Player Matchup

Lancelot
Lancelot
BentEmperor3561
Lancelot
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,226 Elo+
Party 1
Kali
Kali
CBTSepie
Kali
Level 117
God Stats
2W - 4L
1,541 SR
Queue Stats
74W - 77L
1,501 Elo+
Party 1
Janus
Janus
ScumbagSociety
Janus
Level 152
God Stats
16W - 18L
1,219 SR
Queue Stats
461W - 523L
1,393 Elo+
Party 1
Cerberus
Cerberus
YourMurderotica
Cerberus
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
224W - 272L
1,363 Elo+
Party 1
Zeus
Zeus
zombie_slayahh
Zeus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,305 Elo+
Solo
Team Averages
Level 75
1,452 SR
1,358 Elo+

VS

Team Averages
Level 19
1,500 SR
1,428 Elo+
Susano
Susano
 
Susano
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BadKant
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 160L
1,484 Elo+
Solo
Ravana
Ravana
XIIIAsuraXXII
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,366 Elo+
Solo
Sobek
Sobek
spacejame3005
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 36L
1,289 Elo+
Party 2
Merlin
Merlin
vita_severa
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 7 / 13
10,198
680
4,832
20,709
15,209
Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
18
12 / 4 / 13
12,559
837
16,747
25,333
16,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 0 / 15
12,201
813
23,309
7,319
3,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
19
4 / 3 / 22
11,978
799
9,130
32,911
32,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
12 / 3 / 13
12,768
851
25,021
10,978
4,492
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
5 / 6 / 6
10,443
696
12,407
15,470
7,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
BadKant
Janus
16
3 / 9 / 5
10,130
675
20,016
15,004
6,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 7 / 7
10,116
674
18,380
20,615
14,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

18
2 / 8 / 10
10,285
686
13,192
22,643
16,449
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
14
0 / 9 / 5
8,452
563
1,597
11,932
4,914

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
49
39
Kills
16
17
Deaths
39
76
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
6
6
1.33
L
Janus
BadKant
Janus
3
9
5
0.61
W
Lancelot
3
7
13
1.36
W
Kali
12
4
13
4.63
W
8
0
15
15.5
L
6
7
7
1.36
W
Cerberus
4
3
22
5
L
2
8
10
0.88
L
Merlin
0
9
5
0.28
W
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,039
Damage
65,592
97,250
Taken
85,664
72,201
Mitigated
49,217
46,256
Healing
17,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
12,407
1,302
1,482
1,403
15,470
7,398
0
9,875
5,595
0
30,092
L
Janus
BadKant
Janus
20,016
1,975
763
1,656
15,004
6,244
0
10,618
4,386
34,696
0
W
Lancelot
4,832
1,533
1,151
4,157
20,709
15,209
527
6,807
13,630
0
7,663
W
Kali
16,747
8,902
1,539
13,082
25,333
16,893
122
8,363
16,621
0
27,823
W
23,309
1,121
3,951
3,115
7,319
3,293
1,187
2,646
4,632
51,380
0
L
18,380
5,597
498
6,848
20,615
14,212
0
11,741
8,874
0
25,266
W
Cerberus
9,130
783
965
16,621
32,911
32,314
398
12,182
20,329
19,977
0
L
13,192
1,295
858
3,975
22,643
16,449
0
17,775
4,868
24,015
0
L
Merlin
1,597
1,061
0
0
11,932
4,914
0
7,451
4,481
6,704
0
W
25,021
6,109
709
966
10,978
4,492
2,875
4,807
5,952
45,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,704
Gold Earned
49,426
168
Minions Killed
121
0
Camps Cleared
0
1,452,089
Distance Traveled
1,223,878
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,443
696
36
2
0
270,637
0
L
Janus
10,130
675
32
2
0
241,881
2
W
Lancelot
10,198
680
5
0
0
275,189
0
W
Kali
12,559
837
11
1
0
315,619
0
W
Janus
12,201
813
73
5
0
323,304
5
L
Ravana
10,116
674
20
1
0
265,550
0
W
Cerberus
11,978
799
26
2
0
292,045
0
L
Sobek
10,285
686
26
2
0
266,151
0
L
Merlin
8,452
563
7
0
0
179,659
3
W
Zeus
12,768
851
53
4
0
245,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role