Player Matchup

Sol
Sol
BigJayDawg90
Sol
Level 160
God Stats
59W - 58L
1,444 SR
Queue Stats
571W - 622L
1,315 Elo+
Solo
Mercury
Mercury
HORRIBELSNIPER
Mercury
Level 32
God Stats
4W - 7L
1,500 SR
Queue Stats
168W - 204L
1,222 Elo+
Solo
Bellona
Bellona
TheGuarante
Bellona
Level 43
God Stats
31W - 19L
1,551 SR
Queue Stats
235W - 262L
1,278 Elo+
Solo
Jing Wei
Jing Wei
TheUselessDev
Jing Wei
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
265W - 289L
1,325 Elo+
Solo
Atlas
Atlas
TopHatTom-
Atlas
Level 44
God Stats
2W - 1L
1,698 SR
Queue Stats
12W - 22L
1,705 Elo+
Solo
Team Averages
Level 64
1,539 SR
1,369 Elo+

VS

Team Averages
Level 83
1,561 SR
1,409 Elo+
Medusa
Medusa
Brunette_xox
Medusa
Level 100
God Stats
30W - 32L
1,516 SR
Queue Stats
413W - 423L
1,395 Elo+
Solo
Lancelot
Lancelot
Last-Spartan-God
Lancelot
Level 102
God Stats
22W - 11L
1,804 SR
Queue Stats
109W - 89L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SMITEBAN
Cu Chulainn
Level 43
God Stats
7W - 5L
1,428 SR
Queue Stats
74W - 79L
1,328 Elo+
Solo
Atlas
Atlas
TanOsprey125699
Atlas
Level 140
God Stats
1W - 0L
1,563 SR
Queue Stats
42W - 54L
1,331 Elo+
Solo
Merlin
Merlin
noble110
Merlin
Level 28
God Stats
3W - 1L
1,497 SR
Queue Stats
58W - 39L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,140
518
2,235
5,388
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 3 / 1
3,510
439
1,020
6,413
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
TheGuarante
Bellona
1
0 / 0 / 0
1,470
184
0
0
0
Jing Wei
TheUselessDev
Jing Wei
5
0 / 0 / 0
3,557
445
652
1,512
414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
7
0 / 1 / 0
4,137
517
2,549
4,717
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 0 / 0
4,389
549
2,210
4,458
1,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
6 / 1 / 1
5,850
731
4,039
4,368
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cu Chulainn
SMITEBAN
Cu Chulainn
8
0 / 0 / 0
4,657
582
1,103
3,627
1,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
0 / 0 / 1
4,757
595
1,146
4,920
2,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
noble110
Merlin
8
1 / 0 / 5
5,168
646
3,413
2,628
953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Medusa
1
0
0
1
L
0
3
1
0.17
W
6
1
1
6.5
W
Cu Chulainn
SMITEBAN
Cu Chulainn
0
0
0
0
W
0
0
1
0.5
L
Bellona
TheGuarante
Bellona
0
0
0
0
L
Jing Wei
TheUselessDev
Jing Wei
0
0
0
0
L
Atlas
0
1
0
0
W
Merlin
noble110
Merlin
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,456
Damage
11,911
18,030
Taken
20,001
6,046
Mitigated
8,114
3,740
Healing
6,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,235
882
77
1,790
5,388
1,430
0
1,687
3,701
18,562
0
W
Medusa
2,210
1,035
0
595
4,458
1,421
133
1,474
2,984
0
22,826
L
1,020
965
0
425
6,413
1,833
0
1,726
4,687
0
10,991
W
4,039
1,148
0
1,720
4,368
1,650
0
966
3,402
0
32,348
W
Cu Chulainn
SMITEBAN
Cu Chulainn
1,103
438
0
915
3,627
1,913
89
0
3,627
1,522
27,003
W
1,146
368
1,378
1,279
4,920
2,177
128
1,041
3,879
13,673
0
L
Bellona
TheGuarante
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Jing Wei
TheUselessDev
Jing Wei
652
434
0
466
1,512
414
0
264
1,248
0
15,076
L
Atlas
2,549
1,055
0
982
4,717
2,369
0
882
3,835
11,610
0
W
Merlin
noble110
Merlin
3,413
913
0
1,110
2,628
953
1,146
1,303
1,325
26,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,814
Gold Earned
24,821
100
Minions Killed
248
0
Camps Cleared
0
506,587
Distance Traveled
735,944
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,140
518
34
4
0
117,164
0
W
Medusa
4,389
549
43
5
0
124,884
0
L
Mercury
3,510
439
18
2
0
151,334
1
W
Lancelot
5,850
731
57
7
0
182,745
2
W
Cu Chulainn
4,657
582
68
9
0
156,639
3
W
Atlas
4,757
595
27
3
0
125,098
1
L
Bellona
1,470
184
0
0
0
0
0
L
Jing Wei
3,557
445
25
3
0
100,475
1
L
Atlas
4,137
517
23
3
0
137,614
2
W
Merlin
5,168
646
53
7
0
146,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role