Player Matchup

Baron Samedi
Baron Samedi
BallDankey
Baron Samedi
Level 66
God Stats
18W - 7L
1,739 SR
Queue Stats
19W - 8L
1,727 Elo+
Party 1
Danzaburou
Danzaburou
DangerousJo
Danzaburou
Level 64
God Stats
19W - 9L
1,714 SR
Queue Stats
22W - 11L
1,713 Elo+
Party 1
Lancelot
Lancelot
LtFrootloops
Lancelot
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 13L
1,737 Elo+
Party 1
Team Averages
Level 76
1,651 SR
1,726 Elo+

VS

Team Averages
Level 138
1,463 SR
1,516 Elo+
Hades
Hades
 
Hades
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Glerdoyando
Bastet
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,604 Elo+
Solo
Lancelot
Lancelot
WhiteWookie578
Lancelot
Level 120
God Stats
11W - 8L
1,389 SR
Queue Stats
156W - 189L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BallDankey
Baron Samedi
13
0 / 8 / 2
8,918
557
8,253
16,474
7,676
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DangerousJo
Danzaburou
15
3 / 5 / 2
10,598
662
10,700
15,321
7,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
LtFrootloops
Lancelot
15
2 / 4 / 3
10,495
656
16,669
16,819
14,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
18
10 / 1 / 7
12,612
788
21,276
16,759
10,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
16
4 / 3 / 9
11,124
695
13,980
13,753
5,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
17
3 / 1 / 14
12,407
775
7,906
17,428
23,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
17
17
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
10
1
7
13.5
L
Baron Samedi
BallDankey
Baron Samedi
0
8
2
0.13
L
Danzaburou
DangerousJo
Danzaburou
3
5
2
0.8
W
Bastet
4
3
9
2.83
L
Lancelot
LtFrootloops
Lancelot
2
4
3
0.88
W
Lancelot
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,622
Damage
43,162
48,614
Taken
47,940
29,319
Mitigated
39,624
10,420
Healing
21,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
21,276
2,143
819
10,635
16,759
10,118
683
2,914
13,611
69,867
0
L
Baron Samedi
BallDankey
Baron Samedi
8,253
995
1,165
2,320
16,474
7,676
0
8,346
8,128
25,792
0
L
Danzaburou
DangerousJo
Danzaburou
10,700
4,901
0
2,958
15,321
7,054
0
7,202
8,119
0
39,301
W
Bastet
13,980
3,809
0
2,457
13,753
5,791
926
1,683
11,912
0
39,972
L
Lancelot
LtFrootloops
Lancelot
16,669
4,009
515
3,462
16,819
14,589
19
5,913
10,906
0
31,916
W
Lancelot
7,906
1,138
941
7,026
17,428
23,715
271
3,195
13,832
0
35,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
36,143
157
Minions Killed
204
3
Camps Cleared
12
840,971
Distance Traveled
927,895
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,612
788
110
7
9
287,633
2
L
Baron Samedi
8,918
557
44
3
2
248,798
6
L
Danzaburou
10,598
662
64
4
0
277,883
5
W
Bastet
11,124
695
47
3
2
300,006
2
L
Lancelot
10,495
656
49
3
1
314,290
3
W
Lancelot
12,407
775
47
3
1
340,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role