Player Matchup

Janus
Janus
WarchiCalbo
Janus
Level 78
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 48L
1,347 Elo+
Party 1
Athena
Athena
XxJesusGCxX598
Athena
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 17L
1,273 Elo+
Party 1
Achilles
Achilles
xXEx-kali-bureXx
Achilles
Level 106
God Stats
16W - 23L
1,469 SR
Queue Stats
278W - 255L
1,491 Elo+
Solo
Team Averages
Level 77
1,490 SR
1,370 Elo+

VS

Team Averages
Level 88
1,551 SR
1,268 Elo+
Lancelot
Lancelot
WsH II Demize
Lancelot
Level 66
God Stats
11W - 5L
1,713 SR
Queue Stats
430W - 257L
1,663 Elo+
Solo
Yu Huang
Yu Huang
melo_cojo
Yu Huang
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,071 Elo+
Party 2
Medusa
Medusa
pollojurasico
Medusa
Level 117
God Stats
0W - 1L
1,439 SR
Queue Stats
2W - 7L
1,071 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 5
5,529
1,106
2,682
2,997
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 0 / 6
5,771
1,154
2,777
5,185
3,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 2 / 6
5,039
1,008
4,354
5,789
3,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
WsH II Demize
Lancelot
3
0 / 1 / 0
3,606
721
795
970
319
Mace

Mace

+10
Physical Power

Yu Huang
melo_cojo
Yu Huang
8
1 / 4 / 1
4,473
895
2,288
4,680
1,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 1
4,523
905
3,160
6,070
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
9
Kills
2
2
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Lancelot
WsH II Demize
Lancelot
0
1
0
0
W
3
0
6
6
L
Yu Huang
melo_cojo
Yu Huang
1
4
1
0.38
L
1
4
1
0.38
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,813
Damage
6,243
13,971
Taken
11,720
7,212
Mitigated
4,386
2,627
Healing
690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,682
0
0
380
2,997
913
311
507
2,490
16,730
0
L
Lancelot
WsH II Demize
Lancelot
795
212
0
0
970
319
0
245
677
0
952
W
2,777
1,018
95
1,175
5,185
3,266
332
1,175
4,010
6,083
0
L
Yu Huang
melo_cojo
Yu Huang
2,288
333
0
210
4,680
1,761
0
2,441
2,120
6,179
0
L
3,160
1,152
0
480
6,070
2,306
0
2,984
2,887
0
11,890
W
4,354
1,154
0
977
5,789
3,033
304
783
5,006
0
10,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,339
Gold Earned
12,602
62
Minions Killed
30
3
Camps Cleared
1
342,929
Distance Traveled
210,312
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,529
1,106
32
6
1
112,721
1
L
Lancelot
3,606
721
0
0
0
23,397
0
W
Athena
5,771
1,154
14
3
1
122,892
0
L
Yu Huang
4,473
895
12
2
1
94,955
0
L
Medusa
4,523
905
18
4
0
91,960
2
W
Achilles
5,039
1,008
16
3
1
107,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role