Player Matchup

Bellona
Bellona
MehmetForSenate
Bellona
Level 39
God Stats
1W - 8L
1,221 SR
Queue Stats
59W - 110L
1,334 Elo+
Party 1
Yu Huang
Yu Huang
PandaOnAVerandah
Yu Huang
Level 107
God Stats
0W - 3L
1,200 SR
Queue Stats
5W - 17L
1,309 Elo+
Party 1
Ravana
Ravana
xSYRR_BA_DURRx
Ravana
Level 102
God Stats
0W - 3L
1,433 SR
Queue Stats
32W - 63L
1,342 Elo+
Party 1
Team Averages
Level 83
1,285 SR
1,328 Elo+

VS

Team Averages
Level 152
1,627 SR
1,936 Elo+
Lancelot
Lancelot
Miikyl
Lancelot
Level 160
God Stats
6W - 2L
1,500 SR
Queue Stats
467W - 79L
1,901 Elo+
Party 2
Khepri
Khepri
PaddleShmackle
Khepri
Level 135
God Stats
11W - 2L
1,500 SR
Queue Stats
435W - 57L
1,952 Elo+
Party 2
Scylla
Scylla
mycar
Scylla
Level 160
God Stats
28W - 5L
1,882 SR
Queue Stats
466W - 72L
1,954 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
7,010
701
2,577
13,721
13,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 1
6,451
645
3,668
8,348
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 5 / 1
5,711
571
5,721
7,941
4,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Miikyl
Lancelot
12
5 / 2 / 5
7,864
786
7,621
7,568
5,911
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
0 / 0 / 10
7,630
763
4,886
8,339
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
mycar
Scylla
14
8 / 0 / 4
8,486
849
13,333
3,679
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Lancelot
Miikyl
Lancelot
5
2
5
3.75
W
0
0
10
5
L
1
3
1
0.5
W
Scylla
mycar
Scylla
8
0
4
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,966
Damage
25,840
30,010
Taken
19,586
21,822
Mitigated
15,761
4,773
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,577
993
110
1,941
13,721
13,844
0
6,457
6,945
0
16,308
W
Lancelot
Miikyl
Lancelot
7,621
2,350
0
490
7,568
5,911
833
2,152
5,280
0
20,147
W
4,886
746
0
3,312
8,339
8,442
179
1,348
6,770
13,090
0
L
3,668
599
0
1,554
8,348
3,386
0
5,683
2,431
18,123
0
W
Scylla
mycar
Scylla
13,333
2,517
0
1,059
3,679
1,408
1,268
487
3,128
35,968
0
L
5,721
1,805
0
1,168
7,941
4,592
0
5,540
2,265
0
13,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,172
Gold Earned
23,980
84
Minions Killed
109
3
Camps Cleared
6
445,170
Distance Traveled
593,350
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,010
701
23
2
1
162,913
0
W
Lancelot
7,864
786
35
4
5
203,127
2
W
Khepri
7,630
763
15
2
1
208,820
4
L
Yu Huang
6,451
645
42
4
1
122,521
2
W
Scylla
8,486
849
59
6
0
181,403
2
L
Ravana
5,711
571
19
2
1
159,736
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role