Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Johnjones69
Ah Muzen Cab
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
473W - 590L
1,446 Elo+
Solo
Pele
Pele
Red_hot_power
Pele
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 141L
1,451 Elo+
Solo
Sol
Sol
TheDelano
Sol
Level 99
God Stats
2W - 2L
1,578 SR
Queue Stats
88W - 95L
1,527 Elo+
Solo
Team Averages
Level 89
1,526 SR
1,475 Elo+

VS

Team Averages
Level 110
1,485 SR
1,461 Elo+
Jing Wei
Jing Wei
Agent Ravi
Jing Wei
Level 121
God Stats
1W - 3L
1,341 SR
Queue Stats
20W - 27L
1,554 Elo+
Party 1
Ymir
Ymir
DEMONKING347
Ymir
Level 156
God Stats
1W - 1L
1,615 SR
Queue Stats
22W - 25L
1,546 Elo+
Party 1
Thor
Thor
FaZeSpInBot
Thor
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Johnjones69
Ah Muzen Cab
16
2 / 3 / 1
11,320
755
10,867
8,397
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
1 / 7 / 2
9,543
636
8,298
13,141
6,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 2 / 3
10,729
715
12,221
11,714
4,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Agent Ravi
Jing Wei
18
8 / 1 / 3
11,664
778
14,796
15,057
7,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
3 / 3 / 8
10,284
686
7,007
16,517
19,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 4
8,412
561
2,662
6,019
2,507
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
6
Kills
12
12
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Agent Ravi
Jing Wei
8
1
3
9.5
L
3
3
8
2.33
L
1
2
4
1.5
W
Ah Muzen Cab
Johnjones69
Ah Muzen Cab
2
3
1
0.83
W
1
7
2
0.29
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,386
Damage
24,465
33,252
Taken
37,593
15,043
Mitigated
29,194
9,330
Healing
4,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Agent Ravi
Jing Wei
14,796
11,949
0
3,077
15,057
7,453
0
4,268
10,789
0
49,938
L
7,007
1,937
276
984
16,517
19,234
0
6,321
10,196
16,362
0
L
2,662
800
0
343
6,019
2,507
0
1,938
4,081
0
8,695
W
Ah Muzen Cab
Johnjones69
Ah Muzen Cab
10,867
2,533
38
2,384
8,397
4,196
525
3,686
4,711
0
53,814
W
8,298
2,521
0
1,905
13,141
6,020
0
3,052
10,089
0
38,755
W
12,221
4,984
0
5,003
11,714
4,827
2,374
908
10,806
39,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
30,360
192
Minions Killed
151
12
Camps Cleared
2
824,048
Distance Traveled
693,420
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,664
778
113
8
1
309,233
4
L
Ymir
10,284
686
27
2
1
217,657
0
L
Thor
8,412
561
11
1
0
166,530
0
W
Ah Muzen Cab
11,320
755
94
6
3
292,538
7
W
Pele
9,543
636
54
4
9
265,576
3
W
Sol
10,729
715
44
3
0
265,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role