Player Matchup

Lancelot
Lancelot
JJellie
Lancelot
Level 129
God Stats
3W - 1L
1,943 SR
Queue Stats
101W - 70L
1,641 Elo+
Party 2
Terra
Terra
MurderFaece
Terra
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 44L
1,651 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
joloxt
Morgan Le Fay
Level 44
God Stats
7W - 4L
1,636 SR
Queue Stats
16W - 16L
1,520 Elo+
Party 2
Team Averages
Level 100
1,693 SR
1,604 Elo+

VS

Team Averages
Level 89
1,525 SR
1,455 Elo+
Hachiman
Hachiman
Smazi
Hachiman
Level 104
God Stats
209W - 222L
1,434 SR
Queue Stats
256W - 284L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ViRoStVa
Morgan Le Fay
Level 41
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 6L
1,552 Elo+
Party 1
Thanatos
Thanatos
Zarathos13Rus
Thanatos
Level 123
God Stats
11W - 20L
1,430 SR
Queue Stats
115W - 149L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JJellie
Lancelot
12
8 / 2 / 2
7,822
978
8,258
7,435
2,836
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 1 / 6
6,535
817
2,723
8,516
8,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
joloxt
Morgan Le Fay
11
1 / 1 / 5
6,524
816
4,906
6,235
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Smazi
Hachiman
5
0 / 2 / 0
4,828
604
686
2,144
723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
ViRoStVa
Morgan Le Fay
10
2 / 3 / 2
6,248
781
7,238
7,205
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Zarathos13Rus
Thanatos
11
2 / 5 / 2
6,500
813
4,980
9,403
5,006
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
10
Kills
4
4
Deaths
10
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Lancelot
JJellie
Lancelot
8
2
2
4.5
W
1
1
6
4
L
Hachiman
Smazi
Hachiman
0
2
0
0
L
Morgan Le Fay
ViRoStVa
Morgan Le Fay
2
3
2
1
L
Thanatos
Zarathos13Rus
Thanatos
2
5
2
0.6
W
Morgan Le Fay
joloxt
Morgan Le Fay
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,887
Damage
12,904
22,186
Taken
18,752
13,659
Mitigated
9,102
5,390
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
JJellie
Lancelot
8,258
2,478
0
974
7,435
2,836
783
1,698
5,737
0
19,463
W
2,723
653
1,004
1,773
8,516
8,451
225
3,439
5,077
14,896
0
L
Hachiman
Smazi
Hachiman
686
498
0
207
2,144
723
0
1,071
1,073
0
1,504
L
Morgan Le Fay
ViRoStVa
Morgan Le Fay
7,238
201
0
128
7,205
3,373
0
3,117
4,088
16,128
0
L
Thanatos
Zarathos13Rus
Thanatos
4,980
1,418
61
4,298
9,403
5,006
0
4,047
5,356
0
13,328
W
Morgan Le Fay
joloxt
Morgan Le Fay
4,906
435
0
1,639
6,235
2,372
975
2,518
3,717
18,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,881
Gold Earned
17,576
90
Minions Killed
35
7
Camps Cleared
1
478,726
Distance Traveled
281,192
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,822
978
39
5
5
173,483
1
W
Terra
6,535
817
30
4
2
165,504
2
L
Hachiman
4,828
604
3
0
0
27,475
0
L
Morgan Le Fay
6,248
781
16
2
1
130,558
0
L
Thanatos
6,500
813
16
2
0
123,159
2
W
Morgan Le Fay
6,524
816
21
3
0
139,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role