Player Matchup

Raijin
Raijin
WANOUUW
Raijin
Level 132
God Stats
0W - 5L
1,470 SR
Queue Stats
374W - 315L
1,506 Elo+
Solo
Mulan
Mulan
acid-Fou92
Mulan
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,498 Elo+
Solo
Cupid
Cupid
freak-me-now
Cupid
Level 159
God Stats
47W - 30L
1,563 SR
Queue Stats
171W - 214L
1,496 Elo+
Solo
Team Averages
Level 120
1,511 SR
1,500 Elo+

VS

Team Averages
Level 122
1,609 SR
1,579 Elo+
Baron Samedi
Baron Samedi
A_Gamer_Cookie
Baron Samedi
Level 87
God Stats
53W - 36L
1,521 SR
Queue Stats
289W - 328L
1,450 Elo+
Solo
Camazotz
Camazotz
EST3V3Z_21
Camazotz
Level 128
God Stats
5W - 5L
1,710 SR
Queue Stats
234W - 135L
1,668 Elo+
Party 1
Horus
Horus
imPetuosoo---
Horus
Level 151
God Stats
17W - 11L
1,597 SR
Queue Stats
380W - 243L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
WANOUUW
Raijin
12
0 / 5 / 1
8,076
577
8,696
12,641
4,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
10
0 / 9 / 0
7,264
519
5,853
14,741
12,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 5 / 0
7,465
533
11,182
17,807
7,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A_Gamer_Cookie
Baron Samedi
16
7 / 0 / 12
10,652
761
16,554
10,523
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
EST3V3Z_21
Camazotz
15
9 / 0 / 8
10,500
750
17,197
20,111
15,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
3 / 1 / 15
9,451
675
7,813
14,218
9,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
0
Kills
19
19
Deaths
1
1
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
A_Gamer_Cookie
Baron Samedi
7
0
12
13
W
Camazotz
EST3V3Z_21
Camazotz
9
0
8
13
L
Raijin
WANOUUW
Raijin
0
5
1
0.1
L
Mulan
0
9
0
0
L
0
5
0
0
W
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,731
Damage
41,564
45,189
Taken
44,852
24,547
Mitigated
30,352
5,280
Healing
30,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
A_Gamer_Cookie
Baron Samedi
16,554
741
3,514
6,675
10,523
5,843
677
3,519
6,897
56,012
0
W
Camazotz
EST3V3Z_21
Camazotz
17,197
3,486
352
13,940
20,111
15,272
748
3,451
16,307
0
32,898
L
Raijin
WANOUUW
Raijin
8,696
882
0
250
12,641
4,811
0
3,261
8,983
33,253
0
L
Mulan
5,853
552
0
961
14,741
12,407
0
7,460
6,923
0
10,414
L
11,182
5,842
862
3,207
17,807
7,329
0
5,858
11,408
0
26,725
W
7,813
3,631
1,588
3,960
14,218
9,237
929
2,440
11,730
0
21,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,805
Gold Earned
30,603
99
Minions Killed
137
1
Camps Cleared
11
719,515
Distance Traveled
820,298
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,652
761
69
5
7
270,076
0
W
Camazotz
10,500
750
35
3
3
284,431
5
L
Raijin
8,076
577
66
5
0
227,500
1
L
Mulan
7,264
519
7
1
0
240,239
4
L
Cupid
7,465
533
26
2
1
251,776
0
W
Horus
9,451
675
33
2
1
265,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role