Player Matchup

Discordia
Discordia
CrAzY_sx4
Discordia
Level 83
God Stats
9W - 3L
1,782 SR
Queue Stats
95W - 96L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
Emilchristiandye
Cthulhu
Level 86
God Stats
4W - 0L
1,707 SR
Queue Stats
80W - 60L
1,570 Elo+
Party 1
Lancelot
Lancelot
Hermanico_Ethan
Lancelot
Level 128
God Stats
19W - 14L
1,502 SR
Queue Stats
184W - 165L
1,501 Elo+
Party 2
Shiva
Shiva
MaLcOmX16
Shiva
Level 107
God Stats
49W - 47L
1,424 SR
Queue Stats
175W - 232L
1,333 Elo+
Solo
Medusa
Medusa
OliverBerg
Medusa
Level 116
God Stats
1W - 1L
1,843 SR
Queue Stats
158W - 102L
1,604 Elo+
Party 1
Team Averages
Level 104
1,652 SR
1,505 Elo+

VS

Team Averages
Level 98
1,477 SR
1,569 Elo+
Eset
Eset
Anniibunny
Eset
Level 160
God Stats
9W - 14L
1,471 SR
Queue Stats
389W - 359L
1,454 Elo+
Party 3
Xing Tian
Xing Tian
Kerzly
Xing Tian
Level 150
God Stats
8W - 9L
1,484 SR
Queue Stats
746W - 694L
1,490 Elo+
Party 3
Lancelot
Lancelot
Nerothighs9581
Lancelot
Level 128
God Stats
8W - 5L
1,715 SR
Queue Stats
279W - 185L
1,616 Elo+
Party 4
Thanatos
Thanatos
Titan_Deimi1
Thanatos
Level 27
God Stats
8W - 4L
1,231 SR
Queue Stats
338W - 235L
1,539 Elo+
Party 4
Hachiman
Hachiman
xXSnoW295Xx
Hachiman
Level 26
God Stats
1W - 2L
1,482 SR
Queue Stats
2W - 2L
1,743 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CrAzY_sx4
Discordia
17
0 / 2 / 11
11,022
525
9,866
10,540
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 0 / 7
11,393
543
15,853
21,560
25,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
19
8 / 0 / 4
11,908
567
11,577
14,641
7,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
MaLcOmX16
Shiva
19
2 / 2 / 0
11,893
566
6,290
22,337
19,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
OliverBerg
Medusa
18
8 / 2 / 4
11,014
524
24,956
15,839
7,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
9,452
450
7,830
17,275
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
Kerzly
Xing Tian
14
1 / 1 / 1
8,611
410
10,464
25,486
27,277
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lancelot
18
1 / 2 / 1
11,385
542
17,721
13,333
11,410
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
Titan_Deimi1
Thanatos
15
3 / 5 / 0
9,540
454
9,282
23,351
9,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
xXSnoW295Xx
Hachiman
14
0 / 6 / 2
8,104
386
6,024
19,025
7,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
22
Kills
6
6
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
Discordia
CrAzY_sx4
Discordia
0
2
11
2.75
W
4
0
7
7.5
W
Lancelot
8
0
4
10
L
Xing Tian
Kerzly
Xing Tian
1
1
1
1.5
W
Shiva
MaLcOmX16
Shiva
2
2
0
1
L
Lancelot
1
2
1
0.75
W
Medusa
OliverBerg
Medusa
8
2
4
5
L
Thanatos
Titan_Deimi1
Thanatos
3
5
0
0.6
L
Hachiman
xXSnoW295Xx
Hachiman
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,542
Damage
51,321
84,917
Taken
98,470
64,136
Mitigated
63,517
35,768
Healing
36,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,830
524
146
4,745
17,275
7,569
0
6,679
10,596
77,009
0
W
Discordia
CrAzY_sx4
Discordia
9,866
836
0
1,494
10,540
4,525
150
4,714
5,826
91,094
0
W
15,853
1,568
698
9,785
21,560
25,005
280
6,045
15,515
59,804
0
W
Lancelot
11,577
2,295
0
8,446
14,641
7,586
0
2,726
11,915
0
110,466
L
Xing Tian
Kerzly
Xing Tian
10,464
884
3,332
6,346
25,486
27,277
0
8,940
16,546
41,609
0
W
Shiva
MaLcOmX16
Shiva
6,290
1,417
648
9,937
22,337
19,597
284
436
21,901
0
96,159
L
Lancelot
17,721
5,040
0
789
13,333
11,410
0
2,645
10,688
0
108,472
W
Medusa
OliverBerg
Medusa
24,956
12,946
0
4,760
15,839
7,423
2,483
4,373
11,466
0
109,879
L
Thanatos
Titan_Deimi1
Thanatos
9,282
2,420
0
15,371
23,351
9,989
0
2,271
21,080
0
62,784
L
Hachiman
xXSnoW295Xx
Hachiman
6,024
3,237
0
6,022
19,025
7,272
0
5,184
13,841
0
53,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,230
Gold Earned
47,092
717
Minions Killed
551
0
Camps Cleared
0
2,119,989
Distance Traveled
2,007,915
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,452
450
137
7
0
358,850
10
W
Discordia
11,022
525
146
7
0
365,018
1
W
Cthulhu
11,393
543
76
4
0
426,013
1
W
Lancelot
11,908
567
159
8
0
541,778
3
L
Xing Tian
8,611
410
36
2
0
409,667
6
W
Shiva
11,893
566
188
9
0
405,563
5
L
Lancelot
11,385
542
202
10
0
442,901
3
W
Medusa
11,014
524
148
7
0
381,617
9
L
Thanatos
9,540
454
96
5
0
432,070
4
L
Hachiman
8,104
386
80
4
0
364,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role