Player Matchup

Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
AtaAnton
Achilles
Level 23
God Stats
1W - 1L
1,283 SR
Queue Stats
14W - 20L
1,405 Elo+
Solo
Nemesis
Nemesis
M4rcel0deR3bell0
Nemesis
Level 142
God Stats
7W - 9L
1,536 SR
Queue Stats
197W - 214L
1,504 Elo+
Solo
Thoth
Thoth
NeedWife
Thoth
Level 24
God Stats
5W - 7L
1,854 SR
Queue Stats
269W - 274L
1,478 Elo+
Solo
Fenrir
Fenrir
Rynkar
Fenrir
Level 109
God Stats
4W - 3L
1,691 SR
Queue Stats
170W - 148L
1,508 Elo+
Solo
Team Averages
Level 91
1,573 SR
1,479 Elo+

VS

Team Averages
Level 45
1,546 SR
1,542 Elo+
Yu Huang
Yu Huang
Espartacus488
Yu Huang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,645 Elo+
Party 1
Neith
Neith
MrBlueSky_27
Neith
Level 28
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Xx_19LuKaS95_xX
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,440 Elo+
Solo
Serqet
Serqet
cozyi
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,418 Elo+
Solo
Cerberus
Cerberus
fermotril
Cerberus
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
6 / 4 / 17
11,634
776
17,216
13,757
6,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
AtaAnton
Achilles
18
9 / 2 / 18
12,469
831
16,898
23,136
27,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 3 / 19
11,938
796
18,285
13,424
6,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
NeedWife
Thoth
20
11 / 1 / 19
14,047
936
23,454
9,700
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Rynkar
Fenrir
16
2 / 4 / 18
10,559
704
8,214
11,645
6,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Espartacus488
Yu Huang
17
1 / 7 / 9
9,891
659
13,596
15,386
7,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 8 / 7
11,146
743
13,266
20,574
10,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Xx_19LuKaS95_xX
Amaterasu
19
6 / 5 / 5
12,320
821
10,870
20,760
12,995
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
cozyi
Serqet
16
4 / 8 / 5
9,279
619
7,846
17,309
15,262
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
fermotril
Cerberus
17
0 / 7 / 7
9,791
653
9,379
23,562
19,294
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
47
35
Kills
14
14
Deaths
35
91
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
4
17
3.63
W
Achilles
AtaAnton
Achilles
9
2
18
9
L
Yu Huang
Espartacus488
Yu Huang
1
7
9
0.79
W
7
3
19
5.5
L
3
8
7
0.81
W
Thoth
NeedWife
Thoth
11
1
19
20.5
W
Fenrir
Rynkar
Fenrir
2
4
18
2.75
L
Amaterasu
Xx_19LuKaS95_xX
Amaterasu
6
5
5
1.7
L
Serqet
cozyi
Serqet
4
8
5
0.81
L
Cerberus
fermotril
Cerberus
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,067
Damage
54,957
71,662
Taken
97,591
51,673
Mitigated
65,434
30,219
Healing
26,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
17,216
9,067
1,490
2,541
13,757
6,715
4,846
3,067
10,512
0
37,256
W
Achilles
AtaAnton
Achilles
16,898
4,459
2,279
6,114
23,136
27,448
552
8,133
13,544
0
24,743
L
Yu Huang
Espartacus488
Yu Huang
13,596
2,733
918
2,432
15,386
7,050
901
4,245
11,141
36,799
0
W
18,285
5,953
3,620
3,922
13,424
6,456
1,109
5,320
7,348
0
27,883
L
13,266
2,672
426
5,764
20,574
10,833
361
5,984
14,590
118
23,022
W
Thoth
NeedWife
Thoth
23,454
382
2,357
4,363
9,700
4,462
1,125
2,191
6,753
63,265
0
W
Fenrir
Rynkar
Fenrir
8,214
1,850
2,099
1,434
11,645
6,592
1,295
3,233
7,857
134
17,426
L
Amaterasu
Xx_19LuKaS95_xX
Amaterasu
10,870
3,916
2,962
7,503
20,760
12,995
490
4,362
16,398
0
20,914
L
Serqet
cozyi
Serqet
7,846
1,599
125
637
17,309
15,262
0
4,518
12,791
0
9,153
L
Cerberus
fermotril
Cerberus
9,379
853
1,048
4,333
23,562
19,294
0
4,367
19,195
26,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,647
Gold Earned
52,427
167
Minions Killed
151
0
Camps Cleared
0
1,500,433
Distance Traveled
1,290,710
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,634
776
51
3
0
260,319
6
W
Achilles
12,469
831
16
1
0
306,770
1
L
Yu Huang
9,891
659
53
4
0
235,388
0
W
Nemesis
11,938
796
15
1
0
345,244
0
L
Neith
11,146
743
31
2
0
238,694
0
W
Thoth
14,047
936
72
5
0
289,822
3
W
Fenrir
10,559
704
13
1
0
298,278
5
L
Amaterasu
12,320
821
17
1
0
291,635
1
L
Serqet
9,279
619
8
1
0
273,567
1
L
Cerberus
9,791
653
42
3
0
251,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role