Player Matchup

Chernobog
Chernobog
Liggs691590
Chernobog
Level 153
God Stats
3W - 2L
1,722 SR
Queue Stats
248W - 259L
1,483 Elo+
Solo
Izanami
Izanami
Luridic
Izanami
Level 129
God Stats
4W - 5L
1,716 SR
Queue Stats
320W - 337L
1,519 Elo+
Solo
Jing Wei
Jing Wei
OMUTZ
Jing Wei
Level 146
God Stats
1W - 5L
1,071 SR
Queue Stats
576W - 595L
1,544 Elo+
Solo
Kuzenbo
Kuzenbo
Oumor
Kuzenbo
Level 129
God Stats
3W - 4L
1,327 SR
Queue Stats
224W - 207L
1,605 Elo+
Solo
Skadi
Skadi
ebone0811
Skadi
Level 143
God Stats
3W - 1L
1,425 SR
Queue Stats
131W - 114L
1,492 Elo+
Solo
Team Averages
Level 140
1,452 SR
1,529 Elo+

VS

Team Averages
Level 115
1,429 SR
1,489 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChiefDoge14
Hou Yi
Level 157
God Stats
0W - 2L
1,136 SR
Queue Stats
99W - 60L
1,716 Elo+
Solo
Kumbhakarna
Kumbhakarna
HittokiriShinobi
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,042 Elo+
Solo
Sol
Sol
SaVagEICiViLiTi
Sol
Level 129
God Stats
2W - 6L
1,272 SR
Queue Stats
240W - 243L
1,531 Elo+
Solo
Eset
Eset
TallWhiteMan
Eset
Level 149
God Stats
7W - 3L
1,739 SR
Queue Stats
562W - 562L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Liggs691590
Chernobog
18
5 / 4 / 8
11,294
807
12,246
16,567
9,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Luridic
Izanami
19
5 / 5 / 8
11,614
830
12,537
15,699
7,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
OMUTZ
Jing Wei
20
7 / 3 / 9
11,912
851
16,945
15,011
7,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kuzenbo
Oumor
Kuzenbo
17
1 / 2 / 12
10,711
765
7,968
22,188
33,466
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Skadi
ebone0811
Skadi
17
3 / 6 / 14
10,831
774
16,926
17,194
8,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 4 / 8
10,475
748
16,894
13,636
7,804
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
17
1 / 4 / 15
10,043
717
16,305
14,506
7,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
HittokiriShinobi
Kumbhakarna
14
1 / 6 / 11
9,783
699
3,253
15,942
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
8 / 3 / 10
11,436
817
17,253
14,034
6,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 4
11,240
803
19,255
13,969
7,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
67
21
Kills
19
20
Deaths
21
51
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
4
8
2
L
Hou Yi
1
4
15
2.13
L
Kumbhakarna
HittokiriShinobi
Kumbhakarna
1
6
11
1.08
W
Chernobog
Liggs691590
Chernobog
5
4
8
2.25
W
Izanami
Luridic
Izanami
5
5
8
1.8
W
Jing Wei
OMUTZ
Jing Wei
7
3
9
3.83
W
Kuzenbo
Oumor
Kuzenbo
1
2
12
3.5
L
8
3
10
4.33
L
5
4
4
1.75
W
Skadi
ebone0811
Skadi
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,622
Damage
72,960
86,659
Taken
72,087
66,677
Mitigated
47,645
29,482
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
16,894
5,441
2,116
2,298
13,636
7,804
507
2,117
11,519
0
30,322
L
Hou Yi
16,305
7,493
818
2,889
14,506
7,569
1,272
972
13,534
0
29,605
L
Kumbhakarna
HittokiriShinobi
Kumbhakarna
3,253
282
258
866
15,942
18,008
81
461
15,481
9,981
0
W
Chernobog
Liggs691590
Chernobog
12,246
4,894
3,303
4,133
16,567
9,322
2,516
7,663
8,904
0
29,835
W
Izanami
Luridic
Izanami
12,537
7,978
1,463
2,229
15,699
7,962
2,616
7,979
7,720
0
40,006
W
Jing Wei
OMUTZ
Jing Wei
16,945
8,977
3,664
2,873
15,011
7,856
742
5,739
9,272
0
30,993
W
Kuzenbo
Oumor
Kuzenbo
7,968
2,182
2,548
4,020
22,188
33,466
55
9,952
12,236
15,346
0
L
17,253
6,767
1,635
6,011
14,034
6,822
3,454
2,447
11,587
39,113
0
L
19,255
632
2,137
2,572
13,969
7,442
360
1,971
11,998
38,139
0
W
Skadi
ebone0811
Skadi
16,926
6,318
3,071
2,178
17,194
8,071
2,385
8,428
8,766
0
31,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
52,977
169
Minions Killed
178
0
Camps Cleared
0
1,313,267
Distance Traveled
1,166,674
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,475
748
47
3
0
235,058
0
L
Hou Yi
10,043
717
26
2
0
202,201
4
L
Kumbhakarna
9,783
699
9
1
0
219,768
2
W
Chernobog
11,294
807
46
3
0
251,738
0
W
Izanami
11,614
830
66
5
0
250,742
3
W
Jing Wei
11,912
851
15
1
0
280,129
0
W
Kuzenbo
10,711
765
17
1
0
284,601
0
L
Sol
11,436
817
38
3
0
253,482
1
L
Eset
11,240
803
58
4
0
256,165
3
W
Skadi
10,831
774
25
2
0
246,057
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role