Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Akinaksong
Persephone
Level 158
God Stats
2W - 3L
1,526 SR
Queue Stats
95W - 87L
1,561 Elo+
Solo
Ymir
Ymir
Cxncelo
Ymir
Level 11
God Stats
5W - 4L
1,263 SR
Queue Stats
29W - 28L
1,404 Elo+
Party 1
Ao Kuang
Ao Kuang
Hayden777
Ao Kuang
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,404 Elo+
Party 1
Hel
Hel
sss101
Hel
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,269 Elo+
Solo
Team Averages
Level 97
1,458 SR
1,428 Elo+

VS

Team Averages
Level 96
1,518 SR
1,509 Elo+
Zhong Kui
Zhong Kui
Castorelos
Zhong Kui
Level 129
God Stats
27W - 39L
1,417 SR
Queue Stats
472W - 491L
1,487 Elo+
Party 2
Ares
Ares
Kitsunehugs
Ares
Level 37
God Stats
1W - 0L
1,309 SR
Queue Stats
3W - 5L
1,487 Elo+
Solo
Neith
Neith
Seukarin
Neith
Level 74
God Stats
1W - 2L
1,758 SR
Queue Stats
20W - 24L
1,439 Elo+
Solo
Ah Puch
Ah Puch
noirescu
Ah Puch
Level 139
God Stats
15W - 8L
1,605 SR
Queue Stats
214W - 225L
1,485 Elo+
Party 2
Ne Zha
Ne Zha
scorpionox
Ne Zha
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 48L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
3 / 12 / 6
12,043
1,004
19,596
30,234
20,479
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Akinaksong
Persephone
16
1 / 4 / 3
10,844
904
5,284
7,808
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Cxncelo
Ymir
17
0 / 8 / 9
11,134
928
3,384
27,674
26,833
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
Hayden777
Ao Kuang
18
7 / 8 / 3
13,499
1,125
21,200
25,331
12,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hel
sss101
Hel
17
1 / 6 / 6
11,283
940
12,379
18,817
9,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Castorelos
Zhong Kui
19
6 / 3 / 12
12,616
1,051
16,309
13,804
10,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
3 / 2 / 27
13,391
1,116
9,196
15,676
23,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Seukarin
Neith
20
14 / 1 / 20
15,091
1,258
25,676
9,596
5,118
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
noirescu
Ah Puch
20
9 / 2 / 23
14,370
1,198
40,337
12,927
6,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
scorpionox
Ne Zha
19
6 / 4 / 20
13,021
1,085
10,905
13,914
10,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
140
12
Kills
38
38
Deaths
12
27
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
12
6
0.5
L
Persephone
Akinaksong
Persephone
1
4
3
0.63
W
Zhong Kui
Castorelos
Zhong Kui
6
3
12
4
L
Ymir
Cxncelo
Ymir
0
8
9
0.56
L
Ao Kuang
Hayden777
Ao Kuang
7
8
3
1.06
W
3
2
27
8.25
W
Neith
Seukarin
Neith
14
1
20
24
W
Ah Puch
noirescu
Ah Puch
9
2
23
10.25
W
Ne Zha
scorpionox
Ne Zha
6
4
20
4
L
Hel
sss101
Hel
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,843
Damage
102,423
109,864
Taken
65,917
72,483
Mitigated
55,690
17,233
Healing
14,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
19,596
4,447
0
1,323
30,234
20,479
0
17,095
13,139
0
32,847
L
Persephone
Akinaksong
Persephone
5,284
884
0
552
7,808
3,076
0
4,510
3,294
15,812
0
W
Zhong Kui
Castorelos
Zhong Kui
16,309
1,367
0
4,414
13,804
10,383
0
8,140
5,664
45,214
0
L
Ymir
Cxncelo
Ymir
3,384
1,553
84
170
27,674
26,833
0
17,298
10,376
12,771
0
L
Ao Kuang
Hayden777
Ao Kuang
21,200
6,573
0
6,655
25,331
12,237
0
13,549
11,782
48,112
0
W
9,196
1,158
127
1,240
15,676
23,013
0
11,020
4,656
11,575
0
W
Neith
Seukarin
Neith
25,676
11,907
0
2,111
9,596
5,118
0
7,176
2,420
0
53,509
W
Ah Puch
noirescu
Ah Puch
40,337
1,044
210
4,453
12,927
6,746
0
8,439
4,488
67,990
0
W
Ne Zha
scorpionox
Ne Zha
10,905
2,221
0
1,578
13,914
10,430
0
7,472
6,442
0
29,324
L
Hel
sss101
Hel
12,379
350
4,334
4,115
18,817
9,858
0
13,388
5,429
42,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,803
Gold Earned
68,489
191
Minions Killed
244
5
Camps Cleared
12
950,421
Distance Traveled
1,039,125
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
12,043
1,004
27
2
0
254,427
2
L
Persephone
10,844
904
27
2
1
89,923
0
W
Zhong Kui
12,616
1,051
88
7
4
196,433
3
L
Ymir
11,134
928
19
2
0
182,697
1
L
Ao Kuang
13,499
1,125
49
4
4
217,062
0
W
Ares
13,391
1,116
5
0
1
198,980
0
W
Neith
15,091
1,258
69
6
0
195,982
1
W
Ah Puch
14,370
1,198
51
4
4
234,264
0
W
Ne Zha
13,021
1,085
31
3
3
213,466
0
L
Hel
11,283
940
69
6
0
206,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role