Player Matchup

Izanami
Izanami
AJG2805
Izanami
Level 106
God Stats
5W - 0L
1,694 SR
Queue Stats
22W - 22L
1,545 Elo+
Solo
The Morrigan
The Morrigan
JamesDuffyy
The Morrigan
Level 129
God Stats
1W - 0L
1,376 SR
Queue Stats
4W - 4L
1,171 Elo+
Solo
Lancelot
Lancelot
TIES_THE_THIRD
Lancelot
Level 99
God Stats
2W - 4L
1,494 SR
Queue Stats
26W - 29L
1,525 Elo+
Party 1
Cerberus
Cerberus
WesTerminator
Cerberus
Level 107
God Stats
2W - 1L
1,742 SR
Queue Stats
43W - 47L
1,528 Elo+
Party 1
Baron Samedi
Baron Samedi
iXenojiva
Baron Samedi
Level 78
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 90L
1,568 Elo+
Solo
Team Averages
Level 104
1,561 SR
1,467 Elo+

VS

Team Averages
Level 106
1,508 SR
1,501 Elo+
Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ULTWOLFZ
Hercules
Level 122
God Stats
1W - 4L
1,291 SR
Queue Stats
108W - 110L
1,458 Elo+
Solo
Lancelot
Lancelot
Zafriele
Lancelot
Level 106
God Stats
2W - 4L
1,751 SR
Queue Stats
100W - 104L
1,562 Elo+
Party 2
Ullr
Ullr
angeloti13_
Ullr
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 77L
1,453 Elo+
Solo
Chronos
Chronos
nicoisyourman
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 51L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AJG2805
Izanami
5
0 / 0 / 0
3,097
619
224
991
183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
JamesDuffyy
The Morrigan
5
0 / 1 / 0
3,220
644
1,459
2,219
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
6
0 / 0 / 0
3,384
677
539
3,149
925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
WesTerminator
Cerberus
5
0 / 0 / 0
3,309
662
388
3,367
1,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
iXenojiva
Baron Samedi
6
1 / 0 / 0
3,671
734
1,244
2,026
1,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 0
3,335
667
1,124
2,223
1,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
ULTWOLFZ
Hercules
1
0 / 0 / 0
2,406
481
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
Zafriele
Lancelot
5
1 / 1 / 0
3,500
700
1,371
3,380
1,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
2,944
589
366
1,488
374
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
5
0 / 0 / 1
3,321
664
874
1,955
635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Izanami
AJG2805
Izanami
0
0
0
0
W
The Morrigan
JamesDuffyy
The Morrigan
0
1
0
0
W
Lancelot
0
0
0
0
L
Hercules
ULTWOLFZ
Hercules
0
0
0
0
W
Cerberus
WesTerminator
Cerberus
0
0
0
0
L
Lancelot
Zafriele
Lancelot
1
1
0
1
L
0
0
0
0
W
Baron Samedi
iXenojiva
Baron Samedi
1
0
0
1
L
Chronos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,854
Damage
3,735
11,752
Taken
9,046
4,084
Mitigated
3,348
5,683
Healing
3,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,124
146
9
1,317
2,223
1,321
0
931
1,292
14,524
0
W
Izanami
AJG2805
Izanami
224
127
0
518
991
183
231
0
991
0
19,936
W
The Morrigan
JamesDuffyy
The Morrigan
1,459
698
0
670
2,219
733
0
664
1,555
15,233
0
W
Lancelot
539
328
0
1,720
3,149
925
0
210
2,939
0
13,975
L
Hercules
ULTWOLFZ
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
WesTerminator
Cerberus
388
65
362
1,424
3,367
1,173
97
0
3,367
10,443
0
L
Lancelot
Zafriele
Lancelot
1,371
592
0
1,307
3,380
1,018
0
534
2,842
0
11,253
L
366
101
0
0
1,488
374
0
388
1,100
0
13,095
W
Baron Samedi
iXenojiva
Baron Samedi
1,244
334
0
989
2,026
1,070
0
854
902
15,799
0
L
Chronos
874
327
0
668
1,955
635
0
1,072
721
12,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,681
Gold Earned
15,506
157
Minions Killed
101
0
Camps Cleared
0
466,115
Distance Traveled
368,163
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,335
667
22
4
0
77,583
0
W
Izanami
3,097
619
38
8
0
85,703
3
W
The Morrigan
3,220
644
23
5
0
90,733
0
W
Lancelot
3,384
677
42
8
0
112,854
0
L
Hercules
2,406
481
0
0
0
660
0
W
Cerberus
3,309
662
21
4
0
99,533
2
L
Lancelot
3,500
700
36
7
0
110,137
1
L
Ullr
2,944
589
17
3
0
88,684
2
W
Baron Samedi
3,671
734
33
7
0
77,292
0
L
Chronos
3,321
664
26
5
0
91,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role