Player Matchup

Lancelot
Lancelot
Dunedain1892
Lancelot
Level 119
God Stats
2W - 4L
1,424 SR
Queue Stats
58W - 60L
1,376 Elo+
Solo
Athena
Athena
G3arZoul
Athena
Level 125
God Stats
1W - 3L
1,244 SR
Queue Stats
130W - 138L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
KrisBearfox
Baron Samedi
Level 40
God Stats
0W - 2L
1,234 SR
Queue Stats
3W - 12L
1,264 Elo+
Solo
Nu Wa
Nu Wa
Starlordwar1
Nu Wa
Level 109
God Stats
24W - 20L
1,605 SR
Queue Stats
185W - 189L
1,535 Elo+
Solo
Skadi
Skadi
martes56789
Skadi
Level 65
God Stats
0W - 2L
1,298 SR
Queue Stats
34W - 36L
1,412 Elo+
Solo
Team Averages
Level 92
1,361 SR
1,399 Elo+

VS

Team Averages
Level 95
1,505 SR
1,449 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AOE_minkelutter
Kuzenbo
Level 30
God Stats
2W - 0L
1,687 SR
Queue Stats
15W - 26L
1,472 Elo+
Solo
Tiamat
Tiamat
Aerius AG
Tiamat
Level 119
God Stats
1W - 1L
1,468 SR
Queue Stats
542W - 531L
1,398 Elo+
Solo
Cupid
Cupid
B-B-Blitzfreak
Cupid
Level 59
God Stats
10W - 11L
1,421 SR
Queue Stats
10W - 11L
1,355 Elo+
Solo
Lancelot
Lancelot
BigD08704
Lancelot
Level 115
God Stats
4W - 12L
1,448 SR
Queue Stats
199W - 208L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dunedain1892
Lancelot
11
2 / 4 / 0
7,037
440
7,243
12,433
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
G3arZoul
Athena
10
1 / 1 / 0
6,334
396
4,540
11,028
10,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
KrisBearfox
Baron Samedi
11
2 / 2 / 2
6,598
412
4,362
7,115
3,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 0 / 2
7,935
496
8,566
4,047
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 2 / 0
5,307
332
4,184
5,465
1,637
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 0 / 6
7,496
469
4,892
10,801
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 4
7,695
481
5,757
8,553
10,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Aerius AG
Tiamat
12
1 / 1 / 1
7,204
450
3,132
8,427
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 4 / 3
7,898
494
4,066
8,949
3,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
BigD08704
Lancelot
15
3 / 1 / 3
8,743
546
7,661
12,359
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
8
9
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
0
6
4
W
2
0
4
4
W
Tiamat
Aerius AG
Tiamat
1
1
1
1.5
W
1
4
3
0.63
W
Lancelot
BigD08704
Lancelot
3
1
3
4.5
L
Lancelot
Dunedain1892
Lancelot
2
4
0
0.5
L
Athena
G3arZoul
Athena
1
1
0
1
L
Baron Samedi
KrisBearfox
Baron Samedi
2
2
2
1.5
L
1
0
2
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
25,508
40,088
Taken
49,089
23,354
Mitigated
28,567
9,955
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,892
1,140
0
5,246
10,801
3,977
848
1,823
8,978
0
49,513
W
5,757
1,963
186
2,053
8,553
10,497
465
3,931
4,622
32,437
0
W
Tiamat
Aerius AG
Tiamat
3,132
95
0
3,240
8,427
4,410
350
4,958
3,469
50,652
0
W
4,066
1,755
316
1,349
8,949
3,899
56
4,762
4,187
0
45,657
W
Lancelot
BigD08704
Lancelot
7,661
1,776
0
6,255
12,359
5,784
0
1,994
10,365
0
87,195
L
Lancelot
Dunedain1892
Lancelot
7,243
1,324
0
3,866
12,433
5,529
258
1,589
10,844
0
50,638
L
Athena
G3arZoul
Athena
4,540
785
554
1,633
11,028
10,285
0
3,324
7,704
26,846
0
L
Baron Samedi
KrisBearfox
Baron Samedi
4,362
387
248
1,783
7,115
3,905
0
1,320
5,795
25,736
0
L
8,566
2,053
0
1,137
4,047
1,998
216
1,250
2,797
69,869
0
L
4,184
1,274
0
734
5,465
1,637
0
1,406
4,059
0
23,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
39,036
327
Minions Killed
449
0
Camps Cleared
0
1,285,044
Distance Traveled
1,480,414
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,496
469
85
5
0
277,609
4
W
Kuzenbo
7,695
481
46
3
0
288,830
2
W
Tiamat
7,204
450
90
6
0
290,153
5
W
Cupid
7,898
494
75
5
0
265,027
3
W
Lancelot
8,743
546
153
10
0
358,795
1
L
Lancelot
7,037
440
87
5
0
342,702
7
L
Athena
6,334
396
40
3
0
295,321
4
L
Baron Samedi
6,598
412
38
2
0
229,899
0
L
Nu Wa
7,935
496
124
8
0
293,160
2
L
Skadi
5,307
332
38
2
0
123,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role