Player Matchup

Horus
Horus
 
Horus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AtheistGod04
Thoth
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 86L
1,877 Elo+
Party 1
Serqet
Serqet
Babatuñde
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,877 Elo+
Party 1
The Morrigan
The Morrigan
Lavafall
The Morrigan
Level 128
God Stats
0W - 1L
1,273 SR
Queue Stats
7W - 8L
1,682 Elo+
Party 1
Apollo
Apollo
iiMaXx___
Apollo
Level 160
God Stats
0W - 1L
1,783 SR
Queue Stats
50W - 46L
1,463 Elo+
Solo
Team Averages
Level 83
1,511 SR
1,680 Elo+

VS

Team Averages
Level 82
1,518 SR
1,591 Elo+
Sun Wukong
Sun Wukong
DonPapa
Sun Wukong
Level 114
God Stats
3W - 0L
1,734 SR
Queue Stats
62W - 54L
1,615 Elo+
Party 2
Terra
Terra
GuślarzWiedział
Terra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,535 Elo+
Party 2
Ao Kuang
Ao Kuang
Lipałke
Ao Kuang
Level 136
God Stats
3W - 0L
1,469 SR
Queue Stats
168W - 122L
1,658 Elo+
Party 2
Scylla
Scylla
Rybokula2
Scylla
Level 27
God Stats
3W - 2L
1,612 SR
Queue Stats
64W - 43L
1,603 Elo+
Party 2
Lancelot
Lancelot
WaiseBeule56701
Lancelot
Level 27
God Stats
2W - 7L
1,277 SR
Queue Stats
487W - 440L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
2 / 8 / 7
9,689
646
7,310
24,456
19,265
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 8 / 6
9,715
648
10,607
14,240
5,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
Babatuñde
Serqet
16
3 / 6 / 4
9,800
653
10,664
16,769
18,742
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Lavafall
The Morrigan
18
2 / 7 / 6
10,910
727
18,261
10,285
4,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
iiMaXx___
Apollo
16
3 / 7 / 6
10,517
701
23,410
18,475
8,739
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DonPapa
Sun Wukong
20
7 / 2 / 22
11,851
790
17,939
26,493
19,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 17
10,810
721
3,908
22,855
31,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Lipałke
Ao Kuang
19
12 / 4 / 12
11,567
771
14,087
16,810
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Rybokula2
Scylla
20
7 / 2 / 18
12,270
818
19,852
16,909
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
18
9 / 3 / 15
11,491
766
16,922
18,215
10,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
120
11
Kills
36
36
Deaths
14
29
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
8
7
0.69
L
1
8
6
0.5
L
Serqet
Babatuñde
Serqet
3
6
4
0.83
W
Sun Wukong
DonPapa
Sun Wukong
7
2
22
9
W
1
3
17
3.17
L
The Morrigan
Lavafall
The Morrigan
2
7
6
0.71
W
Ao Kuang
Lipałke
Ao Kuang
12
4
12
4.5
W
Scylla
Rybokula2
Scylla
7
2
18
8
W
Lancelot
9
3
15
5.5
L
Apollo
iiMaXx___
Apollo
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,252
Damage
72,708
84,225
Taken
101,282
57,147
Mitigated
77,392
20,266
Healing
38,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
7,310
2,224
2,734
6,173
24,456
19,265
45
11,263
13,193
0
12,410
L
10,607
833
159
170
14,240
5,784
1,429
3,744
10,496
23,092
0
L
Serqet
Babatuñde
Serqet
10,664
1,845
2,499
1,821
16,769
18,742
312
7,985
8,784
374
11,280
W
Sun Wukong
DonPapa
Sun Wukong
17,939
2,822
2,940
6,417
26,493
19,726
2,308
5,389
20,576
0
35,368
W
3,908
746
8,067
5,811
22,855
31,008
552
5,826
16,789
8,821
0
L
The Morrigan
Lavafall
The Morrigan
18,261
787
479
902
10,285
4,617
998
4,809
4,638
43,467
0
W
Ao Kuang
Lipałke
Ao Kuang
14,087
2,662
1,518
4,086
16,810
8,608
2,065
5,206
11,180
23,586
0
W
Scylla
Rybokula2
Scylla
19,852
1,518
1,117
1,282
16,909
7,865
2,378
8,755
7,742
66,092
0
W
Lancelot
16,922
2,415
2,405
4,391
18,215
10,185
1,758
4,066
14,019
0
32,834
L
Apollo
iiMaXx___
Apollo
23,410
13,542
1,421
3,908
18,475
8,739
2,097
9,266
9,209
0
43,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,631
Gold Earned
57,989
141
Minions Killed
162
0
Camps Cleared
0
1,216,367
Distance Traveled
1,392,108
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,689
646
6
0
0
255,172
0
L
Thoth
9,715
648
22
1
0
228,944
0
L
Serqet
9,800
653
5
0
0
283,185
3
W
Sun Wukong
11,851
790
32
2
0
298,452
2
W
Terra
10,810
721
2
0
0
285,877
2
L
The Morrigan
10,910
727
64
4
0
226,306
0
W
Ao Kuang
11,567
771
10
1
0
249,721
1
W
Scylla
12,270
818
92
6
0
269,499
0
W
Lancelot
11,491
766
26
2
0
288,559
0
L
Apollo
10,517
701
44
3
0
222,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role