Player Matchup

Thanatos
Thanatos
CachopoMarchoso
Thanatos
Level 26
God Stats
6W - 8L
1,234 SR
Queue Stats
122W - 168L
1,396 Elo+
Party 1
Merlin
Merlin
Danielbsrd
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,337 Elo+
Solo
Artemis
Artemis
Varikocola
Artemis
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 80L
1,433 Elo+
Party 1
Bellona
Bellona
aldeano26112019
Bellona
Level 100
God Stats
2W - 4L
1,562 SR
Queue Stats
223W - 174L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
yngve_hardRock
Sun Wukong
Level 87
God Stats
3W - 7L
1,495 SR
Queue Stats
28W - 27L
1,438 Elo+
Solo
Team Averages
Level 75
1,458 SR
1,414 Elo+

VS

Team Averages
Level 69
1,437 SR
1,361 Elo+
Cernunnos
Cernunnos
BepMNweAb
Cernunnos
Level 63
God Stats
102W - 95L
1,447 SR
Queue Stats
205W - 221L
1,319 Elo+
Solo
Cthulhu
Cthulhu
In_Dein_Maul_66
Cthulhu
Level 76
God Stats
6W - 3L
1,577 SR
Queue Stats
118W - 122L
1,311 Elo+
Solo
Mulan
Mulan
Nicols097
Mulan
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,477 Elo+
Solo
Yu Huang
Yu Huang
RAGINGxCODER
Yu Huang
Level 47
God Stats
1W - 4L
1,266 SR
Queue Stats
110W - 137L
1,397 Elo+
Solo
Nemesis
Nemesis
Superlatja
Nemesis
Level 69
God Stats
14W - 20L
1,395 SR
Queue Stats
322W - 383L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
3 / 7 / 3
9,526
454
8,838
19,947
8,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Danielbsrd
Merlin
14
0 / 7 / 1
8,643
412
8,558
17,185
7,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Varikocola
Artemis
11
2 / 6 / 2
7,662
365
16,572
19,065
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 4 / 0
10,358
493
16,339
18,902
17,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
yngve_hardRock
Sun Wukong
13
0 / 4 / 1
8,050
383
7,688
23,739
13,328

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BepMNweAb
Cernunnos
16
5 / 4 / 4
9,996
476
14,072
16,551
6,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 2 / 7
9,988
476
15,016
26,896
25,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Nicols097
Mulan
20
7 / 0 / 3
12,256
584
18,016
22,539
20,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
RAGINGxCODER
Yu Huang
18
10 / 2 / 11
11,454
545
19,979
12,471
5,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Superlatja
Nemesis
16
2 / 1 / 9
10,372
494
6,410
14,425
6,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
62
9
Kills
28
28
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BepMNweAb
Cernunnos
5
4
4
1.75
L
Thanatos
3
7
3
0.64
L
Merlin
Danielbsrd
Merlin
0
7
1
0.07
W
4
2
7
3.75
W
Mulan
Nicols097
Mulan
7
0
3
8.5
W
Yu Huang
RAGINGxCODER
Yu Huang
10
2
11
7.75
W
Nemesis
Superlatja
Nemesis
2
1
9
6.5
L
Artemis
Varikocola
Artemis
2
6
2
0.5
L
4
4
0
1
L
Sun Wukong
yngve_hardRock
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,995
Damage
73,493
98,838
Taken
92,882
53,664
Mitigated
65,672
35,375
Healing
37,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BepMNweAb
Cernunnos
14,072
7,141
0
5,084
16,551
6,832
1,397
1,852
14,699
0
68,035
L
Thanatos
8,838
2,578
0
13,435
19,947
8,331
0
6,485
13,462
0
53,761
L
Merlin
Danielbsrd
Merlin
8,558
782
894
3,097
17,185
7,046
426
7,011
10,174
69,245
0
W
15,016
1,209
679
11,862
26,896
25,100
298
3,505
23,391
53,069
0
W
Mulan
Nicols097
Mulan
18,016
2,304
0
15,745
22,539
20,909
2,572
819
21,720
0
116,347
W
Yu Huang
RAGINGxCODER
Yu Huang
19,979
1,172
0
1,713
12,471
5,867
962
1,272
11,199
94,942
0
W
Nemesis
Superlatja
Nemesis
6,410
1,791
0
2,138
14,425
6,964
528
1,110
13,315
0
73,169
L
Artemis
Varikocola
Artemis
16,572
8,278
0
5,479
19,065
7,291
0
9,419
9,646
0
41,954
L
16,339
5,374
0
4,108
18,902
17,668
0
3,836
15,066
0
77,888
L
Sun Wukong
yngve_hardRock
Sun Wukong
7,688
1,492
187
8,175
23,739
13,328
52
8,244
15,495
0
47,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,239
Gold Earned
54,066
465
Minions Killed
616
0
Camps Cleared
0
1,819,223
Distance Traveled
2,040,192
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,996
476
98
5
0
345,408
2
L
Thanatos
9,526
454
82
4
0
372,034
0
L
Merlin
8,643
412
104
5
0
324,117
0
W
Cthulhu
9,988
476
57
3
0
423,347
2
W
Mulan
12,256
584
197
9
0
385,903
1
W
Yu Huang
11,454
545
143
7
0
377,235
1
W
Nemesis
10,372
494
121
6
0
508,299
5
L
Artemis
7,662
365
56
3
0
320,747
0
L
Bellona
10,358
493
156
7
0
383,750
1
L
Sun Wukong
8,050
383
67
3
0
418,575
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role