Player Matchup

Arachne
Arachne
Antonking321
Arachne
Level 62
God Stats
40W - 34L
1,516 SR
Queue Stats
105W - 99L
1,436 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SeanTheBoulder
Ah Muzen Cab
Level 104
God Stats
14W - 15L
1,698 SR
Queue Stats
149W - 151L
1,451 Elo+
Party 2
Kuzenbo
Kuzenbo
Starticus
Kuzenbo
Level 46
God Stats
1W - 2L
1,800 SR
Queue Stats
33W - 40L
1,445 Elo+
Solo
Nu Wa
Nu Wa
TRIXS7AR
Nu Wa
Level 26
God Stats
4W - 4L
1,330 SR
Queue Stats
139W - 130L
1,467 Elo+
Party 2
Neith
Neith
denied188
Neith
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
5W - 5L
1,436 Elo+
Party 3
Team Averages
Level 49
1,529 SR
1,447 Elo+

VS

Team Averages
Level 56
1,548 SR
1,470 Elo+
Scylla
Scylla
 
Scylla
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CaptainSocisson
Khepri
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,500 Elo+
Solo
Poseidon
Poseidon
IOWNEDUBTW
Poseidon
Level 29
God Stats
4W - 2L
1,326 SR
Queue Stats
23W - 28L
1,436 Elo+
Party 4
Chiron
Chiron
Lypt1c
Chiron
Level 65
God Stats
2W - 0L
1,659 SR
Queue Stats
29W - 15L
1,468 Elo+
Party 1
Lancelot
Lancelot
llcifer
Lancelot
Level 46
God Stats
6W - 1L
1,756 SR
Queue Stats
58W - 53L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Antonking321
Arachne
13
2 / 5 / 0
8,010
445
5,087
15,268
5,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SeanTheBoulder
Ah Muzen Cab
14
2 / 5 / 1
8,680
482
6,962
12,761
4,539
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Starticus
Kuzenbo
12
0 / 4 / 0
7,405
411
3,044
15,609
13,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
TRIXS7AR
Nu Wa
15
1 / 5 / 1
9,024
501
8,788
12,077
4,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
denied188
Neith
11
1 / 5 / 0
7,038
391
3,783
10,752
3,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 0 / 5
10,815
601
7,032
6,258
2,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 12
9,557
531
5,350
17,144
21,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Poseidon
IOWNEDUBTW
Poseidon
16
2 / 5 / 3
10,473
582
4,734
10,149
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Lypt1c
Chiron
19
7 / 0 / 8
11,587
644
17,894
11,792
5,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
llcifer
Lancelot
19
8 / 1 / 3
11,893
661
13,913
12,642
6,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
6
Kills
24
24
Deaths
6
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
5
6.5
L
Arachne
Antonking321
Arachne
2
5
0
0.4
W
3
0
12
9
W
Poseidon
IOWNEDUBTW
Poseidon
2
5
3
0.7
W
Chiron
Lypt1c
Chiron
7
0
8
11
L
Ah Muzen Cab
SeanTheBoulder
Ah Muzen Cab
2
5
1
0.5
L
Kuzenbo
Starticus
Kuzenbo
0
4
0
0
L
Nu Wa
TRIXS7AR
Nu Wa
1
5
1
0.3
L
Neith
denied188
Neith
1
5
0
0.2
W
Lancelot
llcifer
Lancelot
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,664
Damage
48,923
66,467
Taken
57,985
31,685
Mitigated
41,065
10,581
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,032
78
0
1,753
6,258
2,904
967
3,330
2,766
88,869
0
L
Arachne
Antonking321
Arachne
5,087
4,388
77
2,467
15,268
5,841
0
4,049
11,193
0
49,755
W
5,350
718
319
2,635
17,144
21,977
160
5,434
11,540
17,833
0
W
Poseidon
IOWNEDUBTW
Poseidon
4,734
713
0
992
10,149
3,962
1,314
1,881
8,242
67,991
0
W
Chiron
Lypt1c
Chiron
17,894
8,412
1,408
5,691
11,792
5,444
1,292
2,942
8,774
0
125,135
L
Ah Muzen Cab
SeanTheBoulder
Ah Muzen Cab
6,962
615
0
2,427
12,761
4,539
0
3,727
8,884
0
69,496
L
Kuzenbo
Starticus
Kuzenbo
3,044
1,445
0
3,459
15,609
13,539
0
4,569
11,040
32,115
0
L
Nu Wa
TRIXS7AR
Nu Wa
8,788
1,321
0
500
12,077
4,118
0
4,167
7,898
68,036
0
L
Neith
denied188
Neith
3,783
2,053
0
1,651
10,752
3,648
0
1,598
9,130
0
30,739
W
Lancelot
llcifer
Lancelot
13,913
3,120
0
1,361
12,642
6,778
312
2,084
10,424
0
124,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,157
Gold Earned
54,325
445
Minions Killed
695
0
Camps Cleared
0
1,701,243
Distance Traveled
1,747,936
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,815
601
155
9
0
343,603
9
L
Arachne
8,010
445
77
4
0
393,218
1
W
Khepri
9,557
531
26
1
0
353,795
4
W
Poseidon
10,473
582
156
9
0
301,320
3
W
Chiron
11,587
644
179
10
0
343,413
6
L
Ah Muzen Cab
8,680
482
120
7
0
317,766
2
L
Kuzenbo
7,405
411
44
2
0
326,169
5
L
Nu Wa
9,024
501
139
8
0
338,663
7
L
Neith
7,038
391
65
4
0
325,427
6
W
Lancelot
11,893
661
179
10
0
405,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role