Player Matchup

Ares
Ares
MAD-MD7
Ares
Level 87
God Stats
4W - 5L
1,500 SR
Queue Stats
211W - 223L
1,410 Elo+
Party 1
Cernunnos
Cernunnos
Meshari2v
Cernunnos
Level 128
God Stats
6W - 3L
1,990 SR
Queue Stats
554W - 422L
1,514 Elo+
Party 1
Lancelot
Lancelot
SunWarriorGod
Lancelot
Level 125
God Stats
10W - 5L
1,894 SR
Queue Stats
1,019W - 903L
1,546 Elo+
Party 2
Chang'e
Chang'e
Valerianka_
Chang'e
Level 83
God Stats
69W - 65L
1,530 SR
Queue Stats
418W - 404L
1,487 Elo+
Party 2
Arachne
Arachne
cem-iksde
Arachne
Level 107
God Stats
4W - 1L
1,627 SR
Queue Stats
174W - 210L
1,512 Elo+
Solo
Team Averages
Level 106
1,708 SR
1,494 Elo+

VS

Team Averages
Level 83
1,567 SR
1,516 Elo+
Bakasura
Bakasura
Fa-TaLi-Ti
Bakasura
Level 31
God Stats
7W - 4L
1,659 SR
Queue Stats
10W - 10L
1,753 Elo+
Solo
Mulan
Mulan
Gangster00710
Mulan
Level 101
God Stats
10W - 11L
1,531 SR
Queue Stats
131W - 116L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GhostIvan92
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
412W - 437L
1,457 Elo+
Solo
Khepri
Khepri
faber191
Khepri
Level 87
God Stats
1W - 2L
1,600 SR
Queue Stats
1W - 2L
1,475 Elo+
Solo
Izanami
Izanami
osmani92000
Izanami
Level 86
God Stats
16W - 19L
1,544 SR
Queue Stats
770W - 816L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MAD-MD7
Ares
15
3 / 4 / 7
9,300
489
9,172
16,316
17,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Meshari2v
Cernunnos
17
5 / 0 / 5
10,348
545
15,608
17,160
7,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SunWarriorGod
Lancelot
18
11 / 3 / 5
10,750
566
23,014
12,745
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Valerianka_
Chang'e
16
3 / 1 / 5
9,528
501
8,646
11,939
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
cem-iksde
Arachne
16
0 / 3 / 2
9,438
497
7,341
19,008
12,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fa-TaLi-Ti
Bakasura
16
3 / 6 / 5
9,957
524
9,366
20,926
9,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 1 / 1
11,391
600
15,667
18,627
14,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
GhostIvan92
Morgan Le Fay
13
1 / 6 / 2
8,368
440
8,755
14,079
6,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
faber191
Khepri
11
1 / 4 / 1
7,329
386
4,994
15,891
14,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
osmani92000
Izanami
13
1 / 5 / 1
8,237
434
7,943
15,918
6,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
22
Kills
10
11
Deaths
22
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Fa-TaLi-Ti
Bakasura
3
6
5
0.92
L
4
1
1
4.5
L
Morgan Le Fay
GhostIvan92
Morgan Le Fay
1
6
2
0.33
W
Ares
MAD-MD7
Ares
3
4
7
1.63
W
Cernunnos
Meshari2v
Cernunnos
5
0
5
7.5
W
Lancelot
SunWarriorGod
Lancelot
11
3
5
4.5
W
Chang'e
Valerianka_
Chang'e
3
1
5
5.5
W
Arachne
cem-iksde
Arachne
0
3
2
0.33
L
Khepri
faber191
Khepri
1
4
1
0.38
L
Izanami
osmani92000
Izanami
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,781
Damage
46,725
77,168
Taken
85,441
49,090
Mitigated
51,008
34,517
Healing
26,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Fa-TaLi-Ti
Bakasura
9,366
5,768
0
2,865
20,926
9,323
80
3,371
17,555
0
76,369
L
15,667
1,621
0
15,240
18,627
14,699
0
1,778
16,849
0
113,622
L
Morgan Le Fay
GhostIvan92
Morgan Le Fay
8,755
1,064
0
2,060
14,079
6,125
0
5,341
8,738
53,194
0
W
Ares
MAD-MD7
Ares
9,172
758
257
2,687
16,316
17,319
335
4,070
11,701
32,272
0
W
Cernunnos
Meshari2v
Cernunnos
15,608
9,180
0
11,132
17,160
7,542
2,090
3,358
13,122
0
110,808
W
Lancelot
SunWarriorGod
Lancelot
23,014
4,049
0
4,590
12,745
6,583
0
1,682
10,457
0
103,155
W
Chang'e
Valerianka_
Chang'e
8,646
220
1,606
6,452
11,939
4,915
0
4,146
7,753
70,484
0
W
Arachne
cem-iksde
Arachne
7,341
5,449
0
7,793
19,008
12,731
0
493
18,515
0
75,149
L
Khepri
faber191
Khepri
4,994
934
0
1,948
15,891
14,637
0
4,353
11,538
21,606
0
L
Izanami
osmani92000
Izanami
7,943
5,129
218
3,796
15,918
6,224
0
2,975
12,943
0
74,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,364
Gold Earned
45,282
597
Minions Killed
573
0
Camps Cleared
0
1,894,412
Distance Traveled
1,688,838
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,957
524
145
8
0
417,004
2
L
Mulan
11,391
600
213
11
0
343,142
3
L
Morgan Le Fay
8,368
440
74
4
0
299,682
7
W
Ares
9,300
489
25
1
0
362,661
2
W
Cernunnos
10,348
545
175
9
0
327,705
0
W
Lancelot
10,750
566
136
7
0
427,957
2
W
Chang'e
9,528
501
108
6
0
378,874
3
W
Arachne
9,438
497
153
8
0
397,215
3
L
Khepri
7,329
386
22
1
0
328,140
0
L
Izanami
8,237
434
119
6
0
300,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role