Player Matchup

Vamana
Vamana
 
Vamana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ReSTARTclub
Xing Tian
Level 44
God Stats
3W - 4L
1,533 SR
Queue Stats
48W - 64L
1,402 Elo+
Solo
Lancelot
Lancelot
akmiguelito
Lancelot
Level 76
God Stats
1W - 4L
1,325 SR
Queue Stats
122W - 121L
1,471 Elo+
Solo
Agni
Agni
krissisgod
Agni
Level 160
God Stats
0W - 1L
1,397 SR
Queue Stats
45W - 45L
1,439 Elo+
Solo
Izanami
Izanami
pikko666
Izanami
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 175L
1,530 Elo+
Solo
Team Averages
Level 108
1,451 SR
1,468 Elo+

VS

Team Averages
Level 92
1,421 SR
1,449 Elo+
Hel
Hel
 
Hel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
EinAffeMitWaffe
Medusa
Level 141
God Stats
2W - 1L
1,481 SR
Queue Stats
82W - 80L
1,448 Elo+
Party 1
Nemesis
Nemesis
Lockzi
Nemesis
Level 29
God Stats
25W - 13L
1,261 SR
Queue Stats
67W - 65L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
coolmuch
Baron Samedi
Level 87
God Stats
17W - 16L
1,462 SR
Queue Stats
119W - 160L
1,427 Elo+
Party 2
Erlang Shen
Erlang Shen
landlos18
Erlang Shen
Level 79
God Stats
12W - 18L
1,400 SR
Queue Stats
189W - 244L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
0 / 1 / 1
6,134
558
6,219
8,682
6,745
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
ReSTARTclub
Xing Tian
8
0 / 1 / 0
5,262
478
3,671
9,992
6,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
akmiguelito
Lancelot
10
3 / 0 / 0
5,979
544
3,759
7,294
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 5 / 1
6,016
547
4,974
6,901
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
pikko666
Izanami
9
0 / 3 / 1
5,217
474
5,550
8,125
2,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 1 / 2
5,728
521
3,644
6,348
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
3 / 0 / 0
5,679
516
7,340
8,042
2,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Lockzi
Nemesis
11
4 / 0 / 1
6,392
581
3,099
6,950
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
coolmuch
Baron Samedi
9
1 / 2 / 4
5,898
536
5,133
8,936
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
landlos18
Erlang Shen
12
0 / 1 / 1
6,641
604
5,915
9,818
6,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
1
0.5
W
Hel
 
Hel
2
1
2
3
W
3
0
0
3
W
Nemesis
Lockzi
Nemesis
4
0
1
4.5
L
Xing Tian
ReSTARTclub
Xing Tian
0
1
0
0
L
Lancelot
akmiguelito
Lancelot
3
0
0
3
W
Baron Samedi
coolmuch
Baron Samedi
1
2
4
1.5
L
1
5
1
0.3
W
Erlang Shen
landlos18
Erlang Shen
0
1
1
0.5
L
Izanami
pikko666
Izanami
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
25,131
40,994
Taken
40,094
20,939
Mitigated
17,290
9,392
Healing
18,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
6,219
3,872
177
2,809
8,682
6,745
0
0
8,682
0
40,897
W
Hel
 
Hel
3,644
330
2,515
3,852
6,348
1,931
504
1,417
4,931
20,271
0
W
7,340
3,478
0
2,062
8,042
2,752
570
1,476
6,566
0
42,171
W
Nemesis
Lockzi
Nemesis
3,099
1,759
0
851
6,950
2,273
0
1,170
5,780
0
36,962
L
Xing Tian
ReSTARTclub
Xing Tian
3,671
637
0
934
9,992
6,531
0
3,331
6,381
13,899
0
L
Lancelot
akmiguelito
Lancelot
3,759
816
0
2,846
7,294
2,906
0
1,130
6,164
0
35,603
W
Baron Samedi
coolmuch
Baron Samedi
5,133
300
275
2,241
8,936
3,720
324
4,582
4,354
29,388
0
L
4,974
418
0
0
6,901
2,349
96
2,018
4,875
38,495
0
W
Erlang Shen
landlos18
Erlang Shen
5,915
4,016
0
6,703
9,818
6,614
0
0
9,818
0
49,050
L
Izanami
pikko666
Izanami
5,550
3,249
0
2,626
8,125
2,408
0
1,760
6,115
0
39,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,608
Gold Earned
30,338
300
Minions Killed
301
0
Camps Cleared
0
1,025,170
Distance Traveled
1,058,843
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,134
558
74
7
0
209,506
2
W
Hel
5,728
521
51
5
0
200,416
0
W
Medusa
5,679
516
53
5
0
213,969
3
W
Nemesis
6,392
581
68
6
0
266,274
2
L
Xing Tian
5,262
478
18
2
0
210,574
0
L
Lancelot
5,979
544
77
7
0
239,500
4
W
Baron Samedi
5,898
536
37
3
0
196,093
2
L
Agni
6,016
547
65
6
0
183,557
3
W
Erlang Shen
6,641
604
92
8
0
182,091
0
L
Izanami
5,217
474
66
6
0
182,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role