
0
321,973
4
L
Hou Yi
12,233
720
54
3
0
317,906
3
W
Lancelot
11,817
695
20
1
0
298,558
0
W
Ra
10,772
634
25
1
0
283,126
0
W
Bacchus
12,610
742
20
1
0
297,779
0
L
Chaac
12,513
736
22
1
0
317,633
0
W
Ah Puch
14,083
828
54
3
0
322,755
0
L
Chronos
10,463
615
26
2
0
295,382
1
L
Chang'e
9,976
587
37
2
0
259,883
1
L
Eset
10,949
644
62
4
0
266,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role