Player Matchup

Lancelot
Lancelot
Damec_
Lancelot
Level 119
God Stats
2W - 2L
1,715 SR
Queue Stats
6W - 5L
1,663 Elo+
Solo
Hel
Hel
Faster_Flame
Hel
Level 68
God Stats
41W - 39L
1,528 SR
Queue Stats
714W - 725L
1,551 Elo+
Solo
Mercury
Mercury
aradd007
Mercury
Level 141
God Stats
34W - 27L
1,573 SR
Queue Stats
316W - 306L
1,555 Elo+
Solo
Ares
Ares
cesargutih
Ares
Level 137
God Stats
2W - 0L
1,517 SR
Queue Stats
5W - 2L
1,727 Elo+
Solo
Chaac
Chaac
grimmripper0
Chaac
Level 109
God Stats
4W - 4L
1,658 SR
Queue Stats
128W - 120L
1,531 Elo+
Solo
Team Averages
Level 115
1,598 SR
1,605 Elo+

VS

Team Averages
Level 114
1,708 SR
1,504 Elo+
Ra
Ra
MUTUMBU96
Ra
Level 144
God Stats
2W - 2L
1,654 SR
Queue Stats
741W - 721L
1,547 Elo+
Party 1
He Bo
He Bo
SADES_Neon
He Bo
Level 68
God Stats
3W - 1L
1,751 SR
Queue Stats
381W - 408L
1,401 Elo+
Solo
Izanami
Izanami
X_HugHziE_X
Izanami
Level 125
God Stats
3W - 2L
1,701 SR
Queue Stats
118W - 105L
1,514 Elo+
Solo
Sylvanus
Sylvanus
jalaamo42
Sylvanus
Level 108
God Stats
15W - 7L
1,933 SR
Queue Stats
217W - 203L
1,550 Elo+
Party 1
Lancelot
Lancelot
taker1990
Lancelot
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
418W - 433L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Damec_
Lancelot
10
1 / 0 / 1
5,577
507
3,420
6,099
1,951
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 0 / 1
5,572
507
4,687
5,416
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
aradd007
Mercury
11
4 / 0 / 3
6,707
610
4,623
7,932
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 1
5,375
489
4,750
8,271
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 0 / 3
6,664
606
8,071
9,181
4,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,176
471
5,885
7,325
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
10
0 / 2 / 0
5,274
479
3,387
7,943
2,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
X_HugHziE_X
Izanami
10
0 / 2 / 0
5,675
516
3,749
6,436
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
jalaamo42
Sylvanus
9
0 / 1 / 0
5,524
502
2,853
6,808
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lancelot
taker1990
Lancelot
9
0 / 3 / 0
5,303
482
4,572
9,374
3,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
10
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Damec_
Lancelot
1
0
1
1.5
W
1
0
1
1.5
L
0
2
0
0
L
He Bo
0
2
0
0
L
Izanami
X_HugHziE_X
Izanami
0
2
0
0
W
Mercury
aradd007
Mercury
4
0
3
5.5
W
1
0
1
1.5
W
3
0
3
4.5
L
Sylvanus
jalaamo42
Sylvanus
0
1
0
0
L
Lancelot
taker1990
Lancelot
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,551
Damage
20,446
36,899
Taken
37,886
18,038
Mitigated
16,795
13,904
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Damec_
Lancelot
3,420
952
0
500
6,099
1,951
0
707
5,392
0
32,100
W
4,687
706
1,612
2,819
5,416
2,396
50
4,096
1,320
45,444
0
L
5,885
719
513
919
7,325
3,388
0
4,064
3,261
45,888
0
L
He Bo
3,387
542
0
2,238
7,943
2,368
0
1,047
6,896
31,603
0
L
Izanami
X_HugHziE_X
Izanami
3,749
2,867
0
1,894
6,436
2,040
0
235
6,201
0
55,454
W
Mercury
aradd007
Mercury
4,623
2,079
0
500
7,932
3,013
0
2,665
5,267
0
49,887
W
4,750
70
0
2,938
8,271
5,835
0
2,909
5,362
16,951
0
W
8,071
1,421
0
5,535
9,181
4,843
0
1,748
7,433
0
47,008
L
Sylvanus
jalaamo42
Sylvanus
2,853
643
1,609
2,905
6,808
5,493
0
3,423
3,385
12,704
0
L
Lancelot
taker1990
Lancelot
4,572
1,307
0
1,911
9,374
3,506
0
668
8,706
0
31,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
26,952
340
Minions Killed
306
0
Camps Cleared
0
1,098,270
Distance Traveled
985,052
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,577
507
79
7
0
223,364
1
W
Hel
5,572
507
73
7
0
196,312
0
L
Ra
5,176
471
84
8
0
205,713
1
L
He Bo
5,274
479
62
6
0
199,516
0
L
Izanami
5,675
516
96
9
0
175,663
3
W
Mercury
6,707
610
87
8
0
249,913
0
W
Ares
5,375
489
19
2
0
206,305
2
W
Chaac
6,664
606
82
7
0
222,376
3
L
Sylvanus
5,524
502
18
2
0
188,894
3
L
Lancelot
5,303
482
46
4
0
215,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role