Player Matchup

Lancelot
Lancelot
Igneeell
Lancelot
Level 109
God Stats
4W - 2L
1,261 SR
Queue Stats
79W - 87L
1,383 Elo+
Party 1
Pele
Pele
Rashiod
Pele
Level 11
God Stats
4W - 2L
1,509 SR
Queue Stats
14W - 6L
1,330 Elo+
Party 1
Heimdallr
Heimdallr
alvarot_21
Heimdallr
Level 47
God Stats
7W - 6L
1,381 SR
Queue Stats
68W - 47L
1,521 Elo+
Party 2
Cabrakan
Cabrakan
aus68aba
Cabrakan
Level 91
God Stats
1W - 0L
1,461 SR
Queue Stats
84W - 66L
1,497 Elo+
Party 2
The Morrigan
The Morrigan
squidoodle2_0
The Morrigan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 68L
1,364 Elo+
Party 1
Team Averages
Level 73
1,423 SR
1,419 Elo+

VS

Team Averages
Level 52
1,561 SR
1,540 Elo+
Ymir
Ymir
IV Shockz
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,454 Elo+
Solo
Jormungandr
Jormungandr
LuckySpartaco
Jormungandr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 29L
1,515 Elo+
Party 3
Bakasura
Bakasura
ReXo_Rain_
Bakasura
Level 29
God Stats
3W - 2L
1,791 SR
Queue Stats
17W - 14L
1,614 Elo+
Party 3
Hachiman
Hachiman
RickearBroken
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
x__MrSmoke__x
Morgan Le Fay
Level 19
God Stats
2W - 2L
1,515 SR
Queue Stats
7W - 2L
1,634 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Igneeell
Lancelot
17
4 / 0 / 7
10,631
560
12,523
17,591
13,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Pele
Rashiod
Pele
19
15 / 0 / 5
11,755
619
18,369
16,407
7,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
alvarot_21
Heimdallr
15
0 / 0 / 9
8,736
460
9,619
10,911
5,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
aus68aba
Cabrakan
14
1 / 2 / 6
9,119
480
7,421
13,366
17,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
squidoodle2_0
The Morrigan
18
3 / 1 / 7
10,805
569
9,984
9,740
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 4 / 1
7,264
382
6,909
18,015
18,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
LuckySpartaco
Jormungandr
15
0 / 3 / 0
9,095
479
8,619
15,626
14,187
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ReXo_Rain_
Bakasura
14
1 / 5 / 2
8,815
464
6,578
17,040
7,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
RickearBroken
Hachiman
11
0 / 6 / 2
7,058
371
7,253
15,035
5,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
x__MrSmoke__x
Morgan Le Fay
12
2 / 5 / 0
7,597
400
5,508
12,307
4,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
3
3
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
1
0.13
W
Lancelot
Igneeell
Lancelot
4
0
7
7.5
L
Jormungandr
LuckySpartaco
Jormungandr
0
3
0
0
W
Pele
Rashiod
Pele
15
0
5
17.5
L
Bakasura
ReXo_Rain_
Bakasura
1
5
2
0.4
L
Hachiman
RickearBroken
Hachiman
0
6
2
0.17
W
Heimdallr
alvarot_21
Heimdallr
0
0
9
4.5
W
Cabrakan
aus68aba
Cabrakan
1
2
6
2
W
The Morrigan
squidoodle2_0
The Morrigan
3
1
7
6.5
L
Morgan Le Fay
x__MrSmoke__x
Morgan Le Fay
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,916
Damage
34,867
68,015
Taken
78,023
49,259
Mitigated
49,647
24,511
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,909
1,292
0
1,868
18,015
18,281
0
4,676
13,339
36,939
0
W
Lancelot
Igneeell
Lancelot
12,523
2,801
0
8,989
17,591
13,419
640
6,752
10,772
0
84,914
L
Jormungandr
LuckySpartaco
Jormungandr
8,619
3,730
0
2,028
15,626
14,187
778
1,001
14,625
75,834
0
W
Pele
Rashiod
Pele
18,369
4,169
0
5,593
16,407
7,643
576
2,754
13,296
0
108,612
L
Bakasura
ReXo_Rain_
Bakasura
6,578
3,732
0
2,913
17,040
7,262
0
1,589
15,451
0
71,943
L
Hachiman
RickearBroken
Hachiman
7,253
4,692
0
2,651
15,035
5,022
46
3,292
11,743
0
39,132
W
Heimdallr
alvarot_21
Heimdallr
9,619
4,405
0
3,994
10,911
5,465
2,045
3,420
7,491
0
69,318
W
Cabrakan
aus68aba
Cabrakan
7,421
1,360
0
2,064
13,366
17,146
476
3,715
9,383
36,507
0
W
The Morrigan
squidoodle2_0
The Morrigan
9,984
2,370
233
3,638
9,740
5,586
0
4,395
5,101
86,766
7,422
L
Morgan Le Fay
x__MrSmoke__x
Morgan Le Fay
5,508
685
0
469
12,307
4,895
108
5,815
6,489
38,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,046
Gold Earned
39,829
616
Minions Killed
433
0
Camps Cleared
0
1,854,835
Distance Traveled
1,863,817
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,264
382
44
2
0
386,602
13
W
Lancelot
10,631
560
154
8
0
407,865
3
L
Jormungandr
9,095
479
132
7
0
313,238
4
W
Pele
11,755
619
141
7
0
410,719
0
L
Bakasura
8,815
464
133
7
0
456,593
0
L
Hachiman
7,058
371
73
4
0
347,574
1
W
Heimdallr
8,736
460
117
6
0
356,789
1
W
Cabrakan
9,119
480
46
2
0
331,862
3
W
The Morrigan
10,805
569
158
8
0
347,600
4
L
Morgan Le Fay
7,597
400
51
3
0
359,810
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role