Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AirmailMarmot19
Bellona
Level 26
God Stats
1W - 3L
1,335 SR
Queue Stats
37W - 49L
1,403 Elo+
Solo
Cthulhu
Cthulhu
Asmodeus8250
Cthulhu
Level 87
God Stats
37W - 33L
1,574 SR
Queue Stats
109W - 131L
1,420 Elo+
Solo
Danzaburou
Danzaburou
AxynLOL
Danzaburou
Level 12
God Stats
18W - 7L
1,931 SR
Queue Stats
136W - 54L
1,579 Elo+
Party 1
Thanatos
Thanatos
UnlukoMaluko
Thanatos
Level 160
God Stats
2W - 0L
1,599 SR
Queue Stats
473W - 240L
1,743 Elo+
Party 1
Team Averages
Level 89
1,588 SR
1,529 Elo+

VS

Team Averages
Level 136
1,572 SR
1,522 Elo+
Chang'e
Chang'e
 
Chang'e
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
LaughingCoyot3
Izanami
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
284W - 317L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
TestMyNen
Cu Chulainn
Level 143
God Stats
4W - 8L
1,469 SR
Queue Stats
160W - 157L
1,575 Elo+
Party 2
Khepri
Khepri
grizzlypanda19
Khepri
Level 126
God Stats
7W - 8L
1,891 SR
Queue Stats
97W - 92L
1,603 Elo+
Party 2
Lancelot
Lancelot
theBussyBandit
Lancelot
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 77L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
3 / 0 / 1
8,820
735
15,252
11,565
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 3
8,374
698
6,881
14,646
12,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
Asmodeus8250
Cthulhu
14
0 / 3 / 4
7,879
657
7,398
11,460
8,941
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
AxynLOL
Danzaburou
15
1 / 1 / 1
8,242
687
3,599
5,527
2,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
UnlukoMaluko
Thanatos
17
3 / 2 / 4
9,286
774
12,609
13,400
6,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 5
7,882
657
9,192
12,214
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 5 / 5
7,632
636
8,438
13,409
5,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TestMyNen
Cu Chulainn
14
2 / 1 / 5
8,170
681
12,179
12,984
12,291
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 0 / 5
8,545
712
5,384
9,331
9,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
15
2 / 3 / 4
8,277
690
4,856
10,557
4,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
9
Kills
8
8
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
1
3.5
L
Chang'e
 
Chang'e
1
0
5
3.5
W
2
2
3
1.75
W
Cthulhu
Asmodeus8250
Cthulhu
0
3
4
0.67
W
Danzaburou
AxynLOL
Danzaburou
1
1
1
1.5
L
1
5
5
0.7
L
Cu Chulainn
TestMyNen
Cu Chulainn
2
1
5
4.5
W
Thanatos
UnlukoMaluko
Thanatos
3
2
4
2.5
L
2
0
5
4.5
L
Lancelot
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,739
Damage
40,049
56,598
Taken
58,495
36,002
Mitigated
37,657
20,157
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,252
6,982
0
4,962
11,565
4,778
3,598
2,052
9,513
40,451
0
L
Chang'e
 
Chang'e
9,192
1,247
2,735
3,847
12,214
5,601
0
4,684
7,530
26,000
0
W
6,881
1,641
0
969
14,646
12,877
231
3,107
11,539
0
20,053
W
Cthulhu
Asmodeus8250
Cthulhu
7,398
254
880
1,248
11,460
8,941
766
3,890
7,570
17,032
0
W
Danzaburou
AxynLOL
Danzaburou
3,599
1,000
0
1,261
5,527
2,698
90
2,101
3,426
0
13,737
L
8,438
4,844
0
1,318
13,409
5,346
0
4,675
8,734
0
23,693
L
Cu Chulainn
TestMyNen
Cu Chulainn
12,179
1,408
580
1,239
12,984
12,291
0
4,639
8,345
0
32,210
W
Thanatos
UnlukoMaluko
Thanatos
12,609
4,086
0
10,837
13,400
6,708
240
3,426
9,974
0
47,973
L
5,384
734
1,253
1,146
9,331
9,504
0
5,094
4,237
18,232
0
L
Lancelot
4,856
869
0
484
10,557
4,915
264
3,558
6,999
0
27,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
40,506
212
Minions Killed
182
0
Camps Cleared
0
1,254,313
Distance Traveled
1,194,078
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,820
735
59
5
0
244,435
1
L
Chang'e
7,882
657
32
3
0
236,814
4
W
Bellona
8,374
698
28
2
0
262,606
2
W
Cthulhu
7,879
657
23
2
0
245,724
4
W
Danzaburou
8,242
687
25
2
0
215,027
1
L
Izanami
7,632
636
32
3
0
197,162
1
L
Cu Chulainn
8,170
681
53
4
0
249,030
1
W
Thanatos
9,286
774
77
6
0
286,521
2
L
Khepri
8,545
712
23
2
0
263,467
2
L
Lancelot
8,277
690
42
4
0
247,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role