Player Matchup

Kukulkan
Kukulkan
PRIMORDIAL1855
Kukulkan
Level 115
God Stats
11W - 10L
1,567 SR
Queue Stats
147W - 141L
1,487 Elo+
Solo
Izanami
Izanami
Wess4766
Izanami
Level 103
God Stats
50W - 58L
1,404 SR
Queue Stats
333W - 373L
1,402 Elo+
Solo
Chaac
Chaac
iimagrant65
Chaac
Level 127
God Stats
91W - 61L
1,541 SR
Queue Stats
156W - 159L
1,500 Elo+
Solo
Lancelot
Lancelot
juvase11
Lancelot
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 121L
1,450 Elo+
Solo
Atlas
Atlas
mothyway
Atlas
Level 88
God Stats
4W - 7L
1,180 SR
Queue Stats
68W - 69L
1,388 Elo+
Solo
Team Averages
Level 114
1,438 SR
1,445 Elo+

VS

Team Averages
Level 78
1,560 SR
1,551 Elo+
Ra
Ra
Cambarrr
Ra
Level 30
God Stats
8W - 1L
1,790 SR
Queue Stats
202W - 87L
1,833 Elo+
Party 1
Neith
Neith
LeFroggs
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,374 Elo+
Party 2
Shiva
Shiva
MRGOOSE234
Shiva
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ragnarkock
Ymir
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,374 Elo+
Party 2
Bakasura
Bakasura
SuppOrTroll-
Bakasura
Level 135
God Stats
9W - 14L
1,508 SR
Queue Stats
380W - 327L
1,675 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 3 / 1
9,187
510
6,692
9,553
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Wess4766
Izanami
13
1 / 5 / 0
8,409
467
6,971
12,493
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 0
8,664
481
11,905
20,713
12,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Lancelot
juvase11
Lancelot
12
0 / 6 / 1
7,777
432
7,318
16,741
6,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
mothyway
Atlas
12
0 / 3 / 0
8,211
456
6,553
16,532
17,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 9
10,169
565
8,494
9,229
4,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
LeFroggs
Neith
15
5 / 0 / 7
9,393
522
12,059
9,509
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
14
0 / 1 / 2
8,454
470
10,559
16,802
12,924
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 0 / 6
9,435
524
8,000
14,255
13,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
SuppOrTroll-
Bakasura
17
11 / 2 / 0
10,371
576
17,528
18,754
9,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
4
Kills
21
21
Deaths
4
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Neith
LeFroggs
Neith
5
0
7
8.5
W
Shiva
0
1
2
1
L
Kukulkan
2
3
1
0.83
W
5
0
6
8
W
Bakasura
SuppOrTroll-
Bakasura
11
2
0
5.5
L
Izanami
Wess4766
Izanami
1
5
0
0.2
L
1
4
0
0.25
L
Lancelot
juvase11
Lancelot
0
6
1
0.08
L
Atlas
mothyway
Atlas
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,439
Damage
56,640
76,032
Taken
68,549
45,898
Mitigated
45,234
20,591
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,494
661
966
1,894
9,229
4,444
1,539
1,777
7,292
100,694
0
W
Neith
LeFroggs
Neith
12,059
5,324
0
3,360
9,509
4,631
3,818
2,875
6,634
0
73,337
W
Shiva
10,559
1,916
0
3,102
16,802
12,924
360
2,149
14,563
0
58,947
L
Kukulkan
6,692
219
0
1,330
9,553
3,929
0
3,265
5,149
70,743
0
W
8,000
1,710
574
2,356
14,255
13,613
1,023
2,558
11,677
38,977
0
W
Bakasura
SuppOrTroll-
Bakasura
17,528
11,621
0
4,576
18,754
9,622
36
3,430
15,138
0
82,621
L
Izanami
Wess4766
Izanami
6,971
4,290
366
1,795
12,493
5,022
1,077
4,267
8,210
0
86,003
L
11,905
3,124
0
8,966
20,713
12,957
258
2,496
16,960
0
69,817
L
Lancelot
juvase11
Lancelot
7,318
2,046
0
4,200
16,741
6,858
0
2,537
13,005
0
57,638
L
Atlas
mothyway
Atlas
6,553
2,798
134
3,800
16,532
17,132
120
3,277
11,953
30,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
47,822
512
Minions Killed
581
0
Camps Cleared
0
1,671,294
Distance Traveled
1,828,581
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,169
565
178
10
0
388,220
1
W
Neith
9,393
522
111
6
0
318,722
4
W
Shiva
8,454
470
80
4
0
339,303
5
L
Kukulkan
9,187
510
125
7
0
325,722
2
W
Ymir
9,435
524
63
4
0
338,603
6
W
Bakasura
10,371
576
149
8
0
443,733
7
L
Izanami
8,409
467
143
8
0
304,620
0
L
Chaac
8,664
481
115
6
0
332,413
2
L
Lancelot
7,777
432
85
5
0
360,599
0
L
Atlas
8,211
456
44
2
0
347,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role