Player Matchup

Bastet
Bastet
Gold V
KANTARON
Bastet
Gold V
Level 160
God Stats
7W - 10L
1,317 SR
Queue Stats
404W - 412L
1,411 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Luh 2NE1
Nu Wa
Gold IV
Level 158
God Stats
9W - 7L
1,748 SR
Queue Stats
79W - 80L
1,409 MMR
Solo
Cthulhu
Cthulhu
Bronze V
Monkeybutt03255
Cthulhu
Bronze V
Level 116
God Stats
0W - 1L
1,703 SR
Queue Stats
16W - 15L
1,377 MMR
Solo
Merlin
Merlin
Gold V
TuskEagle
Merlin
Gold V
Level 131
God Stats
8W - 11L
1,439 SR
Queue Stats
132W - 136L
1,308 MMR
Solo
Danzaburou
Danzaburou
Bronze III
jaye25400
Danzaburou
Bronze III
Level 116
God Stats
0W - 1L
1,785 SR
Queue Stats
1W - 4L
1,460 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,598 SR
1,393 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,501 SR
1,431 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
Authoritiix
Ah Muzen Cab
Gold III
Level 155
God Stats
8W - 7L
1,657 SR
Queue Stats
439W - 436L
1,478 MMR
Party 1
Ah Puch
Ah Puch
Gold III
IIISquidIII
Ah Puch
Gold III
Level 147
God Stats
2W - 1L
1,333 SR
Queue Stats
86W - 83L
1,543 MMR
Solo
Janus
Janus
Bronze V
MiddleBumper
Janus
Bronze V
Level 120
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver II
Senku_kuun
Mercury
Silver II
Level 65
God Stats
22W - 9L
1,490 SR
Queue Stats
175W - 186L
1,134 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KANTARON
Bastet
12
1 / 2 / 0
7,357
433
7,458
14,916
5,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Luh 2NE1
Nu Wa
15
0 / 1 / 2
8,639
508
9,228
8,437
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 3 / 2
7,446
438
5,366
13,606
10,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
TuskEagle
Merlin
14
1 / 1 / 0
8,208
483
7,233
8,954
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
jaye25400
Danzaburou
12
1 / 2 / 0
7,451
438
4,860
11,849
4,232
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Baron SamediPersephoneArtio

VS

Bans
King ArthurBakasuraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 1 / 5
7,906
465
6,314
13,795
11,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
Authoritiix
Ah Muzen Cab
17
1 / 2 / 3
9,944
585
9,169
11,262
5,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Puch
IIISquidIII
Ah Puch
15
1 / 0 / 0
8,902
524
7,187
9,742
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

14
2 / 0 / 2
8,608
506
11,065
8,896
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Senku_kuun
Mercury
18
3 / 0 / 0
10,411
612
7,076
13,368
5,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
9
9
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
5
4.5
W
Ah Muzen Cab
Authoritiix
Ah Muzen Cab
1
2
3
1.25
W
Ah Puch
IIISquidIII
Ah Puch
1
0
0
1
L
Bastet
KANTARON
Bastet
1
2
0
0.5
L
Nu Wa
Luh 2NE1
Nu Wa
0
1
2
1
W
2
0
2
3
L
0
3
2
0.33
W
Mercury
Senku_kuun
Mercury
3
0
0
3
L
Merlin
TuskEagle
Merlin
1
1
0
1
L
Danzaburou
jaye25400
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,145
Damage
40,811
57,762
Taken
57,063
27,487
Mitigated
31,958
19,041
Healing
17,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,314
2,902
973
3,310
13,795
11,432
0
5,596
8,001
0
22,899
W
Ah Muzen Cab
Authoritiix
Ah Muzen Cab
9,169
3,993
0
3,819
11,262
5,165
0
3,323
7,743
0
105,751
W
Ah Puch
IIISquidIII
Ah Puch
7,187
303
0
5,941
9,742
6,217
498
5,008
4,434
79,281
0
L
Bastet
KANTARON
Bastet
7,458
2,136
0
9,295
14,916
5,913
0
3,507
11,285
0
55,784
L
Nu Wa
Luh 2NE1
Nu Wa
9,228
1,545
0
1,885
8,437
3,793
1,002
4,208
4,193
72,769
0
W
11,065
430
0
2,389
8,896
3,600
0
4,233
4,507
81,788
0
L
5,366
812
267
2,872
13,606
10,248
0
4,840
8,470
38,215
0
W
Mercury
Senku_kuun
Mercury
7,076
3,398
0
1,240
13,368
5,544
132
2,607
10,551
0
112,486
L
Merlin
TuskEagle
Merlin
7,233
321
100
1,209
8,954
3,301
0
5,215
3,618
68,537
0
L
Danzaburou
jaye25400
Danzaburou
4,860
1,525
71
3,342
11,849
4,232
0
482
11,216
0
47,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
45,771
516
Minions Killed
654
0
Camps Cleared
0
1,604,260
Distance Traveled
1,804,235
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,906
465
42
2
0
362,250
7
W
Ah Muzen Cab
9,944
585
158
9
0
330,815
5
W
Ah Puch
8,902
524
146
9
0
328,177
1
L
Bastet
7,357
433
85
5
0
405,433
9
L
Nu Wa
8,639
508
156
9
0
263,002
5
W
Janus
8,608
506
125
7
0
349,709
5
L
Cthulhu
7,446
438
68
4
0
345,618
6
W
Mercury
10,411
612
183
11
0
433,284
0
L
Merlin
8,208
483
124
7
0
311,143
2
L
Danzaburou
7,451
438
83
5
0
279,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role