Player Matchup

Ares
Ares
 
Ares
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BaronGavnon
Janus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,552 Elo+
Party 2
Artemis
Artemis
DemonKote
Artemis
Level 109
God Stats
64W - 37L
1,622 SR
Queue Stats
436W - 439L
1,433 Elo+
Solo
Awilix
Awilix
Needsmoarkill
Awilix
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 60L
1,349 Elo+
Solo
King Arthur
King Arthur
TGLA
King Arthur
Level 99
God Stats
13W - 11L
1,613 SR
Queue Stats
44W - 32L
1,592 Elo+
Party 2
Team Averages
Level 110
1,547 SR
1,485 Elo+

VS

Team Averages
Level 71
1,599 SR
1,356 Elo+
Ymir
Ymir
Ecelon93
Ymir
Level 6
God Stats
1W - 1L
1,754 SR
Queue Stats
3W - 9L
1,293 Elo+
Party 1
Sun Wukong
Sun Wukong
EgyMachine
Sun Wukong
Level 100
God Stats
5W - 8L
1,356 SR
Queue Stats
217W - 215L
1,477 Elo+
Solo
Lancelot
Lancelot
Harenward
Lancelot
Level 89
God Stats
3W - 5L
1,753 SR
Queue Stats
39W - 47L
1,372 Elo+
Party 1
Tiamat
Tiamat
VollAnDieWand
Tiamat
Level 66
God Stats
1W - 1L
1,278 SR
Queue Stats
3W - 6L
1,198 Elo+
Solo
Chiron
Chiron
kom55
Chiron
Level 94
God Stats
13W - 10L
1,853 SR
Queue Stats
559W - 569L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 1 / 2
6,023
502
3,672
9,235
6,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 1 / 1
7,171
598
6,591
4,889
1,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
DemonKote
Artemis
10
2 / 0 / 3
5,857
488
5,969
6,817
2,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 6
6,046
504
2,743
7,193
2,468
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TGLA
King Arthur
13
5 / 0 / 0
7,882
657
10,669
7,818
8,071
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 3 / 1
5,442
454
2,892
9,715
5,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
EgyMachine
Sun Wukong
10
0 / 4 / 0
5,980
498
4,053
13,213
8,984
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Harenward
Lancelot
11
3 / 3 / 0
6,420
535
3,303
8,422
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 0 / 0
5,935
495
1,039
5,881
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
kom55
Chiron
9
0 / 2 / 1
5,494
458
6,193
5,515
1,749
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
1
2
3
W
3
1
1
3.5
W
Artemis
DemonKote
Artemis
2
0
3
3.5
L
Ymir
0
3
1
0.17
L
Sun Wukong
EgyMachine
Sun Wukong
0
4
0
0
L
Lancelot
Harenward
Lancelot
3
3
0
1
W
0
1
6
3
W
King Arthur
TGLA
King Arthur
5
0
0
5
L
0
0
0
0
L
Chiron
kom55
Chiron
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,644
Damage
17,480
35,952
Taken
42,746
21,499
Mitigated
23,629
7,658
Healing
9,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,672
382
387
2,321
9,235
6,718
0
1,887
7,348
16,651
0
W
6,591
479
0
1,234
4,889
1,581
0
1,046
3,843
46,947
0
W
Artemis
DemonKote
Artemis
5,969
3,580
0
2,622
6,817
2,661
0
807
6,010
0
34,679
L
Ymir
2,892
1,236
0
945
9,715
5,952
75
2,999
6,700
17,061
0
L
Sun Wukong
EgyMachine
Sun Wukong
4,053
1,014
0
4,073
13,213
8,984
0
263
12,922
0
42,971
L
Lancelot
Harenward
Lancelot
3,303
523
0
300
8,422
3,585
0
1,397
6,923
0
37,261
W
2,743
1,249
0
0
7,193
2,468
0
191
7,002
0
33,224
W
King Arthur
TGLA
King Arthur
10,669
2,207
0
1,094
7,818
8,071
558
0
7,818
0
61,915
L
1,039
56
0
2,085
5,881
3,359
0
3,673
1,816
39,372
0
L
Chiron
kom55
Chiron
6,193
2,654
496
1,921
5,515
1,749
795
1,393
4,122
0
34,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,979
Gold Earned
29,271
339
Minions Killed
320
0
Camps Cleared
0
1,125,904
Distance Traveled
1,078,642
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,023
502
8
1
0
229,439
5
W
Janus
7,171
598
99
8
0
238,040
0
W
Artemis
5,857
488
67
6
0
202,461
1
L
Ymir
5,442
454
25
2
0
199,965
1
L
Sun Wukong
5,980
498
91
8
0
215,233
3
L
Lancelot
6,420
535
75
6
0
262,291
0
W
Awilix
6,046
504
65
5
0
242,772
1
W
King Arthur
7,882
657
100
8
0
213,192
5
L
Tiamat
5,935
495
68
6
0
229,227
2
L
Chiron
5,494
458
61
5
0
171,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role