Player Matchup

Sol
Sol
CherryBearyy
Sol
Level 108
God Stats
2W - 4L
1,548 SR
Queue Stats
135W - 119L
1,485 Elo+
Party 2
Cernunnos
Cernunnos
FanaticBook9457
Cernunnos
Level 70
God Stats
6W - 7L
1,194 SR
Queue Stats
601W - 701L
1,392 Elo+
Solo
Atlas
Atlas
FlipFx
Atlas
Level 119
God Stats
3W - 1L
1,672 SR
Queue Stats
123W - 102L
1,485 Elo+
Party 2
Olorun
Olorun
GarnetofTime
Olorun
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Quick Rewindz
Thoth
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
354W - 395L
1,384 Elo+
Solo
Team Averages
Level 96
1,483 SR
1,449 Elo+

VS

Team Averages
Level 85
1,574 SR
1,414 Elo+
Sun Wukong
Sun Wukong
AchIistor
Sun Wukong
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Loki
Loki
BLOODTHRSTYSHARK
Loki
Level 65
God Stats
4W - 10L
1,364 SR
Queue Stats
176W - 205L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
ManiloTR
Nu Wa
Level 156
God Stats
5W - 5L
1,694 SR
Queue Stats
550W - 605L
1,560 Elo+
Solo
Olorun
Olorun
PatatjesAfgiete
Olorun
Level 128
God Stats
2W - 2L
1,811 SR
Queue Stats
244W - 257L
1,410 Elo+
Solo
Fafnir
Fafnir
callme1nsane_
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 232L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
20 / 1 / 14
15,997
941
33,980
22,910
12,334
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
FanaticBook9457
Cernunnos
16
5 / 5 / 19
11,491
676
13,224
12,534
6,031
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atlas
FlipFx
Atlas
19
1 / 3 / 29
12,742
750
15,017
23,557
31,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
18
5 / 6 / 19
12,124
713
15,495
17,948
10,472
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
5 / 3 / 26
11,995
706
14,561
10,440
5,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AchIistor
Sun Wukong
16
2 / 9 / 14
10,519
619
18,619
26,831
24,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
7 / 10 / 8
11,653
685
17,798
19,932
8,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
ManiloTR
Nu Wa
18
1 / 7 / 10
10,860
639
19,853
15,192
7,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 2 / 7
13,575
799
12,736
15,479
8,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 8 / 8
10,170
598
6,008
25,004
35,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
65
36
Kills
18
18
Deaths
36
107
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AchIistor
Sun Wukong
2
9
14
1
L
7
10
8
1.1
W
20
1
14
27
W
Cernunnos
FanaticBook9457
Cernunnos
5
5
19
2.9
W
Atlas
FlipFx
Atlas
1
3
29
5.17
W
Olorun
5
6
19
2.42
L
Nu Wa
ManiloTR
Nu Wa
1
7
10
0.86
L
8
2
7
5.75
W
5
3
26
6
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,277
Damage
75,014
87,389
Taken
102,438
65,694
Mitigated
84,957
37,933
Healing
28,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AchIistor
Sun Wukong
18,619
3,005
0
5,429
26,831
24,808
0
19,808
7,023
0
24,322
L
17,798
6,062
341
2,694
19,932
8,960
26
14,237
5,695
0
28,901
W
33,980
20,135
860
14,163
22,910
12,334
4,484
11,135
11,775
85,938
0
W
Cernunnos
FanaticBook9457
Cernunnos
13,224
4,720
2,614
2,161
12,534
6,031
975
4,896
7,638
0
27,517
W
Atlas
FlipFx
Atlas
15,017
6,480
755
4,914
23,557
31,439
420
9,218
14,339
37,052
0
W
Olorun
15,495
7,030
2,936
3,672
17,948
10,472
2,617
8,916
9,032
44,386
0
L
Nu Wa
ManiloTR
Nu Wa
19,853
6,533
991
1,874
15,192
7,132
1,549
10,915
4,277
32,721
0
L
12,736
5,531
4,295
8,860
15,479
8,684
2,649
13,142
2,337
54,873
0
W
14,561
2,571
3,958
1,900
10,440
5,418
1,456
4,432
6,008
31,167
0
L
6,008
2,253
799
3,053
25,004
35,373
175
20,951
4,053
12,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,349
Gold Earned
56,777
260
Minions Killed
158
0
Camps Cleared
0
1,425,401
Distance Traveled
1,410,107
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,519
619
13
1
0
290,661
0
L
Loki
11,653
685
21
1
0
249,433
0
W
Sol
15,997
941
100
6
0
303,042
0
W
Cernunnos
11,491
676
24
1
0
244,014
3
W
Atlas
12,742
750
36
2
0
301,242
0
W
Olorun
12,124
713
62
4
0
265,402
0
L
Nu Wa
10,860
639
34
2
0
270,816
1
L
Olorun
13,575
799
78
5
0
353,741
0
W
Thoth
11,995
706
38
2
0
311,701
2
L
Fafnir
10,170
598
12
1
0
245,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role