Player Matchup

Lancelot
Lancelot
JustJP
Lancelot
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
654W - 638L
1,551 Elo+
Solo
Artemis
Artemis
Phr8singBoom
Artemis
Level 102
God Stats
2W - 0L
1,665 SR
Queue Stats
194W - 181L
1,343 Elo+
Solo
Hel
Hel
legolas3869
Hel
Level 106
God Stats
1W - 2L
1,270 SR
Queue Stats
183W - 186L
1,445 Elo+
Solo
Chiron
Chiron
loudwis
Chiron
Level 59
God Stats
2W - 3L
1,500 SR
Queue Stats
61W - 85L
1,334 Elo+
Solo
Ymir
Ymir
pablogp9894
Ymir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 211L
1,590 Elo+
Solo
Team Averages
Level 114
1,487 SR
1,453 Elo+

VS

Team Averages
Level 113
1,459 SR
1,520 Elo+
Discordia
Discordia
 
Discordia
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
InfiniteInferno
Scylla
Level 94
God Stats
4W - 7L
1,469 SR
Queue Stats
412W - 382L
1,506 Elo+
Party 1
Hel
Hel
KoobaKin
Hel
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,620 Elo+
Solo
Loki
Loki
McCociner69
Loki
Level 116
God Stats
12W - 11L
1,477 SR
Queue Stats
292W - 262L
1,480 Elo+
Party 1
Baba Yaga
Baba Yaga
ScaryDarry
Baba Yaga
Level 87
God Stats
3W - 4L
1,349 SR
Queue Stats
268W - 268L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
JustJP
Lancelot
20
11 / 2 / 16
14,685
734
31,110
27,805
38,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Phr8singBoom
Artemis
20
4 / 4 / 14
13,191
660
19,499
21,849
12,321
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 6 / 11
13,417
671
12,673
25,162
16,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
loudwis
Chiron
20
6 / 6 / 13
13,383
669
17,493
25,917
15,001
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
1 / 3 / 22
12,904
645
15,356
36,531
52,748
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
6 / 6 / 10
13,445
672
25,681
20,702
11,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
5 / 6 / 12
13,586
679
28,206
17,293
9,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 4 / 11
11,449
572
7,797
20,521
18,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 8 / 11
14,110
706
22,947
24,374
30,585
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
ScaryDarry
Baba Yaga
19
2 / 4 / 15
12,693
635
22,888
26,815
36,027
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
80
28
Kills
21
21
Deaths
28
76
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
6
6
10
1.83
L
5
6
12
1.83
W
Lancelot
JustJP
Lancelot
11
2
16
9.5
L
0
4
11
1.38
L
8
8
11
1.69
W
Artemis
Phr8singBoom
Artemis
4
4
14
2.75
L
Baba Yaga
ScaryDarry
Baba Yaga
2
4
15
2.38
W
6
6
11
1.92
W
Chiron
loudwis
Chiron
6
6
13
2.08
W
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,131
Damage
107,519
137,264
Taken
109,705
134,622
Mitigated
105,672
77,589
Healing
50,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
25,681
3,180
651
1,856
20,702
11,768
2,058
4,082
16,620
48,029
0
L
28,206
718
1,715
1,110
17,293
9,239
2,796
5,551
11,742
48,735
0
W
Lancelot
JustJP
Lancelot
31,110
5,528
6,278
3,698
27,805
38,015
622
12,822
14,694
0
53,419
L
7,797
221
20,429
10,657
20,521
18,053
511
4,255
16,266
16,871
0
L
22,947
3,774
1,603
4,315
24,374
30,585
1,698
7,897
16,477
0
38,270
W
Artemis
Phr8singBoom
Artemis
19,499
4,929
6,265
4,108
21,849
12,321
4,375
15,001
6,574
0
43,637
L
Baba Yaga
ScaryDarry
Baba Yaga
22,888
1,385
1,000
7,168
26,815
36,027
1,122
6,244
20,571
51,788
0
W
12,673
2,650
26,599
10,761
25,162
16,537
1,499
19,097
5,779
35,414
0
W
Chiron
loudwis
Chiron
17,493
4,005
6,607
6,152
25,917
15,001
2,230
17,766
7,949
0
42,335
W
15,356
1,988
2,712
4,409
36,531
52,748
780
18,443
17,696
34,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,580
Gold Earned
65,283
214
Minions Killed
177
0
Camps Cleared
0
1,874,538
Distance Traveled
1,736,283
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,445
672
46
2
0
277,075
1
L
Scylla
13,586
679
58
3
0
365,770
0
W
Lancelot
14,685
734
48
2
0
453,681
0
L
Hel
11,449
572
14
1
0
395,946
6
L
Loki
14,110
706
15
1
0
327,153
0
W
Artemis
13,191
660
43
2
0
368,245
1
L
Baba Yaga
12,693
635
44
2
0
370,339
5
W
Hel
13,417
671
43
2
0
351,347
0
W
Chiron
13,383
669
45
2
0
366,650
0
W
Ymir
12,904
645
35
2
0
334,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role