Player Matchup

Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Sekeiroji
Neith
Level 39
God Stats
23W - 29L
1,428 SR
Queue Stats
26W - 43L
1,336 Elo+
Solo
Osiris
Osiris
TheJoyfulNut
Osiris
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 50L
1,269 Elo+
Solo
Team Averages
Level 94
1,476 SR
1,368 Elo+

VS

Team Averages
Level 92
1,264 SR
1,349 Elo+
Baron Samedi
Baron Samedi
Evildeception93
Baron Samedi
Level 120
God Stats
4W - 3L
1,269 SR
Queue Stats
126W - 112L
1,430 Elo+
Solo
Lancelot
Lancelot
KingKeKi
Lancelot
Level 114
God Stats
9W - 8L
1,129 SR
Queue Stats
174W - 175L
1,333 Elo+
Solo
Danzaburou
Danzaburou
MazingerX69
Danzaburou
Level 43
God Stats
104W - 163L
1,393 SR
Queue Stats
138W - 242L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
7 / 1 / 4
13,717
762
16,379
13,874
6,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Sekeiroji
Neith
18
4 / 2 / 6
12,628
702
17,261
16,836
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
17
2 / 6 / 8
11,696
650
10,877
22,174
23,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Evildeception93
Baron Samedi
16
4 / 6 / 4
11,566
643
18,005
19,319
11,461
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
KingKeKi
Lancelot
17
5 / 4 / 3
12,113
673
12,978
17,499
9,291
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
MazingerX69
Danzaburou
16
0 / 3 / 7
10,995
611
13,867
18,120
8,710
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
13
Kills
9
9
Deaths
13
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
1
4
9
L
Baron Samedi
Evildeception93
Baron Samedi
4
6
4
1
L
Lancelot
KingKeKi
Lancelot
5
4
3
1.63
L
Danzaburou
MazingerX69
Danzaburou
0
3
7
1.17
W
Neith
Sekeiroji
Neith
4
2
6
3.5
W
Osiris
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,517
Damage
44,850
52,884
Taken
54,938
39,811
Mitigated
29,462
20,170
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
16,379
1,057
5,636
5,788
13,874
6,814
476
3,640
10,234
65,670
0
L
Baron Samedi
Evildeception93
Baron Samedi
18,005
2,230
1,223
5,016
19,319
11,461
0
5,372
13,541
57,399
0
L
Lancelot
KingKeKi
Lancelot
12,978
3,185
0
1,994
17,499
9,291
0
7,043
10,041
0
42,156
L
Danzaburou
MazingerX69
Danzaburou
13,867
3,631
0
4,229
18,120
8,710
0
4,692
13,017
0
50,974
W
Neith
Sekeiroji
Neith
17,261
7,199
916
5,813
16,836
9,408
1,820
6,476
10,360
0
45,668
W
Osiris
10,877
3,542
496
1,521
22,174
23,589
0
8,296
13,878
0
27,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,041
Gold Earned
34,674
214
Minions Killed
183
8
Camps Cleared
8
981,903
Distance Traveled
944,896
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,717
762
124
7
5
347,583
1
L
Baron Samedi
11,566
643
74
4
0
270,209
3
L
Lancelot
12,113
673
51
3
5
368,924
2
L
Danzaburou
10,995
611
58
3
3
305,763
5
W
Neith
12,628
702
55
3
2
315,755
5
W
Osiris
11,696
650
35
2
1
318,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role