Player Matchup

Fenrir
Fenrir
DelkaTheBelka
Fenrir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,407 Elo+
Party 1
The Morrigan
The Morrigan
Jav-Senberg
The Morrigan
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
100W - 134L
1,440 Elo+
Party 2
Chaac
Chaac
RinoJZ4
Chaac
Level 58
God Stats
16W - 11L
1,554 SR
Queue Stats
110W - 142L
1,399 Elo+
Party 2
Izanami
Izanami
Royalminiman
Izanami
Level 146
God Stats
21W - 9L
1,834 SR
Queue Stats
97W - 85L
1,525 Elo+
Party 1
Ymir
Ymir
oliplum
Ymir
Level 72
God Stats
21W - 13L
1,578 SR
Queue Stats
45W - 35L
1,465 Elo+
Party 1
Team Averages
Level 66
1,550 SR
1,447 Elo+

VS

Team Averages
Level 69
1,561 SR
1,359 Elo+
Zeus
Zeus
Footballograph
Zeus
Level 26
God Stats
10W - 8L
1,643 SR
Queue Stats
24W - 34L
1,379 Elo+
Party 3
Artemis
Artemis
IIAmSTIG
Artemis
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 81L
1,275 Elo+
Party 3
Khepri
Khepri
MadKnight___
Khepri
Level 85
God Stats
6W - 12L
1,355 SR
Queue Stats
102W - 162L
1,321 Elo+
Party 3
Lancelot
Lancelot
pablonavarroapar
Lancelot
Level 45
God Stats
2W - 2L
1,749 SR
Queue Stats
61W - 65L
1,421 Elo+
Solo
King Arthur
King Arthur
unknown_YJ_
King Arthur
Level 107
God Stats
13W - 11L
1,557 SR
Queue Stats
258W - 332L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 1 / 9
15,346
568
17,755
27,796
22,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Jav-Senberg
The Morrigan
20
4 / 5 / 7
14,956
554
10,989
12,097
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
RinoJZ4
Chaac
19
1 / 2 / 7
13,543
502
14,422
26,060
24,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Royalminiman
Izanami
20
19 / 3 / 8
17,277
640
55,398
24,452
14,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
oliplum
Ymir
19
5 / 6 / 18
14,035
520
9,277
23,714
26,333
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 12 / 4
13,385
496
14,777
20,239
8,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
IIAmSTIG
Artemis
17
2 / 13 / 9
11,038
409
11,381
31,697
13,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
5
1 / 7 / 1
7,359
273
1,765
16,368
6,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 7 / 1
8,069
299
2,388
14,066
4,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
unknown_YJ_
King Arthur
20
7 / 4 / 5
14,150
524
21,872
42,949
61,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
43
Kills
17
17
Deaths
43
49
Assists
20
Player
Kills
Deaths
Assists
KDA
W
14
1
9
18.5
L
6
12
4
0.67
L
Artemis
IIAmSTIG
Artemis
2
13
9
0.5
W
The Morrigan
Jav-Senberg
The Morrigan
4
5
7
1.5
L
Khepri
1
7
1
0.21
W
Chaac
RinoJZ4
Chaac
1
2
7
2.25
W
Izanami
Royalminiman
Izanami
19
3
8
7.67
W
Ymir
oliplum
Ymir
5
6
18
2.33
L
1
7
1
0.21
L
King Arthur
unknown_YJ_
King Arthur
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,841
Damage
52,183
114,119
Taken
125,319
94,012
Mitigated
94,610
30,819
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,755
3,843
0
6,233
27,796
22,182
2,609
6,715
21,081
0
105,287
L
14,777
1,959
10
486
20,239
8,507
0
3,876
16,363
102,510
0
L
Artemis
IIAmSTIG
Artemis
11,381
6,094
138
2,825
31,697
13,782
0
5,815
25,882
0
43,010
W
The Morrigan
Jav-Senberg
The Morrigan
10,989
2,348
0
2,237
12,097
6,255
5,708
3,223
8,812
108,868
1,360
L
Khepri
1,765
604
88
1,168
16,368
6,633
0
1,928
14,440
6,649
0
W
Chaac
RinoJZ4
Chaac
14,422
3,665
0
9,363
26,060
24,575
2,914
2,526
21,654
0
84,450
W
Izanami
Royalminiman
Izanami
55,398
39,924
0
9,432
24,452
14,667
6,870
2,502
21,792
0
250,999
W
Ymir
oliplum
Ymir
9,277
1,778
1,045
2,509
23,714
26,333
1,168
4,948
18,350
59,667
0
L
2,388
252
119
1,684
14,066
4,612
0
1,259
12,807
0
21,658
L
King Arthur
unknown_YJ_
King Arthur
21,872
2,380
0
12,776
42,949
61,076
0
7,085
35,864
0
115,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,157
Gold Earned
54,001
688
Minions Killed
422
0
Camps Cleared
0
2,449,514
Distance Traveled
1,606,323
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,346
568
98
4
0
601,404
2
L
Zeus
13,385
496
166
6
0
446,616
8
L
Artemis
11,038
409
47
2
0
382,817
2
W
The Morrigan
14,956
554
164
6
0
429,840
3
L
Khepri
7,359
273
8
0
0
80,416
0
W
Chaac
13,543
502
128
5
0
525,198
0
W
Izanami
17,277
640
240
9
0
449,949
2
W
Ymir
14,035
520
58
2
0
443,123
2
L
Lancelot
8,069
299
38
1
0
203,586
4
L
King Arthur
14,150
524
163
6
0
492,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role