Player Matchup

Ra
Ra
ChaØsWaNtEd
Ra
Level 108
God Stats
22W - 23L
1,544 SR
Queue Stats
371W - 362L
1,534 Elo+
Solo
Ullr
Ullr
Hephing
Ullr
Level 89
God Stats
1W - 4L
1,351 SR
Queue Stats
226W - 211L
1,656 Elo+
Party 1
Mulan
Mulan
TheNonDitcher
Mulan
Level 98
God Stats
6W - 4L
1,782 SR
Queue Stats
154W - 150L
1,583 Elo+
Party 1
Freya
Freya
Wurst3298
Freya
Level 142
God Stats
5W - 2L
1,848 SR
Queue Stats
181W - 188L
1,466 Elo+
Solo
Bellona
Bellona
benbrownsda
Bellona
Level 105
God Stats
22W - 15L
1,647 SR
Queue Stats
183W - 159L
1,687 Elo+
Party 1
Team Averages
Level 108
1,635 SR
1,585 Elo+

VS

Team Averages
Level 138
1,652 SR
1,575 Elo+
Kukulkan
Kukulkan
AMCVII
Kukulkan
Level 148
God Stats
20W - 15L
1,544 SR
Queue Stats
113W - 114L
1,615 Elo+
Party 2
Yu Huang
Yu Huang
Aerrhynn
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,628 Elo+
Solo
Arachne
Arachne
Ashjiolnir
Arachne
Level 115
God Stats
12W - 9L
1,718 SR
Queue Stats
145W - 149L
1,545 Elo+
Solo
Horus
Horus
GSNaiZo
Horus
Level 149
God Stats
1W - 3L
1,769 SR
Queue Stats
137W - 135L
1,586 Elo+
Party 2
Lancelot
Lancelot
达拉崩吧斑得贝迪卜多比鲁翁丶
Lancelot
Level 155
God Stats
1W - 2L
1,728 SR
Queue Stats
102W - 105L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
11,157
531
10,456
15,615
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
Hephing
Ullr
20
7 / 1 / 4
12,806
610
9,270
11,015
4,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
11 / 2 / 9
13,405
638
21,686
21,731
20,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Freya
Wurst3298
Freya
18
3 / 4 / 10
11,064
527
11,230
20,339
8,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
benbrownsda
Bellona
15
4 / 5 / 4
9,853
469
10,231
21,545
17,194
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AMCVII
Kukulkan
17
2 / 4 / 5
10,926
520
17,760
10,848
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Aerrhynn
Yu Huang
16
2 / 5 / 2
10,398
495
7,460
15,810
7,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Ashjiolnir
Arachne
16
4 / 4 / 2
10,363
493
6,333
20,073
8,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
GSNaiZo
Horus
15
6 / 8 / 5
10,602
505
14,524
23,037
10,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 8 / 6
10,752
512
10,520
22,409
15,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
29
Kills
16
16
Deaths
29
32
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AMCVII
Kukulkan
2
4
5
1.13
L
Yu Huang
Aerrhynn
Yu Huang
2
5
2
0.6
L
Arachne
Ashjiolnir
Arachne
4
4
2
1.25
W
4
4
5
1.63
L
Horus
GSNaiZo
Horus
6
8
5
1.06
W
Ullr
Hephing
Ullr
7
1
4
9
W
11
2
9
7.75
W
Freya
Wurst3298
Freya
3
4
10
2
W
Bellona
benbrownsda
Bellona
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,873
Damage
56,597
90,245
Taken
92,177
58,318
Mitigated
45,956
30,473
Healing
19,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AMCVII
Kukulkan
17,760
1,324
0
1,187
10,848
4,951
1,010
4,150
6,607
99,362
0
L
Yu Huang
Aerrhynn
Yu Huang
7,460
2,120
0
3,998
15,810
7,042
168
2,174
13,602
81,994
0
L
Arachne
Ashjiolnir
Arachne
6,333
3,645
0
4,889
20,073
8,149
0
4,231
15,716
0
83,235
W
10,456
706
2,756
6,117
15,615
7,000
0
6,484
8,694
92,426
0
L
Horus
GSNaiZo
Horus
14,524
5,524
805
5,517
23,037
10,487
76
5,872
16,943
0
54,531
W
Ullr
Hephing
Ullr
9,270
4,021
0
2,667
11,015
4,988
2,613
2,150
8,779
0
121,345
W
21,686
3,013
0
9,620
21,731
20,766
0
5,971
15,114
0
91,776
W
Freya
Wurst3298
Freya
11,230
3,948
0
8,771
20,339
8,370
0
3,030
17,114
90,045
0
W
Bellona
benbrownsda
Bellona
10,231
1,962
0
542
21,545
17,194
225
8,568
12,664
0
53,993
L
10,520
1,734
0
3,199
22,409
15,327
890
4,758
17,623
6,466
68,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,285
Gold Earned
53,041
678
Minions Killed
615
0
Camps Cleared
0
2,146,209
Distance Traveled
1,996,094
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,926
520
166
8
0
399,938
8
L
Yu Huang
10,398
495
129
6
0
350,849
6
L
Arachne
10,363
493
127
6
0
415,226
3
W
Ra
11,157
531
184
9
0
435,850
6
L
Horus
10,602
505
55
3
0
396,096
6
W
Ullr
12,806
610
189
9
0
405,703
2
W
Mulan
13,405
638
143
7
0
456,057
5
W
Freya
11,064
527
108
5
0
411,815
7
W
Bellona
9,853
469
54
3
0
436,784
2
L
Lancelot
10,752
512
138
7
0
433,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role